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Causal Language Modeling Can Elicit Search and Reasoning Capabilities on Logic Puzzles

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arxiv 2409.10502 v1 pith:Q7IZIIZG submitted 2024-09-16 cs.LG cs.CL

classification cs.LGcs.CL
keywords cellpuzzleslanguagetransformercapabilitiescausalfilllearn
verification ladder T0 review T1 audit T2 compute T3 formal
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abstract

Causal language modeling using the Transformer architecture has yielded remarkable capabilities in Large Language Models (LLMs) over the last few years. However, the extent to which fundamental search and reasoning capabilities emerged within LLMs remains a topic of ongoing debate. In this work, we study if causal language modeling can learn a complex task such as solving Sudoku puzzles. To solve a Sudoku, the model is first required to search over all empty cells of the puzzle to decide on a cell to fill and then apply an appropriate strategy to fill the decided cell. Sometimes, the application of a strategy only results in thinning down the possible values in a cell rather than concluding the exact value of the cell. In such cases, multiple strategies are applied one after the other to fill a single cell. We observe that Transformer models trained on this synthetic task can indeed learn to solve Sudokus (our model solves $94.21\%$ of the puzzles fully correctly) when trained on a logical sequence of steps taken by a solver. We find that training Transformers with the logical sequence of steps is necessary and without such training, they fail to learn Sudoku. We also extend our analysis to Zebra puzzles (known as Einstein puzzles) and show that the model solves $92.04 \%$ of the puzzles fully correctly. In addition, we study the internal representations of the trained Transformer and find that through linear probing, we can decode information about the set of possible values in any given cell from them, pointing to the presence of a strong reasoning engine implicit in the Transformer weights.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. LogiPlan: A Structured Benchmark for Logical Planning and Relational Reasoning in LLMs

    cs.AI 2025-06 conditional novelty 6.0 of 10

    LogiPlan introduces a three-task benchmark with controllable graph complexity, showing that although reasoning models excel at plan generation, all models degrade sharply on cycle detection and deep comparison questions.

  2. Sudoku-Bench: Evaluating creative reasoning with Sudoku variants

    cs.AI 2025-05 conditional novelty 6.0 of 10

    A new 100-puzzle Sudoku-variant benchmark is hard for frontier LLMs, which solve under 15 percent unaided.

  3. Train for the Worst, Plan for the Best: Understanding Token Ordering in Masked Diffusions

    cs.LG 2025-02 conditional novelty 6.0 of 10

    Masked diffusion models trained order-agnostically can solve puzzles better than autoregressive models when inference unmasking order is chosen adaptively by confidence.

  4. Project Patti: Why can You Solve Diabolical Puzzles on one Sudoku Website but not Easy Puzzles on another Sudoku Website?

    cs.AI 2025-07 conditional novelty 4.0 of 10

    A randomized Nishio solver's strategy-cycle count correlates strongly with website difficulty labels for four of five Sudoku sites, enabling a three-tier universal difficulty classification.

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