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GeometryCrafter: Consistent Geometry Estimation for Open-world Videos with Diffusion Priors

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arxiv 2504.01016 v1 pith:XA5JZEJT submitted 2025-04-01 cs.GR cs.AIcs.CV

classification cs.GRcs.AIcs.CV
keywords pointestimationgeometrycraftervideovideosdiffusionlatentmodel
verification ladder T0 review T1 audit T2 compute T3 formal
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Despite remarkable advancements in video depth estimation, existing methods exhibit inherent limitations in achieving geometric fidelity through the affine-invariant predictions, limiting their applicability in reconstruction and other metrically grounded downstream tasks. We propose GeometryCrafter, a novel framework that recovers high-fidelity point map sequences with temporal coherence from open-world videos, enabling accurate 3D/4D reconstruction, camera parameter estimation, and other depth-based applications. At the core of our approach lies a point map Variational Autoencoder (VAE) that learns a latent space agnostic to video latent distributions for effective point map encoding and decoding. Leveraging the VAE, we train a video diffusion model to model the distribution of point map sequences conditioned on the input videos. Extensive evaluations on diverse datasets demonstrate that GeometryCrafter achieves state-of-the-art 3D accuracy, temporal consistency, and generalization capability.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. PAGE-4D: Disentangled pose and geometry estimation for vggt-4d perception

    cs.CV 2025-10 unverdicted novelty 6.0 of 10

    PAGE-4D is a feedforward extension of VGGT that uses a dynamics-aware aggregator and mask to disentangle pose estimation from geometry reconstruction in videos with moving objects.

  2. Reconstructing 4D Spatial Intelligence: A Survey

    cs.CV 2025-07 accept novelty 4.0 of 10

    A review that classifies 4D scene reconstruction methods into five progressive levels: low-level cues, scene components, dynamic scenes, interactions, and physics.

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