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Deep Exploration with PAC-Bayes

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arxiv 2402.03055 v5 pith:VPMLMKW7 submitted 2024-02-05 cs.LG

Deep Exploration with PAC-Bayes

classification cs.LG
keywords deepexplorationcontinuouscontrolcriticdelayedactoractor-critic
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Reinforcement learning (RL) for continuous control under delayed rewards is an under-explored problem despite its significance in real-world applications. Many complex skills are based on intermediate ones as prerequisites. For instance, a humanoid locomotor must learn how to stand before it can learn to walk. To cope with delayed reward, an agent must perform deep exploration. However, existing deep exploration methods are designed for small discrete action spaces, and their generalization to state-of-the-art continuous control remains unproven. We address the deep exploration problem for the first time from a PAC-Bayesian perspective in the context of actor-critic learning. To do this, we quantify the error of the Bellman operator through a PAC-Bayes bound, where a bootstrapped ensemble of critic networks represents the posterior distribution, and their targets serve as a data-informed function-space prior. We derive an objective function from this bound and use it to train the critic ensemble. Each critic trains an individual soft actor network, implemented as a shared trunk and critic-specific heads. The agent performs deep exploration by acting epsilon-softly on a randomly chosen actor head. Our proposed algorithm, named {\it PAC-Bayesian Actor-Critic (PBAC)}, is the only algorithm to consistently discover delayed rewards on continuous control tasks with varying difficulty.

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Cited by 1 Pith paper

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  1. PAC-Bayesian Reinforcement Learning Trains Generalizable Policies

    cs.LG 2025-10 conditional novelty 6.0

    A mixing-time-aware PAC-Bayes bound is turned into PB-SAC, an algorithm that computes tightening certified performance lower bounds during SAC training on MuJoCo tasks.