PAGER achieves 4.1x higher task success in point-precise geometric GUI control by combining topology-aware planning with precision-aligned reinforcement learning on the new PAGE Bench dataset of 4,906 problems.
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UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning
Canonical reference. 80% of citing Pith papers cite this work as background.
abstract
The recent DeepSeek-R1 has showcased the emergence of reasoning capabilities in LLMs through reinforcement learning (RL) with rule-based rewards. Despite its success in language models, its application in multi-modal domains, particularly in graphic user interface (GUI) agent tasks, remains under-explored. To address this issue, we propose UI-R1, the first framework to explore how rule-based RL can enhance the reasoning capabilities of multimodal large language models (MLLMs) for GUI action prediction tasks. Specifically, UI-R1 introduces a novel rule-based action reward, enabling model optimization via policy-based algorithms such as Group Relative Policy Optimization (GRPO). For efficient training, we curate a small yet high-quality dataset of 136 challenging tasks, encompassing five common action types on mobile devices. Experimental results demonstrate that our proposed UI-R1-3B achieves significant improvements over the base model (i.e. Qwen2.5-VL-3B) on both in-domain (ID) and out-of-domain (OOD) tasks, with average accuracy gains of 22.1% on ScreenSpot, 6.0% on ScreenSpot-Pro, and 12.7% on ANDROIDCONTROL. Furthermore, UI-R1-3B delivers competitive performance compared to larger models (e.g., OS-Atlas-7B) trained via supervised fine-tuning (SFT) on 76K samples. We additionally develop an optimized version, UI-R1-E-3B, which significantly improves both grounding efficiency and accuracy. These results underscore the potential of rule-based reinforcement learning to advance GUI understanding and control, paving the way for future research in this domain. Code website: https://github.com/lll6gg/UI-R1.
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representative citing papers
BBCritic reframes GUI critique as continuous semantic alignment via contrastive learning in an affordance space, outperforming larger binary SOTA models on a new four-level hierarchical benchmark without extra annotations.
OS-SPEAR is a new evaluation toolkit that tests 22 OS agents and identifies trade-offs between efficiency and safety or robustness.
ProactiveMobile is a new benchmark for proactive mobile agents that tests latent intent inference from context and executable API generation, where a fine-tuned 7B model reaches 19.15% success versus 15.71% for o1 and 7.39% for GPT-5.
MAS-Bench introduces 139 tasks, 88 predefined shortcuts, and 9 metrics to evaluate hybrid GUI-shortcut mobile agents, reporting up to 68.3% success and 39% efficiency gains over GUI-only baselines.
GUI-R1 uses reinforcement fine-tuning with GRPO on a small curated dataset to create a generalist vision-language action model that outperforms prior GUI agent methods across mobile, desktop, and web benchmarks using only 0.02% of the data.
Video-R1 uses temporal-aware RL and mixed datasets to boost video reasoning in MLLMs, with a 7B model reaching 37.1% on VSI-Bench and surpassing GPT-4o.
GUICrafter uses curriculum learning on unannotated GUI screenshots for visual grounding followed by RL calibration on limited labels to match or exceed prior GUI agents with far less annotation.
PEEU enables a 7B MLLM to reach 30.6% accuracy on GUI task planning by autonomous exploration and hindsight experience synthesis, outperforming a 32B model through stronger high-level OOD generalization.
Grounding-certainty-guided Adaptive Advantage and Dynamic Clipping improve continual GUI grounding over RFT baselines on ScreenSpot-V1/V2/Pro.
ToolCUA introduces a trajectory scaling pipeline and staged RL to optimize GUI-tool switching, reaching 46.85% accuracy on OSWorld-MCP for a 66% relative gain over baseline.
LiteGUI trains 2B/3B-scale GUI agents via SFT-free guided on-policy distillation and multi-solution dual-level GRPO to reach SOTA lightweight performance and compete with larger models.
BAMI mitigates precision and ambiguity biases in GUI grounding via coarse-to-fine focus and candidate selection, raising accuracy on ScreenSpot-Pro without training.
ROSE is a system for cooperative elasticity that co-locates serving and rollout models on shared GPUs, delivering 1.3-3.3x higher end-to-end throughput than fixed-resource baselines while preserving serving SLOs.
AutoGUI-v2 is a new benchmark exposing that VLMs handle basic GUI grounding but struggle with complex interaction logic and state prediction.
UI-Zoomer uses uncertainty quantification to trigger and size adaptive zoom-ins only on uncertain GUI grounding predictions, yielding up to 13.4% gains on benchmarks with no training.
VeriOS-Agent is an OS agent that proactively queries humans in untrustworthy scenarios via a query-driven framework and three-stage training, achieving 19.72% higher step-wise success rate over baselines while preserving normal performance.
GTA1 combines test-time scaling for action plan selection with RL-based grounding to achieve SOTA results on GUI agent benchmarks.
LPO optimizes GUI agent positional accuracy by combining information entropy for zone selection with a physical-distance reward inside a Group Relative Preference Optimization framework, claiming SOTA results on benchmarks and online tests.
ViGoRL introduces visually grounded RL that anchors reasoning steps to image coordinates and uses multi-turn zooming to outperform standard RL and supervised baselines on spatial and GUI reasoning benchmarks.
InfiGUI-R1 uses Reasoning Injection via spatial distillation followed by Deliberation Enhancement via RL to evolve GUI agents from reactive actors to deliberative reasoners, reporting strong performance on grounding and trajectory tasks.
Reasoning in large output spaces proceeds via shortlisting then fine-grained reasoning; this characterization enables a mechanistic distillation strategy that outperforms standard distillation.
GUI-C² pairs a difficulty-scoring data pipeline with an area-gated coarse-to-fine RL mechanism to improve GUI grounding accuracy and training stability.
Mobile-Aptus uses supervised fine-tuning followed by semantic similarity retrieval and direct preference optimization to calibrate confidence scores in mobile agents, yielding over 17% average task success improvement on four benchmarks.
citing papers explorer
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LiteGUI: Distilling Compact GUI Agents with Reinforcement Learning
LiteGUI trains 2B/3B-scale GUI agents via SFT-free guided on-policy distillation and multi-solution dual-level GRPO to reach SOTA lightweight performance and compete with larger models.