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Paper Citation Record · LEDGER

WorldClaw: Agentic 3D Open-World Generation at Scale

As of 9 August 2026, this Paper Citation Record lists 100 of 111 outbound references and 0 inbound Pith citation observations for arXiv:2608.05248.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2608.05248 v1

Coverage vector

measured 100 of 111 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-08T17:13:38.489252Z

measured 100 of 100 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-08T06:32:00.761636+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

100 of 111 outbound references displayed

  • verified exact6
  • verified fuzzy26
  • unresolved68
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation f5d4c5dc-c64a-4f59-a868-81c9392d25d4 · outbound

This paper cites Blender-MCP: Open-source MCP to use Blender with any LLM.https://github.com/ahujasid/ blender-mcp, 2025.

WorldClaw: Agentic 3D Open-World Generation at Scale Blender-MCP: Open-source MCP to use Blender with any LLM.https://github.com/ahujasid/ blender-mcp, 2025

Reference 1

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source=pdf_text observed=2026-08-08T17:13:36.430122Z digest=sha256:13317bbabab78dc84b61b5c2bfaab44f7ebe28cf96b8ad9a190420724fdfd942

Observation 50bf8063-cb7d-4e8c-8187-3338d60a8ad3 · outbound

This paper cites Claude Opus 4.8.https://www.anthropic.com/news/claude-opus-4-8, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Claude Opus 4.8.https://www.anthropic.com/news/claude-opus-4-8, 2026

Reference 2

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source=pdf_text observed=2026-08-08T17:13:36.483093Z digest=sha256:1436c3b948bb79dcbb7e3e6145519c98655fae1011bae5d4edc4f3c3219f5219

Observation 08bbca5f-98b3-492c-8071-d173e6222b5c · outbound

This paper cites HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editing.

WorldClaw: Agentic 3D Open-World Generation at Scale HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editing

Reference 3

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source=pdf_text observed=2026-08-08T17:13:36.486845Z digest=sha256:37c1b46e7b3e0bf8085666ab02458413d771a3b3932bab3bdcf754b310e2eb3c

Observation 2c812838-c134-4609-ad45-e50065e77f41 · outbound

This paper cites Scenefactor: Factored latent 3d diffusion for controllable 3d scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenefactor: Factored latent 3d diffusion for controllable 3d scene generation

Reference 4

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source=pdf_text observed=2026-08-08T17:13:36.492504Z digest=sha256:2043eda0b62a50551e605d6587802b8b5ae85f14e4da63fcf183a0c93c33bc17

Observation 2b608467-d54b-4107-b544-70017226aade · outbound

This paper cites Diffdreamer: Towards consistent unsupervised single-view scene extrapolation with conditional diffusion models.

WorldClaw: Agentic 3D Open-World Generation at Scale Diffdreamer: Towards consistent unsupervised single-view scene extrapolation with conditional diffusion models

Reference 5

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source=pdf_text observed=2026-08-08T17:13:36.497250Z digest=sha256:9b095568adf7ceb1c1fbf43d755e679ca3a245741a9116a522c0b79bbab61103

Observation d58c4f6c-0e82-4d37-94a4-4b6d2b893e74 · outbound

This paper cites SAM 3: Segment Anything with Concepts.

WorldClaw: Agentic 3D Open-World Generation at Scale SAM 3: Segment Anything with Concepts

Reference 6

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source=pdf_text observed=2026-08-08T17:13:36.501310Z digest=sha256:427cf5ff0ff1e51d7bd581c3fa3c2aa3aecd1ace8a40383b343be66fa386076c

Observation 6d49a1c7-c976-415d-b3db-5000c631183f · outbound

This paper cites I-design: Personalized llm interior designer.

WorldClaw: Agentic 3D Open-World Generation at Scale I-design: Personalized llm interior designer

Reference 7

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source=pdf_text observed=2026-08-08T17:13:36.506127Z digest=sha256:973061d15557e28abace966932a0224b7c9fb8f71545e1c31f3a9058b8ee40cd

Observation 5865ee76-f35e-4f63-85e6-578d6f4cc411 · outbound

This paper cites Persistent nature: A generative model of unbounded 3d worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale Persistent nature: A generative model of unbounded 3d worlds

Reference 8

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source=pdf_text observed=2026-08-08T17:13:36.510348Z digest=sha256:4079c8b9ff3442445b5b9edb98cda6a8a774aa316a253d3fc8a446860b1d36dc

Observation 0ed7d0c6-cfee-4eaa-a4a5-c4dc3f5dd7b6 · outbound

This paper cites Mansion: Multi-floor language-to-3d scene generation for long-horizon tasks.

WorldClaw: Agentic 3D Open-World Generation at Scale Mansion: Multi-floor language-to-3d scene generation for long-horizon tasks

Reference 9

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source=pdf_text observed=2026-08-08T17:13:36.514596Z digest=sha256:4e3146f34a2284faddd0e4a0c347cbffd2e1eae5ef9e54578d8e8f243223f9e2

Observation 863359c0-dc00-4ed7-8e4e-4427fec94c75 · outbound

This paper cites Trellisworld: Training-free world generation from object generators.

WorldClaw: Agentic 3D Open-World Generation at Scale Trellisworld: Training-free world generation from object generators

Reference 10

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:36.518868Z digest=sha256:791787713c67f19b8b332d0b123dcea550b7ae829693f17a98b810706c94cb82

Observation 3504be73-83bf-41bc-ad9d-873bfc3a334d · outbound

This paper cites Flexworld: Progressively expanding 3d scenes for flexible-view exploration.Advances in Neural Information Processing Systems, 38:172270–172299, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Flexworld: Progressively expanding 3d scenes for flexible-view exploration.Advances in Neural Information Processing Systems, 38:172270–172299, 2026

Reference 11

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source=pdf_text observed=2026-08-08T17:13:36.521790Z digest=sha256:3cb13e0c3a904e6f8824caf2ff01bbebc24903ccf4f636b706030f182199eaea

Observation 112b9680-a188-4af6-b1d2-2237c5b839d5 · outbound

This paper cites Sam 3d: 3dfy anything in images.

WorldClaw: Agentic 3D Open-World Generation at Scale Sam 3d: 3dfy anything in images

Reference 12

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source=pdf_text observed=2026-08-08T17:13:36.526271Z digest=sha256:190d0af7d3afa5f1d19b5bec5f63aae89430ab23bba6d60e608ab086d446802f

Observation 309787a7-4b88-4fe4-bc4c-aa87bf65cb47 · outbound

This paper cites LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes

Reference 13

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source=pdf_text observed=2026-08-08T17:13:36.529763Z digest=sha256:1149dc2e1fb5f7776b18b422972ce5e8831ec218b6baf54875421ec05b047d03

Observation aa697d72-576c-46da-9999-d8576ecf3140 · outbound

This paper cites CityCraft: A Real Crafter for 3D City Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale CityCraft: A Real Crafter for 3D City Generation

Reference 14

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source=pdf_text observed=2026-08-08T17:13:36.645854Z digest=sha256:3069d101fb0c9bd2c2560022628025413384ae17c1d7f5bb9dadf576787b7771

Observation 2afd1092-33f7-4540-ba6c-19757c72097b · outbound

This paper cites Realistic modeling and rendering of plant ecosystems.

WorldClaw: Agentic 3D Open-World Generation at Scale Realistic modeling and rendering of plant ecosystems

Reference 15

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source=pdf_text observed=2026-08-08T17:13:36.704301Z digest=sha256:78517204f420afa2c60e28fd466520df06bc18cbc44c8345cea32b1604855a8c

Observation 3725709b-86f5-44f6-bf0e-044009be0bb3 · outbound

This paper cites Hiscene: creating hierarchical 3d scenes with isometric view generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Hiscene: creating hierarchical 3d scenes with isometric view generation

Reference 16

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source=pdf_text observed=2026-08-08T17:13:36.770488Z digest=sha256:465e8a7839be9ec79e63d211238a28c8f1ec8d850ba239f093f2f3551cef0f25

Observation 32763197-6397-4ad0-be73-97684bf078cc · outbound

This paper cites LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation

Reference 17

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source=pdf_text observed=2026-08-08T17:13:36.811621Z digest=sha256:6e1eaefa334c36cf4be2f3001eaf4bd1fa24807fe15288d789c9ec0ba06ba890

Observation 502d8db9-5594-41f3-9131-f45ff072c220 · outbound

This paper cites Syncity: Training- free generation of 3d worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale Syncity: Training- free generation of 3d worlds

Reference 18

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source=pdf_text observed=2026-08-08T17:13:36.817157Z digest=sha256:9c7f530df9382dd640ba9d89e2a416c7cab018ffb96ea5e65ee38c00ce6832d7

Observation e12dd9d9-1bfa-4f1b-b5fb-b64df58a6386 · outbound

This paper cites Gen-Searcher: Reinforcing Agentic Search for Image Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Gen-Searcher: Reinforcing Agentic Search for Image Generation

Reference 19

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source=pdf_text observed=2026-08-08T17:13:36.821222Z digest=sha256:8af73f3924700babfb73bc7ff4a5ef52a06dc3205dad43d94230ab37815091d6

Observation 5813e293-a41e-4703-9452-f13239073188 · outbound

This paper cites Automatic scene generation: State-of-the-art techniques, models, datasets, challenges, and future prospects.IEEE Access, 2025.

WorldClaw: Agentic 3D Open-World Generation at Scale Automatic scene generation: State-of-the-art techniques, models, datasets, challenges, and future prospects.IEEE Access, 2025

Reference 20

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source=pdf_text observed=2026-08-08T17:13:36.825657Z digest=sha256:67b2461965cabcf4a24e35dae719fe4d0e2a90ab5d6fa7217aa7ad17adba8150

Observation 3ca78ab5-e450-45f1-97d9-ce7733b75d9f · outbound

This paper cites Scenescape: Text-driven consistent scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenescape: Text-driven consistent scene generation

Reference 21

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source=pdf_text observed=2026-08-08T17:13:36.829851Z digest=sha256:88fd49d3b58da212a3b66420681d419138d4ddcce7f214ced293d4e40e4add41

Observation 27ae7aa5-2dd3-4bb4-bd85-539e159210a2 · outbound

This paper cites 3DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code.

WorldClaw: Agentic 3D Open-World Generation at Scale 3DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code

Reference 22

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source=pdf_text observed=2026-08-08T17:13:36.832701Z digest=sha256:fa7a54b415f3f8dbc537722b8cbbc3b53178b45dbadedda051cf3252738ab0b3

Observation 206160ee-4681-4ecc-9d6f-880f88a51670 · outbound

This paper cites Terrain generation using procedural models based on hydrology.ACM Transactions on Graphics (TOG), 32(4):1–13, 2013.

WorldClaw: Agentic 3D Open-World Generation at Scale Terrain generation using procedural models based on hydrology.ACM Transactions on Graphics (TOG), 32(4):1–13, 2013

Reference 23

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source=pdf_text observed=2026-08-08T17:13:36.837239Z digest=sha256:2ecacbb0d7c3527072c04e8cbe1a5e65efb2bae1c135ba9dbe8a0773f5ece03f

Observation 1c2ec83f-259d-4351-9ee0-cbfd9e50d887 · outbound

This paper cites Mind-brush: Integrating agentic cognitive search and reasoning into image generation.arXiv preprint arXiv:2602.01756, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Mind-brush: Integrating agentic cognitive search and reasoning into image generation.arXiv preprint arXiv:2602.01756, 2026

Reference 24

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source=pdf_text observed=2026-08-08T17:13:36.840770Z digest=sha256:a2857792b59bc97018604800dff4101611f6829960641ede9372794d11046d49

Observation 9e2496b9-4eff-44d0-8cd5-f9a43fb72837 · outbound

This paper cites Procedural content generation for games: A survey.ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 9(1):1–22, 2013.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural content generation for games: A survey.ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 9(1):1–22, 2013

Reference 25

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source=pdf_text observed=2026-08-08T17:13:36.843729Z digest=sha256:05a8d0a5547af06a3f55ad1303d40db37a781e29295c34a3170d93912224583c

Observation 8421ed35-0c03-4d24-9175-c44cd23cd693 · outbound

This paper cites Text2room: Extracting textured 3d meshes from 2d text-to-image models.

WorldClaw: Agentic 3D Open-World Generation at Scale Text2room: Extracting textured 3d meshes from 2d text-to-image models

Reference 26

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source=pdf_text observed=2026-08-08T17:13:36.847580Z digest=sha256:f1999bf880368724fb9950612e9df7fe83526ebba2051130be52682ceff83692

Observation dee6162e-65fe-4c26-934e-4951b5b4c55c · outbound

This paper cites Large scene generation with cube-absorb discrete diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale Large scene generation with cube-absorb discrete diffusion

Reference 27

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source=pdf_text observed=2026-08-08T17:13:36.852046Z digest=sha256:fd4f4a62867cf02f76e38c8c1521abe6100a629c1f5086fb3d0a560cdd890a3d

Observation bafb1ddc-5e5a-4421-9d9d-f209e34585f7 · outbound

This paper cites Scenecraft: An llm agent for synthesizing 3d scenes as blender code.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenecraft: An llm agent for synthesizing 3d scenes as blender code

Reference 28

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source=pdf_text observed=2026-08-08T17:13:36.855071Z digest=sha256:a6986e881ce783115ae9c6b2a1b72a456a7893e612689a9d4d3e694c4cebdf6b

Observation 18e36e9d-562c-4f30-a65a-4e1453d9a2c7 · outbound

This paper cites Midi: Multi-instance diffusion for single image to 3d scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Midi: Multi-instance diffusion for single image to 3d scene generation

Reference 29

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source=pdf_text observed=2026-08-08T17:13:36.895148Z digest=sha256:1633ff5d9ccce3119129aa41b937698a8526bdd04373a72e4555f5c968083aaf

Observation 9e190664-f450-4eae-9c27-5e134b0d6875 · outbound

This paper cites Scene4u: Hierarchical layered 3d scene reconstruction from single panoramic image for your immerse exploration.

WorldClaw: Agentic 3D Open-World Generation at Scale Scene4u: Hierarchical layered 3d scene reconstruction from single panoramic image for your immerse exploration

Reference 30

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source=pdf_text observed=2026-08-08T17:13:36.965419Z digest=sha256:56267a754649be14dc1a751d560598ad6947fd711309a6dde43e5deb01350d72

Observation 980fc3f5-3cd0-4334-90ca-301d350f6a43 · outbound

This paper cites Majutsucity: Language-driven aesthetic-adaptive city generation with controllable 3d assets and layouts.

WorldClaw: Agentic 3D Open-World Generation at Scale Majutsucity: Language-driven aesthetic-adaptive city generation with controllable 3d assets and layouts

Reference 31

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source=pdf_text observed=2026-08-08T17:13:37.052521Z digest=sha256:ee69fa757ab173e43d4580fe6301df0d5a4c552af7ca0b8876ccf5b15acb7461

Observation d86d2e10-9508-4218-a8ba-1d4572fc5eb4 · outbound

This paper cites Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material.

WorldClaw: Agentic 3D Open-World Generation at Scale Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

Reference 32

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source=pdf_text observed=2026-08-08T17:13:37.103900Z digest=sha256:3c7901af331f33f3a1063f038efc2564946d6f435d3a8ed73fc27f8a7c82ec20

Observation 8498b2ee-8bb8-400a-b839-0541f3aff453 · outbound

This paper cites HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds

Reference 33

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source=pdf_text observed=2026-08-08T17:13:37.108220Z digest=sha256:de7147267c13ad733e4a1e10511745494ee5b15c279574a1d00363f9d45ac877

Observation 77ae0f52-e0fa-4057-aea1-fe074092d3d6 · outbound

This paper cites Procedural generation of articulated simulation-ready assets.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural generation of articulated simulation-ready assets

Reference 34

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source=pdf_text observed=2026-08-08T17:13:37.111850Z digest=sha256:8a932f1f5006794e8819f1c45851d0d44237bc5483a918d1d0158c7bfcfdaef8

Observation 6379be76-1874-4be4-aa0f-a5320c08d6db · outbound

This paper cites Worldflow3d: Flowing through 3d distributions for unbounded world generation.arXiv preprint arXiv:2603.29089, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldflow3d: Flowing through 3d distributions for unbounded world generation.arXiv preprint arXiv:2603.29089, 2026

Reference 35

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.115613Z digest=sha256:6318a2242fa748f9d819dd82c45a2ef0de195cb1570b2795ffcd431c580a7d0a

Observation e0dfd751-124e-4b9e-ab46-0524707977f4 · outbound

This paper cites Diffindscene: Diffusion- based high-quality 3d indoor scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Diffindscene: Diffusion- based high-quality 3d indoor scene generation

Reference 36

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no resolver link, observed 2026-08-08T17:13:37.119301Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.119301Z digest=sha256:380ad7dfad5f8645b443ab387e6827a9777a6c0bfce8440e3b532fe1c59ec9be

Observation 2f7c6e2d-ac3e-4fbb-8a44-fe74827e70f7 · outbound

This paper cites SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning.

WorldClaw: Agentic 3D Open-World Generation at Scale SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning

Reference 37

Resolution
verified exact
local_arxiv, observed 2026-08-08T17:13:39.318457Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.197967Z digest=sha256:14f06f8f48a262505eb831d1a58890a5e0813a9af416c9a73b7bd524a888cf51

Observation 9f67147e-efea-4a9c-a3e9-b1cbec30f08a · outbound

This paper cites Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details.

WorldClaw: Agentic 3D Open-World Generation at Scale Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.271058Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.271058Z digest=sha256:7288cac581d04e60d1f35f33d0e3f27b3d0ba1ecf9e09a608371fba1e786bd39

Observation 8d065349-8675-4e51-87ae-e241ece53006 · outbound

This paper cites Nuiscene: Exploring efficient generation of unbounded outdoor scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale Nuiscene: Exploring efficient generation of unbounded outdoor scenes

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.345686Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.345686Z digest=sha256:8dd7bd5d37914addbac872a439b7b3c25e3b0cadbb3b3b0f7913a44f1234068c

Observation 17c77a3d-7455-4737-8eb4-321307eb85a0 · outbound

This paper cites Nuiworld: Exploring a scalable framework for end-to-end controllable world generation.arXiv preprint arXiv:2601.19048, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Nuiworld: Exploring a scalable framework for end-to-end controllable world generation.arXiv preprint arXiv:2601.19048, 2026

Reference 40

Resolution
verified exact
raw_fallback, observed 2026-08-08T17:13:39.234494Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.350379Z digest=sha256:aadd012240f491515b6a57d9b1acb26fd394f89fc510a452c039f6fe0d2b51a1

Observation ae2ec721-d0c3-4191-b2ed-3bfa19da94c6 · outbound

This paper cites Semcity: Semantic scene generation with triplane diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale Semcity: Semantic scene generation with triplane diffusion

Reference 41

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.353221Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.353221Z digest=sha256:b0ea7f7ba0c0d0a5171cf7034f1b09123457c2f4d6130af1fe440a498311da2b

Observation d88e7744-0214-4d08-827f-d88ae5e1bcc2 · outbound

This paper cites Worldgrow: Generating infinite 3d world.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldgrow: Generating infinite 3d world

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.356684Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.356684Z digest=sha256:cb2e280274e765701ddd9a8a1abf0d00fe3a0619d5da6f67b17884a7f60e0c10

Observation 459e97db-80ef-4203-b54f-5b6a148e7340 · outbound

This paper cites SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splatting.

WorldClaw: Agentic 3D Open-World Generation at Scale SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splatting

Reference 43

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.360140Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.360140Z digest=sha256:8c3c55b9fac1445a4a5a7b350d63d080f878330e6d92ae6ead233c543bede8da

Observation aeb9fea3-ea8e-46d6-a142-0058ae810619 · outbound

This paper cites Infinitenature-zero: Learning perpetual view generation of natural scenes from single images.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinitenature-zero: Learning perpetual view generation of natural scenes from single images

Reference 44

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.364244Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.364244Z digest=sha256:1637f68f3d79611b8d1ee1d67f237126dc36b4e8b4fa58c7e11b53f31562efb1

Observation 3e20624d-0715-42a9-b454-724775ca99bb · outbound

This paper cites Wonderland: Navigating 3d scenes from a single image.

WorldClaw: Agentic 3D Open-World Generation at Scale Wonderland: Navigating 3d scenes from a single image

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.367756Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.367756Z digest=sha256:daafa0cb9870db9dd169ea30c9e1fcc44cc6cbc424ee3a7bbc372bda27b8ab0e

Observation 119f91a0-8088-4f7d-941e-04bddafe5781 · outbound

This paper cites Cymbadiff: Structured spatial diffusion for sketch-based 3d semantic urban scene generation.Advances in Neural Information Processing Systems, 38:81114–81138, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Cymbadiff: Structured spatial diffusion for sketch-based 3d semantic urban scene generation.Advances in Neural Information Processing Systems, 38:81114–81138, 2026

Reference 46

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.371056Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.371056Z digest=sha256:8efadea4d5d9f5b7d35d060383d31e0b9ddd99f6ea2e6d8be02f6de837d22626

Observation 4d4635ea-0af5-4f63-a0da-bd00a972b48e · outbound

This paper cites Infinicity: Infinite-scale city synthesis.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinicity: Infinite-scale city synthesis

Reference 47

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.412601Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.412601Z digest=sha256:5e89c423f2a6da0a9922fb133c4f36612d9202f0789a708a167060f2987ef884

Observation 59fb88cd-8d6b-4934-a980-eb680a56c41f · outbound

This paper cites Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation

Reference 48

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.518119Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.518119Z digest=sha256:5ed06776600df1386670ada02bf09f3ba5a69b94b4c0e2f77aadfbe7bea87e7d

Observation cc4ed816-f53e-422f-bb3e-0e4819a02b51 · outbound

This paper cites Infinite nature: Perpetual view generation of natural scenes from a single image.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinite nature: Perpetual view generation of natural scenes from a single image

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.811289Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.625837Z digest=sha256:6a963c35a3236eb3513786675076d479034f5b6815b27215d5460f2d4639fe3a

Observation a891dd5c-498c-40bd-a826-ccc05ab468ad · outbound

This paper cites SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation.

WorldClaw: Agentic 3D Open-World Generation at Scale SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation

Reference 50

Resolution
verified exact
local_arxiv, observed 2026-08-08T17:13:39.147219Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.671479Z digest=sha256:a677bdc99f0b4e8c0c3aaf033d388785a7e68b6ee3fdcc022eb01af4c6a40209

Observation 2fe00f79-6511-42b2-acc9-f624fd452304 · outbound

This paper cites Agentic 3D Scene Generation with Spatially Contextualized VLMs.

WorldClaw: Agentic 3D Open-World Generation at Scale Agentic 3D Scene Generation with Spatially Contextualized VLMs

Reference 51

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.675830Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.675830Z digest=sha256:851926f9f4ab8d9aff2563cd4434ce3a9356c132824bfe4f13cb009bbb9de998

Observation 2c7b233f-7c9e-4ad2-8fe8-b34b50870d0d · outbound

This paper cites WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting.

WorldClaw: Agentic 3D Open-World Generation at Scale WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.680361Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.680361Z digest=sha256:436f87e389a7dacf4c1385ba602e86bced5a6da637266e0419d6a68a008478e8

Observation 3944c310-6273-4da4-a4f6-89f6ff55a9d4 · outbound

This paper cites Landcraft: Designing the structured 3d landscapes via text guidance.

WorldClaw: Agentic 3D Open-World Generation at Scale Landcraft: Designing the structured 3d landscapes via text guidance

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.799975Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.684759Z digest=sha256:bd0ce2e5f79e2dae19cd541857992120a9fdf1c3365fa732b83cbc32805f1a3f

Observation 9b9a022e-5799-4610-855e-0d1b9c8a017b · outbound

This paper cites Yo’city: Personalized and boundless 3d realistic city scene generation via self-critic expansion.

WorldClaw: Agentic 3D Open-World Generation at Scale Yo’city: Personalized and boundless 3d realistic city scene generation via self-critic expansion

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.713646Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.689053Z digest=sha256:de40ac95853a0838f6405340ffdf0b39e5efbd612da52eba28cd57315c880aaf

Observation 471ba423-44c8-404a-8298-ed12ef7776d1 · outbound

This paper cites LL3M: Large Language 3D Modelers.

WorldClaw: Agentic 3D Open-World Generation at Scale LL3M: Large Language 3D Modelers

Reference 55

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.692430Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.692430Z digest=sha256:8b8a6cbc1edbe21de3f842d5d592bd938852016fdd8ac633873db5bf20dd8c25

Observation 57095bc4-6080-42a6-8150-e23c58afcd80 · outbound

This paper cites FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting.

WorldClaw: Agentic 3D Open-World Generation at Scale FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting

Reference 56

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.695974Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.695974Z digest=sha256:0a1237d22c5d36f896140d4d9f09e1169eaadc625c407c60db65253d58f570c7

Observation 1832645b-7a87-402c-9b46-b20c7dfdff84 · outbound

This paper cites Lt3sd: Latent trees for 3d scene diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale Lt3sd: Latent trees for 3d scene diffusion

Reference 57

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.647870Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.699833Z digest=sha256:4f7ed7ae289f72852e57d1c86ec47b4b8df7b662bf8834d7f881f01afe78e89c

Observation c0b5c279-491d-42c9-a69f-d36a0ab79d9c · outbound

This paper cites Procedural modeling of buildings.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural modeling of buildings

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.636216Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.702461Z digest=sha256:cd7684ff085c52efa0b4b5c52b943b0a146ca9d4dfa3a62dbb12a42ad64735d2

Observation 4d33f158-de62-4215-a124-2e8af278c8c0 · outbound

This paper cites The synthesis and rendering of eroded fractal terrains.

WorldClaw: Agentic 3D Open-World Generation at Scale The synthesis and rendering of eroded fractal terrains

Reference 59

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.706156Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.706156Z digest=sha256:fdba71e17edfad62761a6c651ebbdf6567218027c0c5d2c037e2f0772a6fadda

Observation 54144c42-fb82-466a-859b-78a643630093 · outbound

This paper cites Wonderturbo: Generating interactive 3d world in 0.72 seconds.

WorldClaw: Agentic 3D Open-World Generation at Scale Wonderturbo: Generating interactive 3d world in 0.72 seconds

Reference 60

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.617790Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.710019Z digest=sha256:96c9cbc20d302acd844be2eed34260ab0be72a26418c268644c9cd3504c64ad8

Observation 1a2b7dff-1bcf-416b-96c9-9e64eae496a2 · outbound

This paper cites GPT-5.6 Sol.https://developers.openai.com/api/docs/models/gpt-5.6-sol, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale GPT-5.6 Sol.https://developers.openai.com/api/docs/models/gpt-5.6-sol, 2026

Reference 61

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.568025Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.713149Z digest=sha256:3cbb242e5c7e0aaeeeff13e7c19b7258469db12689e607d181f5e3e7fafbfba1

Observation fbd9e1bf-9281-413f-b413-fc5430de701d · outbound

This paper cites GPT-Image-2.https://developers.openai.com/api/docs/models/gpt-image-2, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale GPT-Image-2.https://developers.openai.com/api/docs/models/gpt-image-2, 2026

Reference 62

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.556496Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.776838Z digest=sha256:89edc9771521b3ce6d69780e6e5610539e9543cba91a4e87c90c0e948a73fb8a

Observation 7b99ca2e-4fba-4416-9315-c3c1f356f4af · outbound

This paper cites Procedural modeling of cities.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural modeling of cities

Reference 63

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.544212Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.855488Z digest=sha256:35d7b76f83c1d65d6cfca6274b2d11d3aab21a8baf5196e590a2ced4b4f6e9d1

Observation 88db872c-31eb-425b-97b6-e93d6618f60d · outbound

This paper cites an unresolved cited work.

WorldClaw: Agentic 3D Open-World Generation at Scale Unresolved cited work

Reference 64

Resolution
unresolved
raw_fallback, observed 2026-08-08T17:13:40.532457Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.916749Z digest=sha256:448ce2962528a959bab1bab6f18f8c17b23a6c6bdd0707b3e37f45e4e78d8fca

Observation 43f1c36b-239c-412e-90af-f36e0fa21a7e · outbound

This paper cites SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes

Reference 65

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.920023Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.920023Z digest=sha256:ac02ddd924d66bdbb9089885e134e52eba74f051b238a636355277edc76de825

Observation f37218a5-3987-4554-8cfc-0ee896ce8d6d · outbound

This paper cites Hsm: Hierarchical scene motifs for multi-scale indoor scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Hsm: Hierarchical scene motifs for multi-scale indoor scene generation

Reference 66

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.501701Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.924898Z digest=sha256:a16ce15593b3dee785fcba9b45417840afbe39775beeb5919627176501b375d5

Observation e12a734a-0a3f-43b1-8aec-4999e3662fbf · outbound

This paper cites Infinite photorealistic worlds using procedural generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinite photorealistic worlds using procedural generation

Reference 67

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.929662Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.929662Z digest=sha256:e8a7fc3ce1a1f6637f244c8138375917a66b078ec2010ebc2a3ed061a64e2a8a

Observation cea1ed7a-3dd2-4805-9115-1794a0f8ee54 · outbound

This paper cites Infinigen indoors: Photorealistic indoor scenes using procedural generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinigen indoors: Photorealistic indoor scenes using procedural generation

Reference 68

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.934521Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.934521Z digest=sha256:9afce333cb01296eb5d64aab1e068c7309b86fc7a3f9e3d981b21a8cc8295673

Observation f0d65335-f668-4227-b814-a1f566055996 · outbound

This paper cites Xcube: Large-scale 3d generative modeling using sparse voxel hierarchies.

WorldClaw: Agentic 3D Open-World Generation at Scale Xcube: Large-scale 3d generative modeling using sparse voxel hierarchies

Reference 69

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.938303Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.938303Z digest=sha256:00cace91f39d5c76b3077b9d36b59b539f2233315c0310136914fb82aa7fe2b0

Observation 3399dab6-c3b5-4a91-975c-a890dfad54e3 · outbound

This paper cites L3dg: Latent 3d gaussian diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale L3dg: Latent 3d gaussian diffusion

Reference 70

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.384859Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.941972Z digest=sha256:589bff6a69e3593f661de02321fc8349f2c584fa28983331ff835bf385778622

Observation e631d4e5-9208-4d96-97b3-4b44d2a3c007 · outbound

This paper cites 3d-re-gen: 3d reconstruction of indoor scenes with a generative framework.

WorldClaw: Agentic 3D Open-World Generation at Scale 3d-re-gen: 3d reconstruction of indoor scenes with a generative framework

Reference 71

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.336205Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.945225Z digest=sha256:7010aa21a1c33fbc5329946c1c3ab8d30358489a732f0b825525bf77dccabdd9

Observation 0dce480a-f7a5-431f-b39f-2234d46c2e48 · outbound

This paper cites Worldexplorer: Towards generating fully navigable 3d scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldexplorer: Towards generating fully navigable 3d scenes

Reference 72

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.326445Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.948943Z digest=sha256:72c1ff6f66d10c6404dd80841db6a5ff47e8c911003215a76c1c6d4d62894a23

Observation 3fc0cb75-8efe-4efb-a85a-6801f786217d · outbound

This paper cites Scenemaker: Open-set 3d scene generation with decoupled de-occlusion and pose estimation model.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenemaker: Open-set 3d scene generation with decoupled de-occlusion and pose estimation model

Reference 73

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.316183Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.953024Z digest=sha256:0062b9930404bbd5f31acf22b7d060abb3532e8f7ff7335c787bdd47d8563ad5

Observation b10d1e19-b481-4975-8c3f-d48444677576 · outbound

This paper cites RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion

Reference 74

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.956403Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.956403Z digest=sha256:83d443ab5f80d4918aabb3365f6739ddcb09e70496bc675a04f2ea516aa43ab4

Observation 59cbdcca-f9e4-4f14-bc55-52157d3a98a5 · outbound

This paper cites A survey on procedural modelling for virtual worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale A survey on procedural modelling for virtual worlds

Reference 75

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.299109Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.042429Z digest=sha256:70138b5365dab02eab0ee1791afe32b28529ebee8537e3b96fe4bb099c95a2cb

Observation 067ee226-8f65-4cd2-ad13-74b14fbbed25 · outbound

This paper cites 3d-gpt: Procedural 3d modeling with large language models.

WorldClaw: Agentic 3D Open-World Generation at Scale 3d-gpt: Procedural 3d modeling with large language models

Reference 76

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.146996Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.146996Z digest=sha256:f59c917cf962b83882dd8a69dff349b3477f5fe1e5d77bd38be4eedba06a95d0

Observation 4716d06f-8e4f-4a9d-b8e1-efbc86c990cf · outbound

This paper cites Recent advances in 3d object and scene generation: A survey.

WorldClaw: Agentic 3D Open-World Generation at Scale Recent advances in 3d object and scene generation: A survey

Reference 77

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.174249Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.174249Z digest=sha256:3a2926f091077cd1b4de5bad218440e235a21db833d0315d0b45fb2e675b1989

Observation f4c374aa-410b-42bd-9a39-596e729ea14d · outbound

This paper cites HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels.

WorldClaw: Agentic 3D Open-World Generation at Scale HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels

Reference 78

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.178040Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.178040Z digest=sha256:70dbe68b840cbdb1a06540205c975ad63f0165748f0483a560b2b66f38428c3f

Observation 2c7bdeb9-c629-46fc-ae9a-24bd173f1548 · outbound

This paper cites GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation

Reference 79

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.181720Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.181720Z digest=sha256:300790fc5f62b5d7bc189552497771c9b1b2a055174d3b593023a02543bd930c

Observation cc2d1bc8-a20f-4037-813e-7e2253ae5cac · outbound

This paper cites Worldgen: From text to traversable and interactive 3d worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldgen: From text to traversable and interactive 3d worlds

Reference 80

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.267055Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.185230Z digest=sha256:ff35f16024468b2c22be028c7f459f548245be86c572ab8daa9f38182aa28c4f

Observation e6695703-3466-406e-9f46-52ef8bfb6510 · outbound

This paper cites Perf: Panoramic neural radiance field from a single panorama.IEEE Transactions on Pattern Analysis and Machine Intelligence, 46(10):6905–6918, 2024.

WorldClaw: Agentic 3D Open-World Generation at Scale Perf: Panoramic neural radiance field from a single panorama.IEEE Transactions on Pattern Analysis and Machine Intelligence, 46(10):6905–6918, 2024

Reference 81

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.251588Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.188740Z digest=sha256:5ad05413aead6bf8b33005699fb22256992f49c43c6e9872a01d7ac899bfb351

Observation ea6895cd-bf9c-4b3f-8d67-8b468ad3ab8a · outbound

This paper cites Scenetransporter: Optimal transport-guided compositional latent diffusion for single-image structured 3d scene generation.arXiv preprint arXiv:2602.22785, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenetransporter: Optimal transport-guided compositional latent diffusion for single-image structured 3d scene generation.arXiv preprint arXiv:2602.22785, 2026

Reference 82

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.191680Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.191680Z digest=sha256:6e6e487e6adf14465b654d34ec7b846346d54fd94c7f13ed84f99d9b15cc069f

Observation 8380bd2e-e612-41fb-8d6a-ad46678e8ddb · outbound

This paper cites SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objects.

WorldClaw: Agentic 3D Open-World Generation at Scale SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objects

Reference 83

Resolution
verified exact
local_arxiv, observed 2026-08-08T17:13:38.940021Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.194812Z digest=sha256:f91c74620862a77c08a9aafb28c4bd12e4bca393890429290a69e8c6030463b6

Observation c96658b2-0a52-41e5-b4b7-afbf2b735a5f · outbound

This paper cites Creation and rendering of realistic trees.

WorldClaw: Agentic 3D Open-World Generation at Scale Creation and rendering of realistic trees

Reference 84

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.238672Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.198220Z digest=sha256:e28a7c1d01e0e0c4d2514b329d660b41bc8e53d79ebc8f63365e3fad3112ef80

Observation e48da26a-a56c-4224-a395-fae1d120c672 · outbound

This paper cites 3D Scene Generation: A Survey.

WorldClaw: Agentic 3D Open-World Generation at Scale 3D Scene Generation: A Survey

Reference 85

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.201567Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.201567Z digest=sha256:55e6a136fefbe5bd7d3de87c589dd576d3c32c55de5d5e16aa426633b97bdfb6

Observation 0412a54b-73d0-4ae4-86f8-bbeb7e5e3056 · outbound

This paper cites Instant architecture.ACM Transactions on Graphics (TOG), 22(3):669–677, 2003.

WorldClaw: Agentic 3D Open-World Generation at Scale Instant architecture.ACM Transactions on Graphics (TOG), 22(3):669–677, 2003

Reference 86

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.192886Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.205216Z digest=sha256:88de7b2cef15f464d062cf0a0c052f756256b8e54ccf238dfad8d26dbded5e7b

Observation 5bfa59ee-e530-426e-90da-267717cdcd89 · outbound

This paper cites Marble.https://marble.worldlabs.ai/, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Marble.https://marble.worldlabs.ai/, 2026

Reference 87

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.110828Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.208503Z digest=sha256:7e46652483f21f27bc55484b5a326cf3a73a79acc7ae4b9c3d8bd9a2564a02f7

Observation 3d45a77b-c1c6-4084-b170-4b012ca77f5f · outbound

This paper cites Blockfusion: Expandable 3d scene generation using latent tri-plane extrapolation.

WorldClaw: Agentic 3D Open-World Generation at Scale Blockfusion: Expandable 3d scene generation using latent tri-plane extrapolation

Reference 88

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.072378Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.211910Z digest=sha256:7d77b5a2a3a5224befcf00cba39f6eacd11ac29dfb57b988fc8a8b8106bfd825

Observation e54f69c6-253a-4f30-9845-f4040ff0ec5d · outbound

This paper cites Scenepainter: Semantically consistent perpetual 3d scene generation with concept relation alignment.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenepainter: Semantically consistent perpetual 3d scene generation with concept relation alignment

Reference 89

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.061674Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.215326Z digest=sha256:ae7a480a795a65c38c714372d40c10e27c2fa99e96bff52bf6c61ea9447a13e2

Observation f83467b6-9adb-4467-8003-f190afd6b58a · outbound

This paper cites Sage: Scalable agentic 3d scene generation for embodied ai.

WorldClaw: Agentic 3D Open-World Generation at Scale Sage: Scalable agentic 3d scene generation for embodied ai

Reference 90

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.050924Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.219038Z digest=sha256:ea24190bdb9160d08efc41477966bf8f8dfd14dacb6395f32954011cd05019be

Observation 2c31577b-2697-4e82-a34f-30d19f8a9fdf · outbound

This paper cites Citydreamer: Compositional generative model of unbounded 3d cities.

WorldClaw: Agentic 3D Open-World Generation at Scale Citydreamer: Compositional generative model of unbounded 3d cities

Reference 91

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.241619Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.241619Z digest=sha256:cde1f07968c2e0c9fd0ff10f777216cacfc9b8cc894c6f60f8c0a1a7aa856ffa

Observation 7bae8c2c-e44e-4398-98c4-52dcfa0747e8 · outbound

This paper cites Generative gaussian splatting for unbounded 3d city generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Generative gaussian splatting for unbounded 3d city generation

Reference 92

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.035420Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.292885Z digest=sha256:f676190f1cc1437e1d3b3896779a844dac54440070a64939a83d34888803215e

Observation b7a40841-7c2e-4c54-bea6-c0d7834a39ea · outbound

This paper cites Sketch2scene: Automatic generation of interactive 3d game scenes from user’s casual sketches.arXiv preprint arXiv:2408.04567, 2024.

WorldClaw: Agentic 3D Open-World Generation at Scale Sketch2scene: Automatic generation of interactive 3d game scenes from user’s casual sketches.arXiv preprint arXiv:2408.04567, 2024

Reference 93

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.352554Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.352554Z digest=sha256:fa53d2000d59d5f66ded12cf25c34fc78077d8342c8e1c05cee85780b5a0cbbb

Observation 0bd7f8e9-135f-406f-9f3c-9682542d136f · outbound

This paper cites Frankenstein: Generating semantic-compositional 3d scenes in one tri-plane.

WorldClaw: Agentic 3D Open-World Generation at Scale Frankenstein: Generating semantic-compositional 3d scenes in one tri-plane

Reference 94

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.024745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.411619Z digest=sha256:03e33764ac17246e16a6451431c7710a6a80a8ef351f51d638a409cd94749173

Observation 89db6a37-6fe5-4971-8cde-3b38ed6f6b93 · outbound

This paper cites Layerpano3d: Layered 3d panorama for hyper-immersive scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Layerpano3d: Layered 3d panorama for hyper-immersive scene generation

Reference 95

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.450431Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.450431Z digest=sha256:dbdcefe0015f25eff4e2fd0156dd2b5de1d9d2fa62bc277958f844a875b2815f

Observation 0a5b1f29-a156-4ab6-a921-f695d3083266 · outbound

This paper cites Sceneweaver: All-in-one 3d scene synthesis with an extensible and self-reflective agent.Advances in neural information processing systems, 38:140319–140351, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Sceneweaver: All-in-one 3d scene synthesis with an extensible and self-reflective agent.Advances in neural information processing systems, 38:140319–140351, 2026

Reference 96

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.007543Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.476318Z digest=sha256:9d0ae1c026971434ec014a2cddf30591a781cf39341f514d407907d589bf1830

Observation 2cd6227e-f131-4451-92d6-5e1fb7f9adc7 · outbound

This paper cites P3D-Bench: Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning.

WorldClaw: Agentic 3D Open-World Generation at Scale P3D-Bench: Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning

Reference 97

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.479570Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.479570Z digest=sha256:263b0fe7f01849ffc72911427f5996f1f997fd8934d8de33f9db5154d00af94a

Observation b626248c-bf71-48f9-8946-ce1db57e592d · outbound

This paper cites an unresolved cited work.

WorldClaw: Agentic 3D Open-World Generation at Scale Unresolved cited work

Reference 98

Resolution
unresolved
raw_fallback, observed 2026-08-08T17:13:39.958263Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.482894Z digest=sha256:813854a14e568bd964ed235e6cd73271a15a239a8624817ba65b39b417e269a2

Observation 4cbd2433-82e4-466f-990e-1524d200f716 · outbound

This paper cites Holodeck: Language guided generation of 3d embodied ai environments.

WorldClaw: Agentic 3D Open-World Generation at Scale Holodeck: Language guided generation of 3d embodied ai environments

Reference 99

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.485988Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.485988Z digest=sha256:8c106e1ef0647bc7ddde5f7b68b6ac1ae29ca99240cc471d7a886e20c5be2420

Observation 3aa37459-ffdb-49cd-be25-9d6bf6464472 · outbound

This paper cites Cast: Component-aligned 3d scene reconstruction from an rgb image.ACM Transactions on Graphics (TOG), 44(4):1–19, 2025.

WorldClaw: Agentic 3D Open-World Generation at Scale Cast: Component-aligned 3d scene reconstruction from an rgb image.ACM Transactions on Graphics (TOG), 44(4):1–19, 2025

Reference 100

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.489252Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.489252Z digest=sha256:495a22eafc42d0b4ff687afd46e92eea24cd3188a17a8fe246897efe05b140c0

Pith citing papers

No inbound Pith citation observations are available.