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arxiv: 1705.11122 · v3 · pith:QWEN4CATnew · submitted 2017-05-31 · 💻 cs.LG · cs.AI· cs.CL

Controllable Invariance through Adversarial Feature Learning

classification 💻 cs.LG cs.AIcs.CL
keywords learningrepresentationadversarialclassificationdetrimentalfactorgameinvariant
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Learning meaningful representations that maintain the content necessary for a particular task while filtering away detrimental variations is a problem of great interest in machine learning. In this paper, we tackle the problem of learning representations invariant to a specific factor or trait of data. The representation learning process is formulated as an adversarial minimax game. We analyze the optimal equilibrium of such a game and find that it amounts to maximizing the uncertainty of inferring the detrimental factor given the representation while maximizing the certainty of making task-specific predictions. On three benchmark tasks, namely fair and bias-free classification, language-independent generation, and lighting-independent image classification, we show that the proposed framework induces an invariant representation, and leads to better generalization evidenced by the improved performance.

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