TrackCraft3R is the first method to repurpose a video diffusion transformer as a feed-forward dense 3D tracker via dual-latent representations and temporal RoPE alignment, achieving SOTA performance with lower compute.
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arXiv preprint arXiv:2601.03782 (2026)
Canonical reference. 89% of citing Pith papers cite this work as background.
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2026 36representative citing papers
JOPAT jointly models pixels, point tracks, and actions in a diffusion transformer and reports gains over pixel-only baselines on long-horizon robot tasks with occlusion and off-screen motion.
LangTail uses entity-level semantic priors from language models aligned via contrastive learning in a hierarchical clustering setup to resolve long-tail ambiguity, yielding +13.5, +12.9, and +8.9 mIoU gains on ScanNet-v2, S3DIS, and nuScenes.
RoboFlow4D is an end-to-end lightweight flow world model that predicts multi-frame 3D flows from visual observations and textual instructions to provide explicit planning for real-time robotic manipulation.
RLA-WM predicts residual latent actions via flow matching to create visual feature world models that outperform prior feature-based and diffusion approaches while enabling offline video-based robot RL.
World Action Model co-training with DINO or 3D-flow targets scales human-to-robot transfer on bimanual tasks far better than behavior cloning, while pixel prediction transfers weakly.
ChronoFlow-Policy improves visuomotor policy learning by co-training action generation with prediction of past-current-future gripper-object keypoint trajectories.
Introduces a new task of goal-conditioned 3D point motion forecasting along with a 1.16M-video dataset, a 111-category benchmark, and a model that outperforms baselines while transferring to robotics and video generation.
GAM splits a geometric foundation model to enable language-conditioned future geometry prediction and action decoding for robot policies, claiming superior performance on manipulation benchmarks.
UMA treats object motion and robot actions as co-evolving variables under a masked generative objective with hindsight relabeling and contrastive disentanglement to support multi-task pretraining and deployment across heterogeneous robot data.
NEXUS introduces a graph-based neural energy-field model that derives forces from scalar energy and dissipation terms to achieve physically consistent contact-rich 3D dynamics.
DynaTok introduces a token-based framework for correspondence-free 4D reconstruction from partial point cloud sequences via latent encoding, transformer aggregation, residual decoupling, and flow-matching decoding.
SCSP is a cascaded optimization framework using a surrogate contact model and discrete-continuous search to enable simultaneous contact selection and planning for robust contact-rich manipulation.
DexSIM is a bi-directional video diffusion model with hand trajectory embedding and spatial memory cache for real-time dexterous hand-object simulation at 15 FPS.
GaussianDream is a feed-forward 3D Gaussian world model plug-in that conditions VLA policies on learned 3D spatial and future evolution representations for improved robotic manipulation performance.
GuidedVLA improves VLA generalization by supervising individual attention heads with manually defined auxiliary signals for three task-relevant factors.
RigidFormer learns mesh-free rigid dynamics from point clouds using object-centric anchors, Anchor-Vertex Pooling, Anchor-based RoPE, and differentiable Kabsch alignment to enforce rigidity.
Embody4D generates novel-view videos from monocular robot videos via a 3D-aware synthesis pipeline, confidence-aware expert modulation, and interaction-aware attention for embodied 4D world modeling.
X-WAM unifies robotic action execution and 4D world synthesis by adapting video diffusion priors with a lightweight depth branch and asynchronous noise sampling, achieving 79-91% success on robot benchmarks.
The paper introduces a unified framework for world models that fully incorporates all cognitive functions from Cognitive Architecture Theory, highlights under-researched areas in motivation and meta-cognition, and proposes Epistemic World Models as a new category for scientific discovery agents.
LAMP extracts continuous 3D inter-object transformations from image editing to serve as geometry-aware priors for zero-shot open-world robotic manipulation.
Video-to-robot control methods cluster into three interface families, and the field’s main bottleneck is grounding video-derived predictions into dependable closed-loop robot behavior.
DreamZero uses a 14B video diffusion model as a World Action Model to achieve over 2x better zero-shot generalization on real robots than state-of-the-art VLAs, real-time 7Hz closed-loop control, and cross-embodiment transfer with 10-30 minutes of data.
PALM improves long-horizon robotic manipulation success by distilling affordance representations for object interaction and predicting within-subtask progress in a VLA model.
citing papers explorer
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TrackCraft3R: Repurposing Video Diffusion Transformers for Dense 3D Tracking
TrackCraft3R is the first method to repurpose a video diffusion transformer as a feed-forward dense 3D tracker via dual-latent representations and temporal RoPE alignment, achieving SOTA performance with lower compute.
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Point Tracking Improves World Action Models
JOPAT jointly models pixels, point tracks, and actions in a diffusion transformer and reports gains over pixel-only baselines on long-horizon robot tasks with occlusion and off-screen motion.
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Resolving Long-Tail Ambiguity in Unsupervised 3D Point Cloud Segmentation with Language Priors
LangTail uses entity-level semantic priors from language models aligned via contrastive learning in a hierarchical clustering setup to resolve long-tail ambiguity, yielding +13.5, +12.9, and +8.9 mIoU gains on ScanNet-v2, S3DIS, and nuScenes.
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RoboFlow4D: A Lightweight Flow World Model Toward Real-Time Flow-Guided Robotic Manipulation
RoboFlow4D is an end-to-end lightweight flow world model that predicts multi-frame 3D flows from visual observations and textual instructions to provide explicit planning for real-time robotic manipulation.
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Learning Visual Feature-Based World Models via Residual Latent Action
RLA-WM predicts residual latent actions via flow matching to create visual feature world models that outperform prior feature-based and diffusion approaches while enabling offline video-based robot RL.
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EgoWAM: World Action Models Beyond Pixels with In-the-Wild Egocentric Human Data
World Action Model co-training with DINO or 3D-flow targets scales human-to-robot transfer on bimanual tasks far better than behavior cloning, while pixel prediction transfers weakly.
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ChronoFlow-Policy: Unifying Past-Current-Future Interaction Flow in Visuomotor Policy Learning
ChronoFlow-Policy improves visuomotor policy learning by co-training action generation with prediction of past-current-future gripper-object keypoint trajectories.
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MolmoMotion: Forecasting Point Trajectories in 3D with Language Instruction
Introduces a new task of goal-conditioned 3D point motion forecasting along with a 1.16M-video dataset, a 111-category benchmark, and a model that outperforms baselines while transferring to robotics and video generation.
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Geometric Action Model for Robot Policy Learning
GAM splits a geometric foundation model to enable language-conditioned future geometry prediction and action decoding for robot policies, claiming superior performance on manipulation benchmarks.
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Unified Motion-Action Modeling for Heterogeneous Robot Learning
UMA treats object motion and robot actions as co-evolving variables under a masked generative objective with hindsight relabeling and contrastive disentanglement to support multi-task pretraining and deployment across heterogeneous robot data.
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NEXUS: Neural Energy Fields for Physically Consistent Contact-Rich 3D Object Dynamics
NEXUS introduces a graph-based neural energy-field model that derives forces from scalar energy and dissipation terms to achieve physically consistent contact-rich 3D dynamics.
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DynaTok: Token-Based 4D Reconstruction from Partial Point Clouds
DynaTok introduces a token-based framework for correspondence-free 4D reconstruction from partial point cloud sequences via latent encoding, transformer aggregation, residual decoupling, and flow-matching decoding.
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Simultaneous Contact Selection and Planning for Contact-Rich Manipulation with Cascaded Optimization
SCSP is a cascaded optimization framework using a surrogate contact model and discrete-continuous search to enable simultaneous contact selection and planning for robust contact-rich manipulation.
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DexSIM: Real-time Dexterous Simulation with Unified Causal Video Diffusion
DexSIM is a bi-directional video diffusion model with hand trajectory embedding and spatial memory cache for real-time dexterous hand-object simulation at 15 FPS.
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GaussianDream: A Feed-Forward 3D Gaussian World Model for Robotic Manipulation
GaussianDream is a feed-forward 3D Gaussian world model plug-in that conditions VLA policies on learned 3D spatial and future evolution representations for improved robotic manipulation performance.
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GuidedVLA: Specifying Task-Relevant Factors via Plug-and-Play Action Attention Specialization
GuidedVLA improves VLA generalization by supervising individual attention heads with manually defined auxiliary signals for three task-relevant factors.
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RigidFormer: Learning Rigid Dynamics using Transformers
RigidFormer learns mesh-free rigid dynamics from point clouds using object-centric anchors, Anchor-Vertex Pooling, Anchor-based RoPE, and differentiable Kabsch alignment to enforce rigidity.
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Embody4D: A Generalist Data Engine for Embodied 4D World Modeling
Embody4D generates novel-view videos from monocular robot videos via a 3D-aware synthesis pipeline, confidence-aware expert modulation, and interaction-aware attention for embodied 4D world modeling.
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Unified 4D World Action Modeling from Video Priors with Asynchronous Denoising
X-WAM unifies robotic action execution and 4D world synthesis by adapting video diffusion priors with a lightweight depth branch and asynchronous noise sampling, achieving 79-91% success on robot benchmarks.
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Human Cognition in Machines: A Unified Perspective of World Models
The paper introduces a unified framework for world models that fully incorporates all cognitive functions from Cognitive Architecture Theory, highlights under-researched areas in motivation and meta-cognition, and proposes Epistemic World Models as a new category for scientific discovery agents.
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LAMP: Lift Image-Editing as General 3D Priors for Open-world Manipulation
LAMP extracts continuous 3D inter-object transformations from image editing to serve as geometry-aware priors for zero-shot open-world robotic manipulation.
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From Video to Control: A Survey of Learning Manipulation Interfaces from Temporal Visual Data
Video-to-robot control methods cluster into three interface families, and the field’s main bottleneck is grounding video-derived predictions into dependable closed-loop robot behavior.
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World Action Models are Zero-shot Policies
DreamZero uses a 14B video diffusion model as a World Action Model to achieve over 2x better zero-shot generalization on real robots than state-of-the-art VLAs, real-time 7Hz closed-loop control, and cross-embodiment transfer with 10-30 minutes of data.
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PALM: Progress-Aware Policy Learning via Affordance Reasoning for Long-Horizon Robotic Manipulation
PALM improves long-horizon robotic manipulation success by distilling affordance representations for object interaction and predicting within-subtask progress in a VLA model.
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3D Point World Models: Point Completion Enables More Accurate Dynamics Learning
3DPWM completes partial point clouds then learns dynamics on the completed 3D scenes to produce reliable long-horizon rollouts for model-based robotic planning.
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DVG-WM: Disentangled Video Generation Enables Efficient Embodied World Model for Robotic Manipulation
DVG-WM disentangles dynamics learning from visual synthesis via flow matching and latent degradation to deliver faster, higher-quality video predictions for robotic manipulation.
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LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisition
LUCID learns embodiment-agnostic intent models from unstructured human videos to train dexterous robot policies in simulation, enabling zero-shot transfer on real-world tasks like stirring and wiping.
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World Models for Robotic Manipulation: A Survey
Survey organizing world models for robotic manipulation into representation families, a functional taxonomy, and infrastructure roles across pretraining, post-training, and inference, while reviewing 34 datasets and evaluation protocols.
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PhyWorld: Physics-Faithful World Model for Video Generation
PhyWorld improves temporal consistency and physical plausibility in video world models via flow matching fine-tuning followed by DPO on physics preference pairs, with reported gains on VBench and a custom physical-faithfulness benchmark.
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Nano World Models: A Minimalist Implementation of Future Video Prediction
Nano World Models supplies a unified minimalist codebase and evaluation framework for studying diffusion forcing in video prediction across control, games, and robot domains.
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Towards World Model-Empowered Integrated Sensing, Communication, and Decision for Complex Unmanned Systems
Proposes a world model-empowered SCD integration framework for complex unmanned systems using AoI-driven sensing, a predictive hybrid latent world model, and a multi-granularity knowledge graph.
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Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond
A survey proposing a three-level capability taxonomy (L1 Predictor, L2 Simulator, L3 Evolver) for world models across physical, digital, social, and scientific domains.
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World Models: A Comprehensive Survey of Architectures, Methodologies, Reasoning Paradigms, and Applications
The paper delivers a multi-axis taxonomy for world models that maps architectures, training families, reasoning strategies, and domains from early cognitive foundations through systems such as Dreamer, MuZero, and Sora while noting evaluation gaps.
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Vision-Language-Action in Robotics: A Survey of Datasets, Benchmarks, and Data Engines
A survey of VLA robotics research identifies data infrastructure as the primary bottleneck and distills four open challenges in representation alignment, multimodal supervision, reasoning assessment, and scalable data generation.
- From World Models to World Action Models: A Concise Tutorial for Robotics
- GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation