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FloNa: Floor Plan Guided Embodied Visual Navigation

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arxiv 2412.18335 v2 pith:N4EMTP67 submitted 2024-12-24 cs.RO cs.AIcs.CV

classification cs.ROcs.AIcs.CV
keywords floorplannavigationvisualflonachallengesefficiencyembodied
verification ladder T0 review T1 audit T2 compute T3 formal
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abstract

Humans naturally rely on floor plans to navigate in unfamiliar environments, as they are readily available, reliable, and provide rich geometrical guidance. However, existing visual navigation settings overlook this valuable prior knowledge, leading to limited efficiency and accuracy. To eliminate this gap, we introduce a novel navigation task: Floor Plan Visual Navigation (FloNa), the first attempt to incorporate floor plan into embodied visual navigation. While the floor plan offers significant advantages, two key challenges emerge: (1) handling the spatial inconsistency between the floor plan and the actual scene layout for collision-free navigation, and (2) aligning observed images with the floor plan sketch despite their distinct modalities. To address these challenges, we propose FloDiff, a novel diffusion policy framework incorporating a localization module to facilitate alignment between the current observation and the floor plan. We further collect $20k$ navigation episodes across $117$ scenes in the iGibson simulator to support the training and evaluation. Extensive experiments demonstrate the effectiveness and efficiency of our framework in unfamiliar scenes using floor plan knowledge. Project website: https://gauleejx.github.io/flona/.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. SkeNa: Learning to Navigate Unseen Environments Based on Abstract Hand-Drawn Maps

    cs.RO 2025-08 unverdicted novelty 6.0 of 10

    A navigation agent can follow abstract hand-drawn sketch maps to reach goals in unseen indoor environments, backed by a new 54k-pair dataset and a model with a 105 percent relative SPL gain.

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