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EditP23: 3D Editing via Propagation of Image Prompts to Multi-View

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arxiv 2506.20652 v1 pith:ZMSALNIV submitted 2025-06-25 cs.GR cs.CV

EditP23: 3D Editing via Propagation of Image Prompts to Multi-View

classification cs.GR cs.CV
keywords editingeditp23imagemulti-viewacrosseditsmannermasks
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We present EditP23, a method for mask-free 3D editing that propagates 2D image edits to multi-view representations in a 3D-consistent manner. In contrast to traditional approaches that rely on text-based prompting or explicit spatial masks, EditP23 enables intuitive edits by conditioning on a pair of images: an original view and its user-edited counterpart. These image prompts are used to guide an edit-aware flow in the latent space of a pre-trained multi-view diffusion model, allowing the edit to be coherently propagated across views. Our method operates in a feed-forward manner, without optimization, and preserves the identity of the original object, in both structure and appearance. We demonstrate its effectiveness across a range of object categories and editing scenarios, achieving high fidelity to the source while requiring no manual masks.

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Forward citations

Cited by 10 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Image

    cs.CV 2026-02 unverdicted novelty 7.0

    VecSet-Edit is the first method to perform high-fidelity mesh editing from a single image by analyzing and manipulating spatial token subsets in a pre-trained VecSet LRM.

  2. TanGO: Training-Free 3D Editing via Tangent-Space Guidance and Optimization

    cs.CV 2026-07 conditional novelty 6.0

    Per-token tangent-space steering, with strength set by velocity-direction mismatch, improves localized training-free 3D editing over global-scaling baselines.

  3. EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning

    cs.CV 2026-07 conditional novelty 6.0

    An end-to-end 3D editing framework achieves high-fidelity local edits from coarse bounding boxes and 2D image prompts using region-aware loss reweighting and a large-scale parts-derived training dataset.

  4. StreamEdit: Training-Free Video Editing via Few-Step Streaming Video Generation

    cs.CV 2026-05 unverdicted novelty 6.0

    StreamGVE enables high-quality training-free video editing by converting the task to noise-to-data streaming generation with dual-branch fast sampling, self-attention bridges, cross-attention grounding, source-oriente...

  5. StreamEdit: Training-Free Video Editing via Few-Step Streaming Video Generation

    cs.CV 2026-05 unverdicted novelty 6.0

    StreamEdit enables high-quality training-free video editing by adapting streaming video generation models with dual-branch fast sampling, self-attention bridge, cross-attention grounding, source-oriented guidance, and...

  6. Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Data

    cs.CV 2026-04 unverdicted novelty 6.0

    BVE framework enables text-guided 3D editing beyond voxel limits by combining self-constructed data, lightweight semantic injection, and annotation-free masking to preserve local invariance.

  7. Composing People Together: Iterative Pose-Image Generation for Multi-Person Interaction Scenes

    cs.CV 2026-05 unverdicted novelty 5.0

    Introduces dual pose-image representation, cross-modal alignment, and iterative construction to improve prompt alignment and diversity in multi-person text-to-image generation.

  8. DataEvolver: Let Your Data Build and Improve Itself via Goal-Driven Loop Agents

    cs.AI 2026-05 unverdicted novelty 5.0

    DataEvolver introduces a reusable framework with generation-time self-correction and validation-time self-expansion loops that improves visual datasets, shown to outperform baselines on an object-rotation task.

  9. VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Image

    cs.CV 2026-02 conditional novelty 5.0

    VecSet-Edit edits a mesh by masking and re-denoising a subset of its VecSet latent tokens, preserving untouched regions better than prior voxel-based editors.

  10. SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training

    cs.CV 2025-12 conditional novelty 5.0

    A test-time-trained feedforward model that propagates 2D edits onto 3D Gaussian attributes at interactive speeds.