Pith. sign in

REVIEW 1 cited by

Anytime-Constrained Equilibria in Polynomial Time

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2410.23637 v2 pith:JWSHLNRE submitted 2024-10-31 cs.LG cs.AIcs.DScs.GT

classification cs.LGcs.AIcs.DScs.GT
keywords anytime-constrainedcomputingalgorithmequilibriafeasiblegamesmarkovtheory
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
abstract

We extend anytime constraints to the Markov game setting and the corresponding solution concept of an anytime-constrained equilibrium (ACE). Then, we present a comprehensive theory of anytime-constrained equilibria that includes (1) a computational characterization of feasible policies, (2) a fixed-parameter tractable algorithm for computing ACE, and (3) a polynomial-time algorithm for approximately computing ACE. Since computing a feasible policy is NP-hard even for two-player zero-sum games, our approximation guarantees are optimal so long as $P \neq NP$. We also develop the first theory of efficient computation for action-constrained Markov games, which may be of independent interest.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Polynomial-Time Approximability of Constrained Reinforcement Learning

    cs.DS 2025-02 conditional novelty 7.0 of 10

    Constrained MDPs with recursively computable cost criteria admit polynomial-time (0, epsilon)-bicriteria approximations.

Pith tools