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The starcraft multi-agent challenge,

24 Pith papers cite this work. Polarity classification is still indexing.

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VS-Bench: Evaluating VLMs for Strategic Abilities in Multi-Agent Environments

cs.AI · 2025-06-03 · unverdicted · novelty 6.0

VS-Bench is a new benchmark of ten visual multi-agent environments that measures VLMs on element recognition, next-action prediction, and normalized episode return, showing strong perception but large gaps in reasoning and decision-making with the best model at 46.6% prediction accuracy and 31.4% of

Group-Aware Coordination Graph for Multi-Agent Reinforcement Learning

cs.LG · 2024-04-17 · unverdicted · novelty 6.0

GACG infers a coordination graph capturing both pair and group dependencies for information exchange in MARL, adds a group distance loss for consistency, and reports superior performance on StarCraft II micromanagement tasks.

Arena: a toolkit for Multi-Agent Reinforcement Learning

cs.LG · 2019-07-20 · accept · novelty 6.0

Arena introduces a modular Interface design that extends OpenAI Gym wrappers to support complex multi-agent RL scenarios including self-play and cooperative-competitive interactions.

Focusing Influence Mechanism for Multi-Agent Reinforcement Learning

cs.LG · 2025-06-24 · unverdicted · novelty 5.0

The Focusing Influence Mechanism (FIM) uses an entropy-based criterion and eligibility traces to help multiple agents in reinforcement learning focus and maintain their influence on under-explored parts of the state space, improving coordinated exploration and performance under sparse rewards.

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