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Paper Citation Record · LEDGER

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos

As of 10 August 2026, this Paper Citation Record lists 100 of 100 outbound references and 0 inbound Pith citation observations for arXiv:2501.13335.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2501.13335 v4

Coverage vector

measured 100 of 100 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-10T16:20:25.776305Z

measured 100 of 100 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-10T06:31:04.303077+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

100 of 100 outbound references displayed

  • verified exact2
  • verified fuzzy57
  • unresolved41
  • parse uncertain0
  • malformed identifier0
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 0e02b42d-1950-43f2-9db4-dc4ef777f516 · outbound

This paper cites H-nerf: Neural radiance fields for rendering and temporal reconstruction of humans in motion,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos H-nerf: Neural radiance fields for rendering and temporal reconstruction of humans in motion,

Reference 1

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Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.413208Z digest=sha256:9ee47a029afef3332786d0ffb55bda3f5313ba56435872cebc00e1d0b4eef3fd

Observation 1116c61c-6bfb-4e93-972e-28c6fe9f8fcc · outbound

This paper cites A-nerf: Articulated neural radiance fields for learning human shape, appearance, and pose,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos A-nerf: Articulated neural radiance fields for learning human shape, appearance, and pose,

Reference 2

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source=pdf_text observed=2026-08-10T16:20:25.417614Z digest=sha256:94708688f40a49adfcad06230f6e13f5c03b3be4a587874fa818f7639b01ed71

Observation 9bcd84ac-02af-4bfa-ad8c-08ccb094cee8 · outbound

This paper cites Neural articulated radiance field,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Neural articulated radiance field,

Reference 3

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Observation b45e4b4c-0e3e-4ced-a482-db324f85f37c · outbound

This paper cites Efficient neural radiance fields for interactive free-viewpoint video,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Efficient neural radiance fields for interactive free-viewpoint video,

Reference 4

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.426353Z digest=sha256:f34d58da0f8641aa2a1e9e592d70d217a67689e52e1ca4d3cecc7d3ae1831905

Observation a5a4f290-f5ed-4332-a89b-36340ad6c212 · outbound

This paper cites Vid2avatar: 3d avatar reconstruction from videos in the wild via self-supervised scene decomposition,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Vid2avatar: 3d avatar reconstruction from videos in the wild via self-supervised scene decomposition,

Reference 5

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.430599Z digest=sha256:fa554a7bede139add801b9b99ec973e6129f0385e807ebb77f22991a936c9a2b

Observation 9dc3ad33-9ec4-411f-916f-4c65297ae61d · outbound

This paper cites Neuman: Neural human radiance field from a single video,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Neuman: Neural human radiance field from a single video,

Reference 6

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no resolver link, observed 2026-08-10T16:20:25.435115Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 2f552e79-0761-4490-b95c-ee4dc6e972d2 · outbound

This paper cites Tava: Template-free animatable volumetric actors,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Tava: Template-free animatable volumetric actors,

Reference 7

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no resolver link, observed 2026-08-10T16:20:25.439341Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.439341Z digest=sha256:7a714e923d20b273606d769a41ae0cf74374c85a3373d5655064190f8078cd40

Observation 76e5b514-7fdc-41f2-83ac-4927fdad3d9b · outbound

This paper cites Animatable Implicit Neural Representations for Creating Realistic Avatars from Videos.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Animatable Implicit Neural Representations for Creating Realistic Avatars from Videos

Reference 8

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.442887Z digest=sha256:11a70bfbae25853928900495b5e55bfa5c7908fb01d2e06872c827069a0a135f

Observation 8a293c24-2201-4e0c-874a-5d7dd7e934b8 · outbound

This paper cites Neural actor: Neural free-view synthesis of human actors with pose control,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Neural actor: Neural free-view synthesis of human actors with pose control,

Reference 9

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no resolver link, observed 2026-08-10T16:20:25.447144Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.447144Z digest=sha256:7bdb82b226b72646f088b9de239d641e473a96a4c6abf48527767469bdb6af94

Observation f1002fd7-7d38-42b1-9a81-930d95c86b42 · outbound

This paper cites Arah: Animatable volume rendering of articulated human sdfs,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Arah: Animatable volume rendering of articulated human sdfs,

Reference 10

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unresolved
no resolver link, observed 2026-08-10T16:20:25.450931Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.450931Z digest=sha256:8db41e54b0c13fadcfbcdfb0250a2f446b0e75519c2e8dc2541827d66fff3a77

Observation 5a143d02-9bf7-4eff-a4c2-4420dac8a556 · outbound

This paper cites Hdhumans: A hybrid approach for high-fidelity digital humans,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Hdhumans: A hybrid approach for high-fidelity digital humans,

Reference 11

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Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.454667Z digest=sha256:4f93d04cd82a36af7de8bab8ffcaac3cb22bfe67290989254f6a561a0f93dac8

Observation 13e05c62-b0c3-4e57-a287-c2f8e27a7896 · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos 3d gaussian splatting for real-time radiance field rendering

Reference 12

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.458628Z digest=sha256:e32f7577c2081691f9011610247e07b40481642481355182c6dce0dc6a4c8a64

Observation 4d85c4a4-4b56-4974-b810-608daa051cc3 · outbound

This paper cites Gaussianavatar: Towards realistic human avatar modeling from a single video via animatable 3d gaussians,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Gaussianavatar: Towards realistic human avatar modeling from a single video via animatable 3d gaussians,

Reference 13

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no resolver link, observed 2026-08-10T16:20:25.462803Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.462803Z digest=sha256:430e144d73118cca4cc959443b34e7c35dbd3738aa8822594b1b4d56f9d6c3a5

Observation 37cb6167-ecdb-4393-a4f7-ffb70866719d · outbound

This paper cites SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos

Reference 14

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-10T16:20:25.466840Z digest=sha256:5e5297cf6eadb74e68ce628abdcca03bef91c9d50a45130f335002d000e14839

Observation d16b5146-8893-4a5f-b79f-1488e0139a56 · outbound

This paper cites Hugs: Human gaussian splats,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Hugs: Human gaussian splats,

Reference 15

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no resolver link, observed 2026-08-10T16:20:25.470810Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.470810Z digest=sha256:982ae0721e7ee6bd01f34ed8a39255cef6749fdceaac80187ca05a3742548b74

Observation b9a7c2dd-8d43-4fab-916d-324d2cba944c · outbound

This paper cites Gart: Gaussian articulated template models,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Gart: Gaussian articulated template models,

Reference 16

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no resolver link, observed 2026-08-10T16:20:25.474379Z

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Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.474379Z digest=sha256:f7265b8231815a05120ae241463f53ac8669143c98be8a3797839bbf3d2b433e

Observation fb319a03-3db6-469d-9f60-c507246b0131 · outbound

This paper cites Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar model- ing,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar model- ing,

Reference 17

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no resolver link, observed 2026-08-10T16:20:25.478078Z

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Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.478078Z digest=sha256:62b9bd88c5b81329021179de438f11486838455c44b02143f79468be14131b06

Observation f57acbaf-b7d5-4330-9199-04906a7cdd12 · outbound

This paper cites Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars

Reference 18

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verified exact
local_arxiv, observed 2026-08-10T16:20:26.058347Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.481843Z digest=sha256:1cfc826632a64f612bddd60203eba16d78fd7bdbfa6b80ba1ac3364466719d8d

Observation 9d650c80-43c8-490d-8f74-06e213f5451f · outbound

This paper cites Gva: Reconstructing vivid 3d gaussian avatars from monoc- ular videos,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Gva: Reconstructing vivid 3d gaussian avatars from monoc- ular videos,

Reference 19

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source=pdf_text observed=2026-08-10T16:20:25.485982Z digest=sha256:b206a20e2cc7480bbf55a7f91cc9ea32573716403a7b096df083f5797960b9ab

Observation 23c785eb-3c36-471a-a8a9-2b0ad37ab9da · outbound

This paper cites 3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos 3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting,

Reference 20

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Observation 1a9f4a91-e852-4f92-b0f6-a1c4522f9210 · outbound

This paper cites Deblur-nerf: Neural radiance fields from blurry images,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Deblur-nerf: Neural radiance fields from blurry images,

Reference 21

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-10T16:20:25.493387Z digest=sha256:8534ffb6d3810929527c74db3c50cbecfdd17e8c65baff77cc145e90618922ec

Observation c620ad7e-1775-4c9b-80b2-71aaa634ab3a · outbound

This paper cites Dp-nerf: Deblurred neural radiance field with physical scene priors,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Dp-nerf: Deblurred neural radiance field with physical scene priors,

Reference 22

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 35aeff09-b1b5-4cc9-ab68-c1feeaee8bcf · outbound

This paper cites BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling

Reference 23

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Observation d4212478-8431-4c34-804c-0ec30062862f · outbound

This paper cites Bad-nerf: Bundle adjusted deblur neural radiance fields,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Bad-nerf: Bundle adjusted deblur neural radiance fields,

Reference 24

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no resolver link, observed 2026-08-10T16:20:25.504334Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.504334Z digest=sha256:4303acc73be4669b5d42ceac88d8b674a9f95c5031f1cd927087491f1e508078

Observation b90d7239-69c7-402a-aa8f-547a2f9a3269 · outbound

This paper cites BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting

Reference 25

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.507668Z digest=sha256:363dc974c44aca8c7c537f4c636ba21a90e9e9d60883522bda0c5ea01af7662e

Observation efb36091-9377-48a3-a757-c48301dee28a · outbound

This paper cites Dyblurf: Dynamic neural radiance fields from blurry monocular video,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Dyblurf: Dynamic neural radiance fields from blurry monocular video,

Reference 26

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

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Observation 3199d509-1087-455c-a0d0-ca14b11f7f46 · outbound

This paper cites Video-based characters: creating new human performances from a multi-view video database,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Video-based characters: creating new human performances from a multi-view video database,

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.762405Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

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Observation eb11b7ed-c3cc-4a4b-bc73-3a6a0ee2f1e6 · outbound

This paper cites The relightables: V olumetric performance capture of humans with realistic relighting,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos The relightables: V olumetric performance capture of humans with realistic relighting,

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.750130Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

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Observation dae39b17-e520-478e-94c1-417111732e44 · outbound

This paper cites Photorealistic monocular 3d reconstruction of humans wearing clothing,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Photorealistic monocular 3d reconstruction of humans wearing clothing,

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.736307Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.522616Z digest=sha256:21564b2dbeb946af65844da4e6291f02d19fbded39cd5ef307c059f185df277f

Observation bf558089-5730-47bd-8c04-8e69f6e6f0d9 · outbound

This paper cites Pifu: Pixel-aligned implicit function for high-resolution clothed human digitization,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Pifu: Pixel-aligned implicit function for high-resolution clothed human digitization,

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.725406Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.526038Z digest=sha256:3b54963a2e8a60b0cbd8e6f5b331977850f7eb2c866c2427c5e482c207d86f4d

Observation a091160e-7fc8-42ec-bcb5-d03d0e7fe14b · outbound

This paper cites Pifuhd: Multi-level pixel- aligned implicit function for high-resolution 3d human digitization,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Pifuhd: Multi-level pixel- aligned implicit function for high-resolution 3d human digitization,

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.713933Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.529615Z digest=sha256:015ef2d9b57c0f09e8ee1f47dd6d37be51ec448766fab858f971c763d1a2d38a

Observation e60575d4-d62b-4deb-beec-2d4090a69f8d · outbound

This paper cites High-quality streamable free- viewpoint video,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos High-quality streamable free- viewpoint video,

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.702184Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.533195Z digest=sha256:fb3bd62966f42d88b4a9650d62555d2976f3cbd5c3329349174651099d6ae3bc

Observation a7660a40-6145-4cda-b29b-b7ee98573f3c · outbound

This paper cites Dynamicfusion: Recon- struction and tracking of non-rigid scenes in real-time,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Dynamicfusion: Recon- struction and tracking of non-rigid scenes in real-time,

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.690187Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.536518Z digest=sha256:9f41906c5a95065b07762adc18c30602cae0bd0967c37e89919fe5229b6cf223

Observation e9199d47-08e1-430f-8150-2a92ec08ba6f · outbound

This paper cites Rapid avatar capture and simulation using commodity depth sensors,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Rapid avatar capture and simulation using commodity depth sensors,

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.678687Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.539947Z digest=sha256:129a7a6fa8c38109b78aa383b013996583c9ee35f5d0b59d44bba7fd64271fbe

Observation 1312ee68-1555-48f7-a222-9155513ec600 · outbound

This paper cites Flyfusion: Realtime dynamic scene reconstruction using a flying depth camera,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Flyfusion: Realtime dynamic scene reconstruction using a flying depth camera,

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.666678Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.543541Z digest=sha256:30b990be78375804c2c26e45afbeb7f62c90e8483e1fece266e139674aa5341f

Observation 12afadf3-a750-4576-b084-e9b29f58476a · outbound

This paper cites Monocular, one-stage, regression of multiple 3d people,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Monocular, one-stage, regression of multiple 3d people,

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.652502Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.546811Z digest=sha256:1ff1ddb7755badb895f439ef0ee8237c71863d75cfd080a50767c176d5813b94

Observation a43793b6-7bc3-442a-be89-1c0182f08aaf · outbound

This paper cites Vibe: Video inference for human body pose and shape estimation,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Vibe: Video inference for human body pose and shape estimation,

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.641715Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.550381Z digest=sha256:54603e97dc4b74c092b94a9d5e3184a5c11130d010cd20c994d88d20516ad0ba

Observation 73c7f2ac-8797-42cd-adbc-1b445f17320d · outbound

This paper cites Expressive body capture: 3d hands, face, and body from a single image,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Expressive body capture: 3d hands, face, and body from a single image,

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.553970Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.553970Z digest=sha256:297033413dc0f9bf2708cd2315f8b0bd2660cc4edd1fa840c4df3a5d63003848

Observation 370792e8-94a9-4f0f-aadc-fb4a69da781b · outbound

This paper cites Smpl: A skinned multi-person linear model,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Smpl: A skinned multi-person linear model,

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.557383Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.557383Z digest=sha256:0042a00592f15bf4f9ff2cc8c9534f60e19cfe6aa21acf660692a9d82fb2bddc

Observation 2f04a3cb-720e-418d-8435-951a0c5216a0 · outbound

This paper cites Nerf: Representing scenes as neural radiance fields for view synthesis,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Nerf: Representing scenes as neural radiance fields for view synthesis,

Reference 40

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.560753Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.560753Z digest=sha256:f3a38f86c529413175aadbd00f2e9a167635c7cf6370352c667e992102d0eead

Observation caddb2ec-6654-4230-956e-54566183e49c · outbound

This paper cites Selfrecon: Self reconstruc- tion your digital avatar from monocular video,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Selfrecon: Self reconstruc- tion your digital avatar from monocular video,

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.609866Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.564301Z digest=sha256:832721990e1084085819c621684e37fbd1e9d4f00fce96a278abef440c412df6

Observation 0855f328-c93c-4d96-91fc-035642999c33 · outbound

This paper cites Humannerf: Free-viewpoint rendering of moving people from monocular video,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Humannerf: Free-viewpoint rendering of moving people from monocular video,

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.598042Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.567663Z digest=sha256:9703f4192b232dfa2890012ea85a865b97f5897a362d4af0df85c801357e74a5

Observation 2fdbbc6b-f210-416f-970e-bd485a699ee1 · outbound

This paper cites Monohuman: Animatable human neural field from monocular video,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Monohuman: Animatable human neural field from monocular video,

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.586948Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.571632Z digest=sha256:8697b5c2c0f3200ec1945815e98490eb888577f46f88c3016cdab55d97553026

Observation b47e473f-5902-493d-afbd-9b46e1c0cf83 · outbound

This paper cites Animatable Neural Radiance Fields from Monocular RGB Videos.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Animatable Neural Radiance Fields from Monocular RGB Videos

Reference 44

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.575081Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.575081Z digest=sha256:c7a88085f7f3d21dc69ee8fc1ead6720a7ea5983a6e3f255a668cabf8c804da6

Observation 9073d001-19b3-4cd9-872c-7085db8081d0 · outbound

This paper cites High-fidelity clothed avatar reconstruction from a single image,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos High-fidelity clothed avatar reconstruction from a single image,

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.575290Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.578874Z digest=sha256:c40f1aa89bdd30966d311d5aaa607bd68ac8c66b311eb55309dd0924b8219bbf

Observation 72dc68e8-0780-4f29-935c-02f8042bb191 · outbound

This paper cites Tech: Text-guided reconstruction of lifelike clothed humans,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Tech: Text-guided reconstruction of lifelike clothed humans,

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.563100Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.582492Z digest=sha256:4b16045b9db1157fc0ce0a495f1b87360b58acad8af801e50da6a40c1ca0cfb0

Observation dc371770-40dd-4e5c-bd45-9537f01505b7 · outbound

This paper cites Neural body: Implicit neural representations with structured latent codes for novel view synthesis of dynamic humans,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Neural body: Implicit neural representations with structured latent codes for novel view synthesis of dynamic humans,

Reference 47

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.586035Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.586035Z digest=sha256:f4367fc461076b317e0d463a8d1527b233559a168c2e47459cb1c0b2d7b67ff6

Observation 8c55fb75-c8be-4a5e-910c-711fad2586fe · outbound

This paper cites Snarf: Differentiable forward skinning for animating non-rigid neural implicit shapes,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Snarf: Differentiable forward skinning for animating non-rigid neural implicit shapes,

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.543966Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.589635Z digest=sha256:6ff3bf7a32bd2a7beb26854957d75c7ee027b50a974d256b22475cb1ae272d39

Observation cb548318-3fc2-4dce-9a5b-82d1a889581b · outbound

This paper cites Leap: Learning articulated occupancy of people,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Leap: Learning articulated occupancy of people,

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.532180Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.593023Z digest=sha256:6bfeaf2f9c72b75c881deb78013b731635bd9e198c2dbb91e89e58306326db0a

Observation f5108c90-aec4-47c7-a249-cb9fb7dd8562 · outbound

This paper cites Arch: Animatable reconstruction of clothed humans,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Arch: Animatable reconstruction of clothed humans,

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.521051Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.596365Z digest=sha256:74d91db45e816b7d740376c98180845ac2cdf2299eb6b6c99bf654e9720ac3d6

Observation 93bd2682-d4f8-42ee-9639-7979dc1d67e6 · outbound

This paper cites Motion-aware 3d gaussian splatting for efficient dynamic scene reconstruction,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Motion-aware 3d gaussian splatting for efficient dynamic scene reconstruction,

Reference 51

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.600177Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.600177Z digest=sha256:4c97816cb08f8f50584dd12bc24881bc7d438baf054f8f76b191884312330202

Observation 636ac770-d8ca-4bb9-8ea7-0743fdce152e · outbound

This paper cites Drivable 3D Gaussian Avatars.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Drivable 3D Gaussian Avatars

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.603881Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.603881Z digest=sha256:fca01493136ebe50190113e5e5550deb2ec1274efb5358a628c87f75f6538fd5

Observation a9610fb9-128d-448b-a054-f07335b706a9 · outbound

This paper cites Human gaussian splatting: Real-time rendering of animat- able avatars,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Human gaussian splatting: Real-time rendering of animat- able avatars,

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.502317Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.607646Z digest=sha256:ce9b07c3990520a3a8391cd9dc955af8b6fe50c54da1ad58f4394f80305e9aca

Observation 9aff2ceb-02ce-478e-b283-23d0d23f0653 · outbound

This paper cites HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior

Reference 54

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.611228Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.611228Z digest=sha256:3fd460901d5e1885286a06a27879ff672652193d6ca277c3b9ac4056a7ac3c7a

Observation 9e806d21-972e-46dd-859a-84033eff0c3f · outbound

This paper cites Tgavatar: Reconstructing 3d gaussian avatars with transformer-based tri-plane,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Tgavatar: Reconstructing 3d gaussian avatars with transformer-based tri-plane,

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.490446Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.614975Z digest=sha256:1d37ebbdfe8f609c82e7cf21e606989d07f64643c84adabcfd154b14400f795d

Observation 678798f6-39a4-41f0-9afd-50de553f2b0a · outbound

This paper cites Gauhuman: Articulated gaussian splatting from monocular human videos,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Gauhuman: Articulated gaussian splatting from monocular human videos,

Reference 56

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.618397Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.618397Z digest=sha256:877d29ebc270c1b4b0463eac007d0050b9b70346b378409473780f078ac434c4

Observation a2419773-0f49-4566-ab3d-70e8f61311eb · outbound

This paper cites GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting

Reference 57

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.621876Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.621876Z digest=sha256:8494f6a7b57cef42ec7347edf32cae173fb8ff24d1df9f175afec80fb9a836e1

Observation 2f54c693-c286-447b-9567-1819c76309b9 · outbound

This paper cites MOSS: Motion-based 3D Clothed Human Synthesis from Monocular Video.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos MOSS: Motion-based 3D Clothed Human Synthesis from Monocular Video

Reference 58

Resolution
verified exact
local_arxiv, observed 2026-08-10T16:20:25.983041Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.625501Z digest=sha256:bb633d99d39009e28c4b3eb73688e27ce1b1106998682f11f51579634611491e

Observation 19cf66a4-9798-4df2-9786-5c52d18bcdb5 · outbound

This paper cites Gomavatar: Efficient animatable human modeling from monocular video using gaussians-on-mesh,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Gomavatar: Efficient animatable human modeling from monocular video using gaussians-on-mesh,

Reference 59

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.472168Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.629490Z digest=sha256:29e05378abd9c68a9df7d6b2a84855de76c95b0055d6eefea077d5380d88a544

Observation 47b99796-9e28-4570-b3c4-8aa6a0008aba · outbound

This paper cites Splattingavatar: Realistic real-time human avatars with mesh-embedded gaussian splatting,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Splattingavatar: Realistic real-time human avatars with mesh-embedded gaussian splatting,

Reference 60

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.461415Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.633137Z digest=sha256:c44a19fa3e2f9aa4cac4193f59415afddca44054a779f4b027431fb87c2ba176

Observation cd68f485-161a-4862-b81e-6ba1ec52dae9 · outbound

This paper cites 3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learning.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos 3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learning

Reference 61

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.636548Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.636548Z digest=sha256:df6edbcd1c2d8ecb299946fefc4dc0b21f913ba86862393600c192adb8e0dea5

Observation 4252f598-f8b9-45d5-8683-2c69feb3ef9c · outbound

This paper cites Topology-aware Human Avatars with Semantically-guided Gaussian Splatting.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Topology-aware Human Avatars with Semantically-guided Gaussian Splatting

Reference 62

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.640291Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.640291Z digest=sha256:93586d4d889ceb153c6940c28fb52b9748ad9134960700cc35340ce046122864

Observation 5792ce9d-f673-451d-aea9-2b83631ba45a · outbound

This paper cites Blind deconvolution using a normalized sparsity measure,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Blind deconvolution using a normalized sparsity measure,

Reference 63

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.450426Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.643843Z digest=sha256:76ef6a4eb9d6e19e4c9a048fed62f0a8c6ee71687ec17815f2e4df2910a407c5

Observation 07780a03-5244-4c75-aa49-bff9e3c1d30b · outbound

This paper cites Single- image blind deblurring using multi-scale latent structure prior,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Single- image blind deblurring using multi-scale latent structure prior,

Reference 64

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.439632Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.647234Z digest=sha256:d68d0c52a8f88baeb346fbaa8fa840ad15d756e34cfe1da6b911b9f5df5456db

Observation c3198792-e435-4bff-ba91-532440a978dd · outbound

This paper cites High-quality motion deblurring from a single image,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos High-quality motion deblurring from a single image,

Reference 65

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.427160Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.650780Z digest=sha256:3bd75a64e3fcd9b1bbee89b7fc46969f56805a5adb98e9f24f0e07d1281101dd

Observation 74638662-95fe-4a48-b6de-a926e32e760b · outbound

This paper cites Non-uniform deblur- ring for shaken images,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Non-uniform deblur- ring for shaken images,

Reference 66

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.416407Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.654249Z digest=sha256:5361ca6939d22c91f7b5b2d765eb7e84e816f34078e286a04ff29770a0bb4697

Observation 508fc2a7-e28d-4de1-bb55-f3f1ed6068b8 · outbound

This paper cites Deep multi-scale convolutional neural network for dynamic scene deblurring,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Deep multi-scale convolutional neural network for dynamic scene deblurring,

Reference 67

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.405136Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.658283Z digest=sha256:1cb96de1d766178836ff3180b1c32d0c5c84259dfbdb132f579057a237a182b4

Observation 604f5f22-dcf1-4de3-80b2-496b72cd6abd · outbound

This paper cites Deblurgan: Blind motion deblurring using conditional adversarial networks,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Deblurgan: Blind motion deblurring using conditional adversarial networks,

Reference 68

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.393492Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.662073Z digest=sha256:866a267e405d2f9d1f46a9b416551919bbbf2e2d67b12381ef974f3cfa3cf808

Observation 142f4e9f-3b9a-4728-95e4-62921a714c85 · outbound

This paper cites Scale-recurrent network for deep image deblurring,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Scale-recurrent network for deep image deblurring,

Reference 69

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.382505Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.665579Z digest=sha256:cc4dd93d967fa3fd90a0739b7392844608a5d23b273a3dce56a5357c86ff18c5

Observation ce1fc597-e2d8-4c70-8d06-25c6d2fa7c90 · outbound

This paper cites Deblurgan-v2: Deblur- ring (orders-of-magnitude) faster and better,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Deblurgan-v2: Deblur- ring (orders-of-magnitude) faster and better,

Reference 70

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.371662Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.668966Z digest=sha256:4e72246b0a860b7f48429d379aac3662bf9089e44e3e539c845ffe9510df0a42

Observation abe0e7d7-3e55-410e-a051-569411783258 · outbound

This paper cites Human-aware motion deblurring,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Human-aware motion deblurring,

Reference 71

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.360831Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.672585Z digest=sha256:7c54571f3e715b27414c779b93d121bbddf8168332883df22db47a47925929fe

Observation 0ea02462-e753-4fc3-9c29-7308b240e19a · outbound

This paper cites Restormer: Efficient transformer for high-resolution image restoration,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Restormer: Efficient transformer for high-resolution image restoration,

Reference 72

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.350260Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.676054Z digest=sha256:1d6f24d2336c370bad0a390e637d87c75b48621c9862354eacf0970f925d32da

Observation 4fb471c0-ef09-45a3-b4d6-a5cd99b5aae6 · outbound

This paper cites Strip- former: Strip transformer for fast image deblurring,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Strip- former: Strip transformer for fast image deblurring,

Reference 73

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.340033Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.679557Z digest=sha256:eca426e8c0d05428ec0d802bd1d5253968fd0f61bcf343678a31035060624fe7

Observation 1324fa4e-3d6b-4523-816e-35cd09b0419c · outbound

This paper cites Multiscale structure guided diffusion for image deblurring,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Multiscale structure guided diffusion for image deblurring,

Reference 74

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.329917Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.682806Z digest=sha256:f178d9449a960aff217125d1d9702d2cf9cbfc0c9721fcb88de90736095baff1

Observation 599884f4-750d-40e2-aad3-ce56b747f8b5 · outbound

This paper cites Multi-scale residual low-pass filter network for image deblurring,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Multi-scale residual low-pass filter network for image deblurring,

Reference 75

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.319666Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.686422Z digest=sha256:b5e9ebae6ba768b7624456c04f3b840294d3b64afcfed7ef336ae38cfab92b83

Observation 36836e5e-f6e6-4578-94b1-3b9e701f552b · outbound

This paper cites Generalized video deblurring for dynamic scenes,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Generalized video deblurring for dynamic scenes,

Reference 76

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.309626Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.689812Z digest=sha256:4beefdc698db981bfd1f62f715d8fba106849cb3700bef9962bcf720b57df304

Observation e05f4a4a-2c35-4557-abf7-4b71d8e8496c · outbound

This paper cites Cascaded deep video deblurring using temporal sharpness prior,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Cascaded deep video deblurring using temporal sharpness prior,

Reference 77

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.298900Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.693352Z digest=sha256:31302003b398b2b3d3a0938cdf30e3a0e6c06471dac9a4f361b1e70eea1c3124

Observation 3ec528e8-e67a-48c4-9101-7786d70b31dd · outbound

This paper cites Deep video deblurring for hand-held cameras,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Deep video deblurring for hand-held cameras,

Reference 78

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.287825Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.697016Z digest=sha256:b23504b079a9b096d1ec8a6a40504de7a78293f5d9ac0c5dead54f05bdf65575

Observation deca86a1-2d38-4f80-bed9-d4df3522f837 · outbound

This paper cites Efficient spatio-temporal recurrent neural network for video deblurring,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Efficient spatio-temporal recurrent neural network for video deblurring,

Reference 79

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.276950Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.700437Z digest=sha256:f480cc5c86943c045bf7bef8ca6c485220c9c1ce28ed03b9f5a5cdc7eeca922f

Observation f1cf585f-1ab0-4f1e-a7c5-fbadf63326ee · outbound

This paper cites Mc-blur: A comprehensive benchmark for image deblurring,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Mc-blur: A comprehensive benchmark for image deblurring,

Reference 80

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.266192Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.703816Z digest=sha256:c60287f4127852782ae7930442d17142eea90e1c83465b629860a411ae024158

Observation 1fef8c0c-04b8-4208-b8fa-8999d91e2197 · outbound

This paper cites Spatio-temporal deformable attention network for video deblurring,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Spatio-temporal deformable attention network for video deblurring,

Reference 81

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.253754Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.707303Z digest=sha256:0a183ee0ea45d177af2db2db8c90bdff8acb7f6e6de775afc0731b884d4dbfff

Observation c3a46168-d6c4-49f6-b431-fcc11bb4ba78 · outbound

This paper cites Multi-attention convolutional neural network for video deblurring,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Multi-attention convolutional neural network for video deblurring,

Reference 82

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.243356Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.710499Z digest=sha256:388b082a9f7a2074fda5acc3d253afb190440c3f87fcc516e39ef1fd134057f2

Observation 0b6b384b-0179-4375-9b19-eb0e1990ede9 · outbound

This paper cites Efficient video deblurring guided by motion magnitude,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Efficient video deblurring guided by motion magnitude,

Reference 83

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.231722Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.714100Z digest=sha256:39e731dedcd14d26cfb80736aed042bf5ef573d24a37d17b3c1fec93d59dc33f

Observation 423b66a1-eeb8-4d6f-9475-8160b3b0eab7 · outbound

This paper cites Deep discriminative spatial and temporal network for efficient video deblurring,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Deep discriminative spatial and temporal network for efficient video deblurring,

Reference 84

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.220314Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.717441Z digest=sha256:812837b71ed94177399f5898b9f21e8520846188c6e614d702f296931e8fad70

Observation 09220f32-7262-44e2-b5e1-b83e77e334a0 · outbound

This paper cites Exblurf: Efficient radiance fields for extreme motion blurred images,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Exblurf: Efficient radiance fields for extreme motion blurred images,

Reference 85

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.208954Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.720874Z digest=sha256:c6910bb0fcce396de72f2aa13c1e2b881b32a22b9d5935e88e82ad08d89a0906

Observation a5dd25fc-2594-4025-9ed0-48537d833cab · outbound

This paper cites Deblurring 3D Gaussian Splatting.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Deblurring 3D Gaussian Splatting

Reference 86

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.724050Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.724050Z digest=sha256:17d3a20f1626cb9659b8563cbae24526715bb0904ac5093bb849bec28ab009d4

Observation b8357371-fe3d-4fe5-8f79-5c7a2a3e5932 · outbound

This paper cites Robust Gaussian Splatting.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Robust Gaussian Splatting

Reference 87

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.727736Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.727736Z digest=sha256:c37e01a379c7fe221afc650311035fff510e6321e939bd349be16afebcd63a68

Observation 9031de58-a07e-4874-aa13-108ca1f4de89 · outbound

This paper cites Deblur-gs: 3d gaussian splatting from camera motion blurred images,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Deblur-gs: 3d gaussian splatting from camera motion blurred images,

Reference 88

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.195888Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.731427Z digest=sha256:6d94c9a02f6c41111756ba422d04d7407a071fbf9675515789870a9ef796f851

Observation 262d47b8-8bee-4564-99e1-1fc3c9bc1b59 · outbound

This paper cites CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion-Blurred Images.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion-Blurred Images

Reference 89

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.734855Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.734855Z digest=sha256:3f42d9bd9b6621a4ea35220497c8b097e01cb9fff8b0a410b36bc69c19edda00

Observation 3645d3de-6fe6-4c74-b9ae-0aebd0b1a5c5 · outbound

This paper cites Structure-from-motion revisited,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Structure-from-motion revisited,

Reference 90

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.184238Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.738520Z digest=sha256:852995e7d1b60b243107e873733d7c084c622707d447e31b32ec1e708a8432bd

Observation db637167-561a-4945-ac48-77ee77b4b480 · outbound

This paper cites Animating rotation with quaternion curves,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Animating rotation with quaternion curves,

Reference 91

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.173049Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.742371Z digest=sha256:5cba29be96061d41aab83060d766f73a1135edb9f8c430f6e497ec242bb54572

Observation a1aa797d-ccac-46f2-9970-bb36b7a7335b · outbound

This paper cites Adam: A Method for Stochastic Optimization.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Adam: A Method for Stochastic Optimization

Reference 92

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.745799Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.745799Z digest=sha256:868c8d4752f7dca51d6785124fdb73719dfb82b186ff248fe0d066b8b5e708c7

Observation c66c6755-9087-46ff-b6a9-77e96ba09815 · outbound

This paper cites Davanet: Stereo deblurring with view aggregation,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Davanet: Stereo deblurring with view aggregation,

Reference 93

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.161521Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.749734Z digest=sha256:cd608b45dcc39089bc09ef192a6ff6b473faaefa51804829c0e6418cfa905b39

Observation 2cf4f6ed-e273-4814-99c0-44cd428ff0b0 · outbound

This paper cites Ntire 2019 challenge on video deblurring and super- resolution: Dataset and study,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Ntire 2019 challenge on video deblurring and super- resolution: Dataset and study,

Reference 94

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.149732Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.753431Z digest=sha256:673b29586bf3e1f6bca5dcda036996e197baef8981ed11d0281416aed799b43d

Observation 25d2a184-4c65-48eb-a563-8635b4d107b1 · outbound

This paper cites Extracting motion and appearance via inter-frame attention for efficient video frame interpolation,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Extracting motion and appearance via inter-frame attention for efficient video frame interpolation,

Reference 95

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.138000Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.757436Z digest=sha256:328462ab5a6ef88d7bf81553bc22faaadb91ec1e097f51bf7d13aa3f506d84e1

Observation 18693b83-816e-45cd-bc5f-86f22d22b601 · outbound

This paper cites Motion capture from internet videos,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Motion capture from internet videos,

Reference 96

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.127448Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.761402Z digest=sha256:429c703a75683178f9c855da331c49305fa0c9e45ca74f21c972d4581058f3fb

Observation a8601062-839e-4c5f-8e02-b0faad8997ad · outbound

This paper cites Learning to reconstruct 3d human pose and shape via model-fitting in the loop,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Learning to reconstruct 3d human pose and shape via model-fitting in the loop,

Reference 97

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.115494Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.765007Z digest=sha256:ca99203dac7aa74e47e2af8dbd98c0e02b12437c56a9f4e16aa7a093ad0b2bf9

Observation 24fb1b10-3587-4d9e-a7d2-f46af6237136 · outbound

This paper cites SAM 2: Segment Anything in Images and Videos.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos SAM 2: Segment Anything in Images and Videos

Reference 98

Resolution
unresolved
no resolver link, observed 2026-08-10T16:20:25.768516Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T16:20:25.768516Z digest=sha256:dab468543cc13467fc40f99a3c689f93fe43c4ddc58f6ba397da3728d200b22f

Observation 22253ce7-a2a2-4ff9-8c55-35fac018f7bb · outbound

This paper cites Amass: Archive of motion capture as surface shapes,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Amass: Archive of motion capture as surface shapes,

Reference 99

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.103608Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.772816Z digest=sha256:39f4939dde58e82f53e0c2fc0896d516018e8fc4ee8eaaf063fb69bab75e99e5

Observation dfded034-0517-4b45-ab7a-0154c3038f3e · outbound

This paper cites Ai choreographer: Music conditioned 3d dance generation with aist++,.

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos Ai choreographer: Music conditioned 3d dance generation with aist++,

Reference 100

Resolution
verified fuzzy
raw_fallback, observed 2026-08-10T16:20:26.092467Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-08-10T16:20:25.776305Z digest=sha256:de0d483fd0fc4fafefa2c71e1ed7d051be7580fae4bbd02df468699c66df5117

Pith citing papers

No inbound Pith citation observations are available.