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debug-gym: A Text-Based Environment for Interactive Debugging

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arxiv 2503.21557 v1 pith:QVPDKQE7 submitted 2025-03-27 cs.AI cs.CLcs.PLcs.SE

classification cs.AIcs.CLcs.PLcs.SE
keywords codingdebuggingenvironmentinteractivetasksagentbenefitdebug-gym
verification ladder T0 review T1 audit T2 compute T3 formal
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Large Language Models (LLMs) are increasingly relied upon for coding tasks, yet in most scenarios it is assumed that all relevant information can be either accessed in context or matches their training data. We posit that LLMs can benefit from the ability to interactively explore a codebase to gather the information relevant to their task. To achieve this, we present a textual environment, namely debug-gym, for developing LLM-based agents in an interactive coding setting. Our environment is lightweight and provides a preset of useful tools, such as a Python debugger (pdb), designed to facilitate an LLM-based agent's interactive debugging. Beyond coding and debugging tasks, this approach can be generalized to other tasks that would benefit from information-seeking behavior by an LLM agent.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. SciAgentGym: Benchmarking Multi-Step Scientific Tool-use in LLM Agents

    cs.CL 2026-02 conditional novelty 6.0 of 10

    SciAgent-8B, fine-tuned on trajectories synthesized from a tool dependency graph, outperforms Qwen3-VL-235B-Instruct on SciAgentBench, a new 259-task benchmark for multi-step scientific tool-use.

  2. TextAtari: 100K Frames Game Playing with Language Agents

    cs.CL 2025-06 conditional novelty 5.0 of 10

    TextAtari is a text-based Atari benchmark for language agents; 7-8B LLMs stay below 10% of human scores in over 90% of tested conditions, and knowledge injection helps more than chain-of-thought.

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