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iVideoGPT: Interactive VideoGPTs are Scalable World Models

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arxiv 2405.15223 v3 pith:QUVA7QRQ submitted 2024-05-24 cs.CV cs.LGcs.RO

classification cs.CVcs.LGcs.RO
keywords modelsivideogptinteractiveworldmodel-basedscalablevideoagents
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World models empower model-based agents to interactively explore, reason, and plan within imagined environments for real-world decision-making. However, the high demand for interactivity poses challenges in harnessing recent advancements in video generative models for developing world models at scale. This work introduces Interactive VideoGPT (iVideoGPT), a scalable autoregressive transformer framework that integrates multimodal signals--visual observations, actions, and rewards--into a sequence of tokens, facilitating an interactive experience of agents via next-token prediction. iVideoGPT features a novel compressive tokenization technique that efficiently discretizes high-dimensional visual observations. Leveraging its scalable architecture, we are able to pre-train iVideoGPT on millions of human and robotic manipulation trajectories, establishing a versatile foundation that is adaptable to serve as interactive world models for a wide range of downstream tasks. These include action-conditioned video prediction, visual planning, and model-based reinforcement learning, where iVideoGPT achieves competitive performance compared with state-of-the-art methods. Our work advances the development of interactive general world models, bridging the gap between generative video models and practical model-based reinforcement learning applications. Code and pre-trained models are available at https://thuml.github.io/iVideoGPT.

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Forward citations

Cited by 8 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. DreamX-Phi 1.0: Action-Conditioned Video World Model for Robotic Manipulation

    cs.CV 2026-08 conditional novelty 6.0 of 10

    A geometry-aware video world model for bimanual manipulation that ranks first on WorldArena 2.0 Track 1 and ties for second on Track 2.

  2. Open-AoE: An Open Egocentric Manipulation Dataset and Toolchain for Embodied Learning

    cs.RO 2026-07 conditional novelty 6.0 of 10

    Open-AoE releases 2,000 hours of smartphone egocentric manipulation video with MANO hand poses, camera trajectories, atomic action labels, and training tools for VLA and world-model pipelines.

  3. Causally Debiased Latent Action Model for Embodied Action Conditioned World Models

    cs.CV 2026-07 conditional novelty 6.0 of 10

    Three lightweight LAM fine-tuning objectives (foreground-weighted reconstruction, primitive contrastive learning, zero-transition calibration) debias latent actions and yield stronger, cheaper robot-action following i...

  4. Met$^2$Net: A Decoupled Two-Stage Spatio-Temporal Forecasting Model for Complex Meteorological Systems

    cs.LG 2025-07 conditional novelty 6.0 of 10

    Met2Net trains multivariable weather forecasters with per-variable encoders and a two-stage latent-space objective, beating TAU on WeatherBench and ERA5.

  5. Graph World Model

    cs.LG 2025-07 reject novelty 6.0 of 10

    The Graph World Model uses action nodes and graph message passing to unify multimodal and graph-structured tasks, but its 'outperforms or matches' claim is contradicted by results on Goodreads.

  6. FLIP: Flow-Centric Generative Planning as General-Purpose Manipulation World Model

    cs.RO 2024-12 conditional novelty 6.0 of 10

    FLIP combines flow generation, flow-conditioned video prediction, and a learned value function to plan long robot manipulations from only image and language inputs.

  7. Quo Vadis, World Modeling?

    cs.CV 2026-08 conditional novelty 5.0 of 10

    An agent-centric reframing of world modeling, replacing physical state prediction with 'information transitions' organized into six proxy functions and three empowerment levels.

  8. On the Benefits of Instance Decomposition in Video Prediction Models

    cs.CV 2025-01 reject novelty 4.0 of 10

    Explicit instance decomposition with per-class shared weights improves latent-transformer video prediction in the paper's experiments, but the claimed advantage is weakened by mismatched parameter counts and test-set ...

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