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Consistent Flow Distillation for Text-to-3D Generation

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arxiv 2501.05445 v1 pith:MI2HMRBX submitted 2025-01-09 cs.CV cs.AIcs.LG

classification cs.CVcs.AIcs.LG
keywords generationconsistentdistillationflowsamplingflowsgradienttext-to-3d
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Score Distillation Sampling (SDS) has made significant strides in distilling image-generative models for 3D generation. However, its maximum-likelihood-seeking behavior often leads to degraded visual quality and diversity, limiting its effectiveness in 3D applications. In this work, we propose Consistent Flow Distillation (CFD), which addresses these limitations. We begin by leveraging the gradient of the diffusion ODE or SDE sampling process to guide the 3D generation. From the gradient-based sampling perspective, we find that the consistency of 2D image flows across different viewpoints is important for high-quality 3D generation. To achieve this, we introduce multi-view consistent Gaussian noise on the 3D object, which can be rendered from various viewpoints to compute the flow gradient. Our experiments demonstrate that CFD, through consistent flows, significantly outperforms previous methods in text-to-3D generation.

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  1. SceneLCM: End-to-End Layout-Guided Interactive Indoor Scene Generation with Latent Consistency Model

    cs.CV 2025-06 conditional novelty 5.0 of 10

    SceneLCM generates multi-room indoor scenes from text by using an LLM for layouts, a Consistency Trajectory Sampling loss for furniture and textures, and physics proxies for editing.

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