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Audio-Aware Large Language Models as Judges for Speaking Styles
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Audio-Aware Large Language Models as Judges for Speaking Styles
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Audio-aware large language models (ALLMs) can understand the textual and non-textual information in the audio input. In this paper, we explore using ALLMs as an automatic judge to assess the speaking styles of speeches. We use ALLM judges to evaluate the speeches generated by SLMs on two tasks: voice style instruction following and role-playing. The speaking style we consider includes emotion, volume, speaking pace, word emphasis, pitch control, and non-verbal elements. We use four spoken language models (SLMs) to complete the two tasks and use humans and ALLMs to judge the SLMs' responses. We compare two ALLM judges, GPT-4o-audio and Gemini-2.5-pro, with human evaluation results and show that the agreement between Gemini and human judges is comparable to the agreement between human evaluators. These promising results show that ALLMs can be used as a judge to evaluate SLMs. Our results also reveal that current SLMs, even GPT-4o-audio, still have room for improvement in controlling the speaking style and generating natural dialogues.
Forward citations
Cited by 3 Pith papers
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NVBench: A Benchmark for Speech Synthesis with Non-Verbal Vocalizations
NVBench provides a standardized bilingual benchmark and evaluation protocol for assessing non-verbal vocalization generation, placement, and salience in text-to-speech systems.
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Game-Time: Evaluating Temporal Dynamics in Spoken Language Models
Game-Time Benchmark shows spoken language models handle basic tasks but degrade sharply under temporal constraints like tempo adherence and synchronized responses.
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Afrispeech Semantics: Evaluating Audio Semantic Reasoning in Spoken Language Models Across Domains and Accents
Audio language models are benchmarked on five semantic and paralinguistic reasoning tasks to reveal limitations in handling spoken audio evidence, accent variation, and domain shifts.
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