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URPO: A Unified Reward & Policy Optimization Framework for Large Language Models

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arxiv 2507.17515 v1 pith:JMTM4ED7 submitted 2025-07-23 cs.CV cs.CL

URPO: A Unified Reward & Policy Optimization Framework for Large Language Models

classification cs.CV cs.CL
keywords modelrewardurpopolicyunifiedoptimizationsinglealignment
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Large-scale alignment pipelines typically pair a policy model with a separately trained reward model whose parameters remain frozen during reinforcement learning (RL). This separation creates a complex, resource-intensive pipeline and suffers from a performance ceiling due to a static reward signal. We propose a novel framework, Unified Reward & Policy Optimization (URPO), that unifies instruction-following ("player") and reward modeling ("referee") within a single model and a single training phase. Our method recasts all alignment data-including preference pairs, verifiable reasoning, and open-ended instructions-into a unified generative format optimized by a single Group-Relative Policy Optimization (GRPO) loop. This enables the model to learn from ground-truth preferences and verifiable logic while simultaneously generating its own rewards for open-ended tasks. Experiments on the Qwen2.5-7B model demonstrate URPO's superiority. Our unified model significantly outperforms a strong baseline using a separate generative reward model, boosting the instruction-following score on AlpacaEval from 42.24 to 44.84 and the composite reasoning average from 32.66 to 35.66. Furthermore, URPO cultivates a superior internal evaluator as a byproduct of training, achieving a RewardBench score of 85.15 and surpassing the dedicated reward model it replaces (83.55). By eliminating the need for a separate reward model and fostering a co-evolutionary dynamic between generation and evaluation, URPO presents a simpler, more efficient, and more effective path towards robustly aligned language models.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. CPMobius: Iterative Coach-Player Reasoning for Data-Free Reinforcement Learning

    cs.CL 2026-02 conditional novelty 6.0

    CPMobius uses iterative coach-player reinforcement learning to improve mathematical reasoning in LLMs without external training data, yielding +4.9 average accuracy gains on Qwen2.5-Math-7B-Instruct.

  2. CPMobius: Iterative Coach-Player Reasoning for Data-Free Reinforcement Learning

    cs.CL 2026-02 conditional novelty 6.0

    A cooperative Coach–Player RL loop, rewarded by Player validation-progress, lifts math reasoning by 2–5 points while the Player trains only on self-generated pseudo-labeled tasks.

  3. Trust Region On-Policy Distillation

    cs.LG 2026-05 unverdicted novelty 5.0

    TrOPD stabilizes on-policy distillation for LLMs with trust-region learning, outlier estimation, and off-policy guidance, outperforming prior OPD methods on reasoning and code benchmarks.

  4. Reward Hacking in the Era of Large Models: Mechanisms, Emergent Misalignment, Challenges

    cs.LG 2026-04 unverdicted novelty 5.0

    The paper introduces the Proxy Compression Hypothesis as a unifying framework explaining reward hacking in RLHF as an emergent result of compressing high-dimensional human objectives into proxy reward signals under op...