Pith. sign in

REVIEW

Structured Graph Network for Constrained Robot Crowd Navigation with Low Fidelity Simulation

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2405.16830 v2 pith:H7TQ6ZLS submitted 2024-05-27 cs.RO cs.AIcs.LG

classification cs.ROcs.AIcs.LG
keywords graphnavigationconstrainedcrowdinteractionslow-fidelityobstaclespolicies
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

We investigate the feasibility of deploying reinforcement learning (RL) policies for constrained crowd navigation using a low-fidelity simulator. We introduce a representation of the dynamic environment, separating human and obstacle representations. Humans are represented through detected states, while obstacles are represented as computed point clouds based on maps and robot localization. This representation enables RL policies trained in a low-fidelity simulator to deploy in real world with a reduced sim2real gap. Additionally, we propose a spatio-temporal graph to model the interactions between agents and obstacles. Based on the graph, we use attention mechanisms to capture the robot-human, human-human, and human-obstacle interactions. Our method significantly improves navigation performance in both simulated and real-world environments. Video demonstrations can be found at https://sites.google.com/view/constrained-crowdnav/home.

Discussion (0). Continue with ORCID to comment.

Pith tools