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Learning Latent Dynamic Robust Representations for World Models

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arxiv 2405.06263 v2 pith:WQLPZQJY submitted 2024-05-10 cs.LG cs.AI

Learning Latent Dynamic Robust Representations for World Models

classification cs.LG cs.AI
keywords learningenvironmentworldcapturedynamicsexogenoushrssmirrelevant
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Visual Model-Based Reinforcement Learning (MBRL) promises to encapsulate agent's knowledge about the underlying dynamics of the environment, enabling learning a world model as a useful planner. However, top MBRL agents such as Dreamer often struggle with visual pixel-based inputs in the presence of exogenous or irrelevant noise in the observation space, due to failure to capture task-specific features while filtering out irrelevant spatio-temporal details. To tackle this problem, we apply a spatio-temporal masking strategy, a bisimulation principle, combined with latent reconstruction, to capture endogenous task-specific aspects of the environment for world models, effectively eliminating non-essential information. Joint training of representations, dynamics, and policy often leads to instabilities. To further address this issue, we develop a Hybrid Recurrent State-Space Model (HRSSM) structure, enhancing state representation robustness for effective policy learning. Our empirical evaluation demonstrates significant performance improvements over existing methods in a range of visually complex control tasks such as Maniskill \cite{gu2023maniskill2} with exogenous distractors from the Matterport environment. Our code is avaliable at https://github.com/bit1029public/HRSSM.

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Forward citations

Cited by 5 Pith papers

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  1. WMAttack: Automated Attack Search for Adversarial Evaluation of World-Model Agents

    cs.LG 2026-05 unverdicted novelty 7.0

    WMAttack automates finite-budget attack search for world-model agents via SCAS and RGAR, reporting higher normalized reward drops than baselines on Atari and DMC tasks.

  2. Agent-Centric Observation Adaptation for Robust Visual Control under Dynamic Perturbations

    cs.RO 2026-04 unverdicted novelty 7.0

    ACO-MoE employs agent-centric mixture-of-experts to decouple task-relevant features from dynamic visual perturbations in RL, recovering 95.3% of clean performance on the new VDCS benchmark.

  3. Agent-Centric Observation Adaptation for Robust Visual Control under Dynamic Perturbations

    cs.RO 2026-04 unverdicted novelty 7.0

    ACO-MoE recovers 95.3% of clean-input performance in visual control tasks under Markov-switching corruptions by routing restoration experts and anchoring representations to clean foreground masks.

  4. OrbiSim: World Models as Differentiable Physics Engines for Embodied Intelligence

    cs.RO 2026-05 unverdicted novelty 5.0

    OrbiSim builds a differentiable physics engine from world models to support gradient-based policy optimization and contact modeling in robotics.

  5. Towards Dual-Brain Minimal Sufficient Representation for Vision-Language Navigation

    cs.CV 2026-07 reject novelty 4.0

    A CP-decomposed, instruction-conditioned latent bottleneck (CompactNav) improves VLN-CE success rate by about 2% over prior state of the art on two benchmarks.