Pith. sign in

REVIEW 6 cited by

ODYSSEY: Open-World Quadrupeds Exploration and Manipulation for Long-Horizon Tasks

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2508.08240 v1 pith:JS73O37J submitted 2025-08-11 cs.RO cs.CV

ODYSSEY: Open-World Quadrupeds Exploration and Manipulation for Long-Horizon Tasks

classification cs.RO cs.CV
keywords manipulationlong-horizonmobilecontrolodysseytasksaddresschallenge
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

Language-guided long-horizon mobile manipulation has long been a grand challenge in embodied semantic reasoning, generalizable manipulation, and adaptive locomotion. Three fundamental limitations hinder progress: First, although large language models have improved spatial reasoning and task planning through semantic priors, existing implementations remain confined to tabletop scenarios, failing to address the constrained perception and limited actuation ranges of mobile platforms. Second, current manipulation strategies exhibit insufficient generalization when confronted with the diverse object configurations encountered in open-world environments. Third, while crucial for practical deployment, the dual requirement of maintaining high platform maneuverability alongside precise end-effector control in unstructured settings remains understudied. In this work, we present ODYSSEY, a unified mobile manipulation framework for agile quadruped robots equipped with manipulators, which seamlessly integrates high-level task planning with low-level whole-body control. To address the challenge of egocentric perception in language-conditioned tasks, we introduce a hierarchical planner powered by a vision-language model, enabling long-horizon instruction decomposition and precise action execution. At the control level, our novel whole-body policy achieves robust coordination across challenging terrains. We further present the first benchmark for long-horizon mobile manipulation, evaluating diverse indoor and outdoor scenarios. Through successful sim-to-real transfer, we demonstrate the system's generalization and robustness in real-world deployments, underscoring the practicality of legged manipulators in unstructured environments. Our work advances the feasibility of generalized robotic assistants capable of complex, dynamic tasks. Our project page: https://kaijwang.github.io/odyssey.github.io/

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 6 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. ABot-AgentOS: A General Robotic Agent OS with Lifelong Multi-modal Memory

    cs.AI 2026-07 conditional novelty 6.0

    A robotic agent operating system with source-grounded graph memory and split-wise self-evolution improves long-horizon embodied task success and memory QA scores over baseline controllers.

  2. Expanding Spatial and Temporal Context for Robotic Imitation Learning With Scene Graphs

    cs.RO 2026-05 unverdicted novelty 6.0

    Dynamic scene graphs serve as explicit memory to improve imitation learning policies for spatial-temporal reasoning under partial observability in mobile and tabletop manipulation.

  3. Learning Tactile-Aware Quadrupedal Loco-Manipulation Policies

    cs.RO 2026-04 unverdicted novelty 6.0

    A tactile-aware hierarchical policy for quadrupedal loco-manipulation improves real-world contact-rich task performance by 28.54% over vision-only and visuotactile baselines.

  4. Learning Tactile-Aware Quadrupedal Loco-Manipulation Policies

    cs.RO 2026-04 unverdicted novelty 6.0

    A hierarchical tactile-aware policy trained from human demos and sim RL improves real quadrupedal loco-manipulation by 28.54% on average over vision-only and visuotactile baselines.

  5. ABot-AgentOS: A General Robotic Agent OS with Lifelong Multi-modal Memory

    cs.AI 2026-07 conditional novelty 5.5

    A hierarchical robotic Agent OS with source-grounded multi-modal graph memory and split-gated self-evolution improves long-horizon embodied execution and memory QA over single-controller and prior memory baselines.

  6. Learning Tactile-Aware Quadrupedal Loco-Manipulation Policies

    cs.RO 2026-04 unverdicted novelty 5.0

    A hierarchical tactile-aware policy combines human-demonstration training for contact cue prediction with sim-to-real reinforcement learning to improve quadrupedal loco-manipulation performance by 28.54% over vision b...