Pith. sign in

Paper Citation Record · LEDGER

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy

As of 7 August 2026, this Paper Citation Record lists 82 of 82 outbound references and 1 inbound Pith citation observation for arXiv:2506.05682.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.05682 v1

Coverage vector

measured 82 of 82 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T10:20:16.525794Z

measured 83 of 83 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-05-10T15:29:51.801385Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-05-11T10:26:01.150395Z

Reference resolution

82 of 82 outbound references displayed

  • verified exact0
  • verified fuzzy51
  • unresolved30
  • parse uncertain1
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 00ae4eb3-9a6a-47b8-b893-c7d6756ef906 · outbound

This paper cites an unresolved cited work.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Unresolved cited work

Reference 1

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:08.798037Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:08.798037Z digest=sha256:145963020470f1667fe1e089a8828d5ce17152474fa1d36d16351f5fa0b202b8

Observation e9c5f12d-a097-48c3-90fd-b3895d81ae69 · outbound

This paper cites an unresolved cited work.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Unresolved cited work

Reference 2

Resolution
parse uncertain
no resolver link, observed 2026-08-07T10:20:08.839133Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:08.839133Z digest=sha256:4d6fb7b1487d44b138226011e791a067998e3ff81b5708bd433a01cb5838c21b

Observation 6f7d0132-d07a-44f6-8a5b-20957da55fd9 · outbound

This paper cites an unresolved cited work.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Unresolved cited work

Reference 3

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:20:17.573329Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:08.930990Z digest=sha256:26639aad72aaf736f0d5d4df17b30871a9d9ecf51fb58c9c2c3a099afa38b110

Observation 4a1ea45a-48df-4557-872e-b7dbe2fecb36 · outbound

This paper cites an unresolved cited work.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Unresolved cited work

Reference 4

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:20:17.562242Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:09.000901Z digest=sha256:64c98208ecb1ac33a5042a80a8163d71fad9ac642e2f3c31d78c50c233be1015

Observation 01b0cac6-e2e8-4f75-875b-b9c1a8d5148e · outbound

This paper cites an unresolved cited work.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Unresolved cited work

Reference 5

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:20:17.552898Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:09.108571Z digest=sha256:4ef5652dfe5bd3a21bceb5c25b6e2cd2ec9e3f2374f719c11e8c0a7103bc5fa0

Observation 2ad87c15-a6cd-4162-b7cc-d4e69def92ff · outbound

This paper cites an unresolved cited work.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Unresolved cited work

Reference 6

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:20:17.543862Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:09.199776Z digest=sha256:62e1e92cabccdb01a7345e10d141e74e8ce488fe2146817021dfccfab54ec2bc

Observation e9025b7a-ec2d-4316-a8f7-9cff390f578c · outbound

This paper cites an unresolved cited work.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Unresolved cited work

Reference 7

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:20:17.534665Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:09.320409Z digest=sha256:de7a4104cac64e05db1bf149d89c7bde4b5676887b618110db197bbab5800972

Observation 068b7557-b9f9-454b-ac7a-c4544fc99cd6 · outbound

This paper cites an unresolved cited work.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Unresolved cited work

Reference 8

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:20:17.525374Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:09.390137Z digest=sha256:fa03de5fa8ab0cea5c9f9de0de4ca38ab05bb9d809a661b4534dc39e803eb10d

Observation 70010552-2c92-4021-b89a-033684195643 · outbound

This paper cites Mip-nerf: A multiscale representation for anti-aliasing neural radiance fields.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Mip-nerf: A multiscale representation for anti-aliasing neural radiance fields

Reference 9

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:09.442469Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:09.442469Z digest=sha256:81564185cc6e08366b48ff82bf537a54d7104def3e09d36fd9cc87df2c7f2df3

Observation dee94803-a546-46e7-ba8e-080a8b95c1b8 · outbound

This paper cites Barron, Ben Mildenhall, Dor Verbin, Pratul P.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Barron, Ben Mildenhall, Dor Verbin, Pratul P

Reference 10

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:09.478457Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:09.478457Z digest=sha256:78e10566897f49409d7cd01562a10188ba6d81305290f794207ad106cb5dae26

Observation 12bb4f60-5d40-43a3-9415-eca8bf734064 · outbound

This paper cites The physics of optimal decision making: a formal analysis of models of perfor- mance in two-alternative forced-choice tasks.Psychological review, 113(4):700, 2006.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy The physics of optimal decision making: a formal analysis of models of perfor- mance in two-alternative forced-choice tasks.Psychological review, 113(4):700, 2006

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.503352Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:09.518287Z digest=sha256:5466e0f7120a371fe4d9069734fc8d213bd0d20ffef124dd3c2b576757a695c2

Observation 817b48d7-ab68-41e5-b305-efb771eed035 · outbound

This paper cites Eva2: Exploiting temporal redundancy in live computer vision.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Eva2: Exploiting temporal redundancy in live computer vision

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.493598Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:09.579856Z digest=sha256:e0fc5126189cf119ea294858210fa7e9029dd52e3a89c795637d265a7b72edeb

Observation 143907a5-31d7-41a0-9af0-1ca858f067cc · outbound

This paper cites Passthrough+ real-time stereoscopic view synthesis for mobile mixed reality.Proceedings of the ACM on Computer Graphics and Interactive Techniques, 3(1):1–17, 2020.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Passthrough+ real-time stereoscopic view synthesis for mobile mixed reality.Proceedings of the ACM on Computer Graphics and Interactive Techniques, 3(1):1–17, 2020

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.482878Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:09.673651Z digest=sha256:4327fad1314731cc8d832e68fa045f2be6b1c9cb7061a8d4fdca0359dcd31311

Observation b3cad3a2-e189-4707-8345-92b685aee394 · outbound

This paper cites A Survey on 3D Gaussian Splatting.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy A Survey on 3D Gaussian Splatting

Reference 14

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:09.748519Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:09.748519Z digest=sha256:a34b31544f7684a64f458e9bd2e944833a41de82545f57f1edd7a5e75bf13169

Observation 452d1506-7252-453f-9df2-858aa2a9f95b · outbound

This paper cites Geometry-guided progressive nerf for generalizable and efficient neural human rendering.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Geometry-guided progressive nerf for generalizable and efficient neural human rendering

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.473576Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:09.818732Z digest=sha256:a8663b29c0d2f52a0bc0edee4fde755d301d1a7df7aea90d136ef5413d320d3d

Observation 749eb2bc-6c23-48d7-b0f2-dcebc4d54ede · outbound

This paper cites Quicktime vr: An image-based approach to virtual envi- ronment navigation.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Quicktime vr: An image-based approach to virtual envi- ronment navigation

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.463481Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:09.886978Z digest=sha256:aef915823c3d9f273c81b7d409c558e84e82f6416755aa0967f9b0d18b2222e7

Observation def6bcff-1630-4013-8b18-5fd8e954ebd7 · outbound

This paper cites View interpolation for image synthe- sis.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy View interpolation for image synthe- sis

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.454397Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:09.937874Z digest=sha256:14a8a8e54ffb5d4c69b6e53cfb94eb3d553293fbd61b94af6b200dd53ada1044

Observation e25878a5-1308-4c7b-8163-de63e9e4cb6d · outbound

This paper cites Mobilenerf: Exploiting the polygon rasterization pipeline for efficient neural field rendering on mobile architectures.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Mobilenerf: Exploiting the polygon rasterization pipeline for efficient neural field rendering on mobile architectures

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.445670Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:10.027357Z digest=sha256:f633901249db18bdaee4166ed4a37671854d560b2a6eac2bde86c535da98d8f7

Observation 56fe6aa0-610f-473a-9c3f-b42890d40d57 · outbound

This paper cites An overview of the sparse basic linear algebra subprograms: The new standard from the blas technical forum.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy An overview of the sparse basic linear algebra subprograms: The new standard from the blas technical forum

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.436194Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:10.095326Z digest=sha256:354e1fe6f2e3d989da2c99b0474f13a3c288c6597b47aa2b10af36f213a13e81

Observation 9bfa7327-fb72-4ffe-af2a-3486696303fc · outbound

This paper cites LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS

Reference 20

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:10.141974Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:10.141974Z digest=sha256:be4fd1ac3689794f087538fba5d56bcc1f2aaeb6136f87bc5e8d31c7842e7f28

Observation 68fab5ef-e768-438f-9cdd-a6f5d388ec7b · outbound

This paper cites Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians

Reference 21

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:10.206925Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:10.206925Z digest=sha256:544fb7da31c66d53410bcc17186450da2ce65b5e06a957b06ea7943b2ac82905

Observation 596fcbb9-04e1-4ee2-aa60-6d6c7f25d128 · outbound

This paper cites Real-time gaze tracking with event-driven eye segmentation.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Real-time gaze tracking with event-driven eye segmentation

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.426828Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:10.280197Z digest=sha256:8176387f28940f153d9f96a7ce86e29685280d3549df6eccf18441c22931837b

Observation af914443-1e1b-44e9-9248-bd44ff5e79dd · outbound

This paper cites Fast and accurate: Video enhancement using sparse depth.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Fast and accurate: Video enhancement using sparse depth

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.415166Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:10.375848Z digest=sha256:363687b2318a410f8f84b893906f6dd60d9ff0c2c99ee76eafb9f50aad575d40

Observation bd61adb2-1f3a-4a6a-afcc-5c8c11db9427 · outbound

This paper cites Potamoi: Accelerating neural rendering via a unified streaming architecture.ACM Transactions on Architecture and Code Optimization, 2024.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Potamoi: Accelerating neural rendering via a unified streaming architecture.ACM Transactions on Architecture and Code Optimization, 2024

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.404507Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:10.446735Z digest=sha256:af95d4069a1ea67aefcdb79985182377a4e360d1e9a0e31be3413ba1e6b9aa99

Observation 6eab996c-8d9d-4a40-9f73-c7966c9ebd86 · outbound

This paper cites Cicero: Addressing Algorithmic and Architectural Bottlenecks in Neural Rendering by Radiance Warping and Memory Optimizations.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Cicero: Addressing Algorithmic and Architectural Bottlenecks in Neural Rendering by Radiance Warping and Memory Optimizations

Reference 25

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:10.525771Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:10.525771Z digest=sha256:09568ba459fd013de465f451a84de5eb535deaad51d2cbaef8574adf15cfcf0e

Observation d64ae693-949a-400f-91d0-af3428f9aa0b · outbound

This paper cites Asv: Accelerated stereo vision system.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Asv: Accelerated stereo vision system

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.390022Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:10.608871Z digest=sha256:8ada2a4c2f3abc6f15b933208f5b266d3a2310da3a8ff029142cc846de2d8969

Observation bac611b7-3b7a-469c-bcfb-e3f2ec6029ca · outbound

This paper cites Gen-nerf: Efficient and generalizable neural radiance fields via algorithm-hardware co-design.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Gen-nerf: Efficient and generalizable neural radiance fields via algorithm-hardware co-design

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.377297Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:10.684491Z digest=sha256:7822f1c71b5578d94ff263a516a26b8098773cb5d5481382f26ad8ed6e906157

Observation 641d67a4-b96d-4056-94d8-c9bfff0d1388 · outbound

This paper cites Dynamic warp formation and scheduling for efficient gpu control flow.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Dynamic warp formation and scheduling for efficient gpu control flow

Reference 28

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:10.741830Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:10.741830Z digest=sha256:49f36721f05b23c413a20232641277c03a57856f8cd0cf1b8f8f4e208e73cdfd

Observation 46c70192-4dc2-4c59-895c-01f16c52cf71 · outbound

This paper cites NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting).

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)

Reference 29

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:10.796582Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:10.796582Z digest=sha256:92e06057651e02d59125d377bdea879f678e2f905479fa335f87bbb1c5287c36

Observation ebc10bdd-8788-4340-ac86-ab1bae7b909a · outbound

This paper cites Tetris: Scalable and efficient neural network acceleration with 3d memory.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Tetris: Scalable and efficient neural network acceleration with 3d memory

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.345267Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:10.860692Z digest=sha256:d2e937be6f4df19d6b3f918254715b842c3005e4c9537133f476d33ba2de2e6e

Observation 8eb72430-a031-4a53-a5c5-04f774c4044e · outbound

This paper cites Megatrack: monochrome egocentric articulated hand-tracking for virtual reality.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Megatrack: monochrome egocentric articulated hand-tracking for virtual reality

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.291789Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:10.951855Z digest=sha256:29b0a0ed091bf0f5d19828325e4a9296f9b501290a4dab1a114619aeb1a45d2a

Observation f92443c6-ddd3-4a7c-94a0-1a7da495ab42 · outbound

This paper cites Deep blending for free-viewpoint image-based rendering.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Deep blending for free-viewpoint image-based rendering

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.259073Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:11.024517Z digest=sha256:232953dd9837c202b6c3f9dbbfad2f184ee6a7473471f73014f9f57eeb8ee611

Observation d5a5185f-7bb7-47fd-a187-9adb37e8805d · outbound

This paper cites Baking neural radiance fields for real-time view synthesis.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Baking neural radiance fields for real-time view synthesis

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.247077Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:11.094722Z digest=sha256:5fe2a8807af153a197ca40453364812cce6002a2b426e8eabef66ed1f312f675

Observation 6eded0dc-c64d-43c1-bc3e-31ac9c98f705 · outbound

This paper cites Head movement amplitude and velocity during a common visual task.Investigative Ophthalmology & Visual Science, 43(13):4668–4668, 2002.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Head movement amplitude and velocity during a common visual task.Investigative Ophthalmology & Visual Science, 43(13):4668–4668, 2002

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.237012Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:11.162132Z digest=sha256:9b85b4203f6d24b67102098893d7446fcc4b1284f69a72529ee0354e8fbea4d4

Observation e363375e-ac52-4c5f-a393-358c8b261e32 · outbound

This paper cites Efficientnerf efficient neural radiance fields.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Efficientnerf efficient neural radiance fields

Reference 35

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:11.234918Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:11.234918Z digest=sha256:7194fbdd70f87cc9fe58290767bb5af02807f98aaeefa73f9890e7f25e80e48f

Observation 27e4a2c9-b3f0-4d5f-ae38-e39e1335918b · outbound

This paper cites 2d gaussian splatting for geometrically accurate radiance fields.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy 2d gaussian splatting for geometrically accurate radiance fields

Reference 36

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:11.304702Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:11.304702Z digest=sha256:e9515298fba00010feea55acab7e8184a8a0e8723fffc872751b9a9a9da44ca6

Observation c76b25f7-f1bb-4e76-9ff8-a49f36f6f0ac · outbound

This paper cites Neuman: Neural human radiance field from a single video.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Neuman: Neural human radiance field from a single video

Reference 37

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:11.357196Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:11.357196Z digest=sha256:4d98f41ce9c2f13ec70238a31e79b6fe5d04813f8983c89660f426b7faba7b76

Observation b37c5280-63d7-4a3d-99e3-e6738d120ef1 · outbound

This paper cites Parallel multiple-bounce irradiance caching.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Parallel multiple-bounce irradiance caching

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.203909Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:11.419393Z digest=sha256:f296ee545dcf0757c9a0f010099867cc5559e02531a69b554fada4e159ecc9d7

Observation 6674cc64-ef76-42dd-a1c3-44ce5deb474e · outbound

This paper cites Adapt- ing cache partitioning algorithms to pseudo-lru replacement policies.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Adapt- ing cache partitioning algorithms to pseudo-lru replacement policies

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.189052Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:11.483992Z digest=sha256:67bd6cfd49fc405d908e61da7f7e15f6ca8bdc3daeeea95b4d203c1d0922e68e

Observation 1ede1cd6-abaf-4dd8-94d1-02c485cfe588 · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.ACM Transactions on Graphics, 42(4):1–14, 2023.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy 3d gaussian splatting for real-time radiance field rendering.ACM Transactions on Graphics, 42(4):1–14, 2023

Reference 40

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:11.576866Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:11.576866Z digest=sha256:8dfad9f95f629576e0df50b868dcce4edbf000a8e9c15fc1b16bcf134b23e899

Observation 974bd9f6-8a9e-4a0e-a60d-f00004133b67 · outbound

This paper cites A hierarchical 3d gaussian repre- sentation for real-time rendering of very large datasets.ACM Transactions on Graphics (TOG), 43(4):1–15, 2024.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy A hierarchical 3d gaussian repre- sentation for real-time rendering of very large datasets.ACM Transactions on Graphics (TOG), 43(4):1–15, 2024

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.168583Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:11.664470Z digest=sha256:4f87af35354a15d5cba09cdd6b4e89ba7c50b0f696097966fed347903500e515

Observation 4fc9fd34-fa52-4919-a3f9-f206565fdd44 · outbound

This paper cites Tanks and temples: Benchmarking large-scale scene reconstruction.ACM Transactions on Graphics, 36(4), 2017.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Tanks and temples: Benchmarking large-scale scene reconstruction.ACM Transactions on Graphics, 36(4), 2017

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.156996Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:11.738950Z digest=sha256:f097551856ddd8d6c44b788a973d39a07c94795629fd19f3db2134840b1d250f

Observation f3c06ac5-477a-49df-94ab-a09c2219e312 · outbound

This paper cites Radiance caching for efficient global illumination computation.IEEE Transactions on Visualization and Computer Graphics, 11(5):550–561, 2005.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Radiance caching for efficient global illumination computation.IEEE Transactions on Visualization and Computer Graphics, 11(5):550–561, 2005

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.143443Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:11.836948Z digest=sha256:6b339902fc0ee020c0fd6a2e5e2f5b65dc23f7a0ee0300f621f1601a8544665d

Observation ac3cf296-6a2d-4e0f-9e4b-c6df21bd954d · outbound

This paper cites Compact 3D Gaussian Representation for Radiance Field.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Compact 3D Gaussian Representation for Radiance Field

Reference 44

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:11.926883Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:11.926883Z digest=sha256:5a4528fbce3ef35aa7d0c7d5747f268dcd54d341e8e51d6fe477f5aea118d165

Observation 5bfe3ce2-f9f4-4d25-90b3-82b64623a05f · outbound

This paper cites Neurex: A case for neural rendering acceleration.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Neurex: A case for neural rendering acceleration

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.132197Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:12.025249Z digest=sha256:a7960d6912b01d3c3a7f2f31be78bb7b7708b646ef2eac07d8560a7e9f66ae7a

Observation 0b2b7199-66c3-4b16-aba8-953744b272d7 · outbound

This paper cites VR-Pipe: Streamlining Hardware Graphics Pipeline for Volume Rendering.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy VR-Pipe: Streamlining Hardware Graphics Pipeline for Volume Rendering

Reference 46

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:12.117549Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:12.117549Z digest=sha256:d9369176f2796a41b47df2f095d56d118139f12330ddbd1f29597fbcbfd69ae9

Observation 8599d2cd-cd0e-41d0-9129-e77f989d59f6 · outbound

This paper cites Gscore: Efficient radiance field rendering via architectural support for 3d gaussian splat- ting.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Gscore: Efficient radiance field rendering via architectural support for 3d gaussian splat- ting

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.121381Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:12.206789Z digest=sha256:adeb017bac0c1cf31f0bb9a948d21ebc5d118c110a5a4f6cd4c83e7f2fbe70b6

Observation c4f1c726-0412-4f48-b377-1c2c7d497db6 · outbound

This paper cites Rt-nerf: Real- time on-device neural radiance fields towards immersive ar/vr rendering.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Rt-nerf: Real- time on-device neural radiance fields towards immersive ar/vr rendering

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.109902Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:12.258148Z digest=sha256:39b84301d8bc6d8ba27e89a43544252b5f3ff81612d4a4e9a6e75c79a02cebcd

Observation 7a348019-d631-41e5-9134-8fedd2340208 · outbound

This paper cites Instant-3d: Instant neural radiance field training towards on-device ar/vr 3d reconstruction.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Instant-3d: Instant neural radiance field training towards on-device ar/vr 3d reconstruction

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.097807Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:12.332095Z digest=sha256:a3d77c4ed593a4def8675a52f4f1a0a1d1e3a07216c847fb15f3f5366931c0cc

Observation f6d0e35a-d328-4a02-aea5-f02e6ecaef61 · outbound

This paper cites ENVIDR: Implicit Differentiable Renderer with Neural Environment Lighting.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy ENVIDR: Implicit Differentiable Renderer with Neural Environment Lighting

Reference 50

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:12.517928Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:12.517928Z digest=sha256:557aaf1ad4f38d9826d444d6de1da5371cd84670b741a6428e7058a3918fe2b0

Observation 39153397-3f80-4c39-96b7-85e7f24ae0e8 · outbound

This paper cites Metasapiens: Real-time neural rendering with efficiency-aware pruning and accelerated foveated rendering.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Metasapiens: Real-time neural rendering with efficiency-aware pruning and accelerated foveated rendering

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.086609Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:12.679740Z digest=sha256:95f345aac9863bac99c8983b0248d210833af7dc5c891c5b49c9f77690474736

Observation bd4ce124-05a8-49e7-83b8-f8406052d07c · outbound

This paper cites Bacon: Band-limited coordinate networks for multiscale scene representation.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Bacon: Band-limited coordinate networks for multiscale scene representation

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.075468Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:12.809849Z digest=sha256:7dd7695ebcafadc96763fb607336cef178f7f90d80c820bb6b17842fd822d5ee

Observation 081b8fb8-7402-4664-93fa-2edb1415d272 · outbound

This paper cites CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians

Reference 53

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:12.964924Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:12.964924Z digest=sha256:dd867613ec9216263625729373dc3bfcb16a6fd2c07c0aa5651262f437a208ce

Observation 86c324ed-19d0-43a2-a072-007da7731a9b · outbound

This paper cites Gaussian splatting slam.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Gaussian splatting slam

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.065195Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:13.110186Z digest=sha256:5f5637fc7f42faaf2e61b843524fabad92211496b921769a61b323ac8ff4758d

Observation f275327c-ed28-46bd-bab9-9010d0628e96 · outbound

This paper cites Dynamic warp subdivision for integrated branch and memory divergence tolerance.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Dynamic warp subdivision for integrated branch and memory divergence tolerance

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.053707Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:13.266256Z digest=sha256:fd37d0cf7eea34de934317ea92434eba31ac7e54bf5328336462a867c4caebcc

Observation 7172b161-fdd3-4009-840f-df1c0828e5bd · outbound

This paper cites Nerf: Representing scenes as neural radiance fields for view synthesis.Communications of the ACM, 65(1):99–106, 2021.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Nerf: Representing scenes as neural radiance fields for view synthesis.Communications of the ACM, 65(1):99–106, 2021

Reference 56

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:13.432912Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:13.432912Z digest=sha256:d2c31a18b20ea5d69b116618d8d46de86ebdc6753bc2bb5af6971ee776129085

Observation 7be4a09c-d2aa-4bcd-93bb-8ffee133852b · outbound

This paper cites Hardware acceleration of neural graphics.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Hardware acceleration of neural graphics

Reference 57

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.035133Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:13.582128Z digest=sha256:31e2640bb5483a689e0cef395d74e14e1ff364118e73edfa9cbf924c22f3c763

Observation 34786ef3-125d-4172-b1e1-4991d1fda7ce · outbound

This paper cites Real-time Neural Radiance Caching for Path Tracing.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Real-time Neural Radiance Caching for Path Tracing

Reference 58

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:13.758033Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:13.758033Z digest=sha256:c07e01c1ce1853bb2b4a0e8c4d587c36f09d475622c05373c648c2d22c4087a1

Observation ef7f0534-864e-4c79-bb3e-44d3ebbbd9f4 · outbound

This paper cites Improving gpu performance via large warps and two-level warp scheduling.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Improving gpu performance via large warps and two-level warp scheduling

Reference 59

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.021082Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:13.906363Z digest=sha256:f434ec238312cdb501efa3acb8a30da461239033c84fcf4b2a0a1b138ae77fd7

Observation 494b276d-86f3-4b5c-9648-9cf2e0410485 · outbound

This paper cites Icarus: A specialized architecture for neural radiance fields rendering.ACM Transactions on Graphics (TOG), 41(6):1–14, 2022.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Icarus: A specialized architecture for neural radiance fields rendering.ACM Transactions on Graphics (TOG), 41(6):1–14, 2022

Reference 60

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:17.005222Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:14.022087Z digest=sha256:bcd3184661058da005bea66b02c04e7af6b2a174d4f2af1baacb44d69d97be82

Observation 6182e8a1-bd30-47a6-bfa8-c80626a68669 · outbound

This paper cites Re-rend: Real-time rendering of nerfs across devices.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Re-rend: Real-time rendering of nerfs across devices

Reference 61

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.993156Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:14.199621Z digest=sha256:cb690b0c374d8e34fda33d218dc190d5e95287d51f1cf3b51b7357700191535a

Observation 89a4d0a7-6f17-41c0-bcf5-5176976e265a · outbound

This paper cites Deepscaletool: A tool for the accurate estima- tion of technology scaling in the deep-submicron era.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Deepscaletool: A tool for the accurate estima- tion of technology scaling in the deep-submicron era

Reference 62

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.978511Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:14.321685Z digest=sha256:75ee70c835f0110a07433a569a877fecec5d066604025b859cbdbb7a89039cde

Observation 97ad19d4-4f44-48c2-8a47-8335e6b63f48 · outbound

This paper cites Pre-convolved radiance caching.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Pre-convolved radiance caching

Reference 63

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.966038Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:14.422517Z digest=sha256:a3d08e402121b94e48056590cc51b5a382c8308e1b858e0fede505d3f922dd36

Observation 2b7701ab-a8c8-48be-b989-b7dee581310c · outbound

This paper cites Structure-from-motion revisited.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Structure-from-motion revisited

Reference 64

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:14.578700Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:14.578700Z digest=sha256:a92e043fbbed21902d97d881335c042e2ade0f5e9cdbd8e5ecc559b35ec9ad5e

Observation cd1747de-330a-492d-a5f4-f38ffe8ba6e9 · outbound

This paper cites Vr-dann: Real-time video recognition via decoder-assisted neural net- work acceleration.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Vr-dann: Real-time video recognition via decoder-assisted neural net- work acceleration

Reference 65

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.947154Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:14.692793Z digest=sha256:3d4d8793637fa26e3ef62a3068acd8b967c23f35b20db1af152d42915efa920e

Observation 9cc34196-01f8-4500-b44d-3e4ce8e856ed · outbound

This paper cites Scaling equations for the accurate prediction of cmos device performance from 180 nm to 7 nm.Integration, 58:74–81, 2017.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Scaling equations for the accurate prediction of cmos device performance from 180 nm to 7 nm.Integration, 58:74–81, 2017

Reference 66

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.937291Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:14.783768Z digest=sha256:80e700994c503554e1cae377e004d84884cc7100c8760e4c83824a977de866ca

Observation 755e2731-5193-481d-ab8e-3996c400d01b · outbound

This paper cites Block-nerf: Scalable large scene neural view synthesis.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Block-nerf: Scalable large scene neural view synthesis

Reference 67

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.926911Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:14.905670Z digest=sha256:0c4b3de748a170a66d5d7627280e40a98e561c18c096eb8fcbff7fd7b05027ec

Observation e9bf8198-d5b4-4dd6-8bb5-707b7b67a204 · outbound

This paper cites Real-time radiance caching using chrominance compression.Journal of Computer Graphics Techniques Vol, 3(4), 2014.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Real-time radiance caching using chrominance compression.Journal of Computer Graphics Techniques Vol, 3(4), 2014

Reference 68

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.913802Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:15.026521Z digest=sha256:000e3ee93cb4d70730e15f9d37096587cfca8e52dfac3cb0068f1b0f52f48b4b

Observation acd5668a-4d72-4a4f-9bdd-e2516ae0077a · outbound

This paper cites Effect of frame rate on user experience, performance, and simulator sickness in virtual reality.IEEE Transactions on Visualization and Computer Graphics, 29(5):2478–2488, 2023.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Effect of frame rate on user experience, performance, and simulator sickness in virtual reality.IEEE Transactions on Visualization and Computer Graphics, 29(5):2478–2488, 2023

Reference 69

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.902340Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:15.124344Z digest=sha256:85219f46af6d070c2a4a5fdf16cfc60ab7be81059f58443be0b8313cf1e19081

Observation 2d645eb3-2562-46ce-bf6c-fccdcf6e5978 · outbound

This paper cites Humannerf: Free-viewpoint rendering of moving people from monocular video.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Humannerf: Free-viewpoint rendering of moving people from monocular video

Reference 70

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:15.281178Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:15.281178Z digest=sha256:ebd841e2a749c3796b00f6c8bad5272e07239684b6e810df8ab5eb2e594aaa42

Observation ac78ca1b-0c2d-4e6f-89b8-b33edb4f6fc4 · outbound

This paper cites Recent Advances in 3D Gaussian Splatting.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Recent Advances in 3D Gaussian Splatting

Reference 71

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:15.404883Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:15.404883Z digest=sha256:4e08d45c0b36242eff64cc45aed4a1cf3e655e89114297770281025477a451df

Observation 8f1bf0f6-648e-4221-89dd-1feca820c6a0 · outbound

This paper cites an unresolved cited work.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Unresolved cited work

Reference 72

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:20:16.879294Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:15.530440Z digest=sha256:8248d4bb12a7edaf563de5df911cf028bfaab957b644b1c823e5a0c40c8ca1d5

Observation d7affb52-c928-43e5-9e29-b60599673f92 · outbound

This paper cites Bungeenerf: Progressive neural radiance field for extreme multi-scale scene rendering.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Bungeenerf: Progressive neural radiance field for extreme multi-scale scene rendering

Reference 73

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.865279Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:15.646167Z digest=sha256:94cdb808e026301cd3c33048bfa5bdab284f43f2895d7cb54dfbdee555e48cd3

Observation 20cc20d2-5b07-4870-a2ed-59fb1eecf7f7 · outbound

This paper cites Neural supersampling for real-time rendering.ACM Transactions on Graphics (TOG), 39(4):142–1, 2020.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Neural supersampling for real-time rendering.ACM Transactions on Graphics (TOG), 39(4):142–1, 2020

Reference 74

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.851817Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:15.779741Z digest=sha256:27ef076ed628b890222493b8130a32cff259f0c455584baac294281e294946dd

Observation d5c2e474-cd7b-408b-8030-d79caf508fa0 · outbound

This paper cites Gs-slam: Dense visual slam with 3d gaussian splatting.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Gs-slam: Dense visual slam with 3d gaussian splatting

Reference 75

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.839616Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:15.885830Z digest=sha256:cd8618e9ce3cd7a82a9069ebc6521824f3d498b2db4b9485ed26c66c1661acb2

Observation d89f9c53-6d01-4d8b-b05b-75f5008e2582 · outbound

This paper cites Ganax: A unified mimd-simd acceleration for generative adversarial networks.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Ganax: A unified mimd-simd acceleration for generative adversarial networks

Reference 76

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.827297Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:16.055807Z digest=sha256:24f1edd7b824058b7d72b8d1c4bbbe81fedd12593a42e1745c88e718792a793c

Observation 3da73a16-b663-42a1-8a72-692beef7d6d0 · outbound

This paper cites Intrinsicnerf: Learning intrinsic neural radiance fields for editable novel view synthesis.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Intrinsicnerf: Learning intrinsic neural radiance fields for editable novel view synthesis

Reference 77

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.809877Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:16.216043Z digest=sha256:64beb3ac88c02e6b688709a0cd64cf501fe92d95879354159c32d27853caf60b

Observation e772d817-ccac-458e-8e5c-febd580bded3 · outbound

This paper cites Exploiting frame similarity for efficient inference on edge devices.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Exploiting frame similarity for efficient inference on edge devices

Reference 78

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.794010Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:16.377832Z digest=sha256:770384126380053643b4fc6a5fd8f0cfd453e26aece89ac0547d3083b51b1d63

Observation d7053265-bd51-48cd-8c35-7b12c3bf7d92 · outbound

This paper cites Ray priors through reprojection: Improving neural radiance fields for novel view extrapolation.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Ray priors through reprojection: Improving neural radiance fields for novel view extrapolation

Reference 79

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.778617Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:16.513843Z digest=sha256:829b86b9e36d5ada434a8083cc0e3362a3bac63ec317aca1504127321bcd39cf

Observation 9ac637c4-89cd-4fe9-99c2-1b15761d3021 · outbound

This paper cites Déja view: Spatio-temporal compute reuse for ‘energy-efficient 360 vr video streaming.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Déja view: Spatio-temporal compute reuse for ‘energy-efficient 360 vr video streaming

Reference 80

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.763479Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:16.518367Z digest=sha256:1c80e331dd55b507b1c55efeed43c0d6c4deecf1111f9ca093df8b220ba9dd99

Observation 503add53-fcef-4ded-b6fe-025de2f0e389 · outbound

This paper cites Holoar: On-the-fly optimization of 3d holographic processing for augmented reality.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Holoar: On-the-fly optimization of 3d holographic processing for augmented reality

Reference 81

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:20:16.750106Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:20:16.522409Z digest=sha256:e5416b2e576397a099adff9ea366f70bc551bdaf9aca1078cdb3a59a8629f9f3

Observation 97072fbd-35af-4661-a575-dd2718a48a35 · outbound

This paper cites Euphrates: Algorithm-SoC Co-Design for Low-Power Mobile Continuous Vision.

Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy Euphrates: Algorithm-SoC Co-Design for Low-Power Mobile Continuous Vision

Reference 82

Resolution
unresolved
no resolver link, observed 2026-08-07T10:20:16.525794Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:20:16.525794Z digest=sha256:67d16daf2c6be94e32b4015f2fed22b34bcdd132bee1b9e97fb94f2f7525619c

Pith citing papers

Observation 27feed18-41d4-41e2-9d06-bb0382fef329 · inbound

L-PCN: A Point Cloud Accelerator Exploiting Spatial Locality through Octree-based Islandization cites this paper.

L-PCN: A Point Cloud Accelerator Exploiting Spatial Locality through Octree-based Islandization Lumina: Real-Time Mobile Neural Rendering by Exploiting Computational Redundancy

Reference 15

Resolution
verified exact
arxiv_id, observed 2026-05-11T10:26:01.161696Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-10T15:29:51.801385Z digest=sha256:30af15492829b2deeffc4246ba722dc85a40682762e915f83733d949aa69064c