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Adding Neural Network Controllers to Behavior Trees without Destroying Performance Guarantees

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arxiv 1809.10283 v3 pith:IES7W5LU submitted 2018-09-26 cs.RO cs.AIcs.LGcs.NE

classification cs.ROcs.AIcs.LGcs.NE
keywords guaranteeslearningbehaviormachineperformancetreesapproachesdesigned
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In this paper, we show how Behavior Trees that have performance guarantees, in terms of safety and goal convergence, can be extended with components that were designed using machine learning, without destroying those performance guarantees. Machine learning approaches such as reinforcement learning or learning from demonstration can be very appealing to AI designers that want efficient and realistic behaviors in their agents. However, those algorithms seldom provide guarantees for solving the given task in all different situations while keeping the agent safe. Instead, such guarantees are often easier to find for manually designed model-based approaches. In this paper we exploit the modularity of behavior trees to extend a given design with an efficient, but possibly unreliable, machine learning component in a way that preserves the guarantees. The approach is illustrated with an inverted pendulum example.

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  1. Analysis and Exploitation of Synchronized Parallel Executions in Behavior Trees

    cs.RO 2019-08 conditional novelty 6.0 of 10

    Two new synchronization nodes for parallel Behavior Tree composition, absolute and relative, plus progress-distance and predictability metrics, demonstrated on synthetic and real robot experiments.

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