EPO is a trackless, edge-map-alignment framework that refines pose estimates from 3D foundation models and matches or exceeds bundle-adjustment performance with substantially lower runtime and memory use.
hub Canonical reference
Commu- nications of the ACM65(1), 99–106 (2021)
Canonical reference. 71% of citing Pith papers cite this work as background.
hub tools
citation-role summary
citation-polarity summary
representative citing papers
GlobalSplat achieves competitive novel-view synthesis on RealEstate10K and ACID using only 16K Gaussians via global scene tokens and coarse-to-fine training, with a 4MB footprint and under 78ms inference.
Video diffusion models can be adapted into permutation-invariant generators for sparse novel view synthesis by treating the problem as video completion and removing temporal order cues.
HairOrbit leverages video generation priors and a neural orientation extractor to achieve state-of-the-art strand-level 3D hair reconstruction from single-view portraits in visible and invisible regions.
EndoVGGT uses a dynamic DeGAT graph attention module to improve depth estimation and non-rigid 3D reconstruction in surgery, reporting 24.6% PSNR and 9.1% SSIM gains on SCARED with zero-shot generalization to new domains.
Track2Map jointly optimizes camera poses and deformable 3D Gaussian maps online from surgical stereo video via track-anchored deformation and motion-gated pose updates.
Coupling tetrahedra to Gaussians and pruning via a vertex-shared continuous opacity field produces unified, single-component tetrahedral meshes suitable for FEM from multi-view images.
SynCity 3000 generates large, coherent 3D scenes from text by fine-tuning an image-to-3D diffusion model to operate convolutionally on overlapping windows, trained on procedurally generated synthetic scene data.
WildSplat decouples geometry from appearance in a single feedforward pass to produce appearance-conditioned 3D Gaussian reconstructions from unposed in-the-wild images.
A query-based attack reconstructs substantial 3D geometry and approximate appearance from scene coordinate regression models, contradicting prior privacy-preserving claims.
DANTE-W fuses generative albedo priors and neural rendering to recover clean diffuse albedo textures from unstructured in-the-wild image collections for reconstructed meshes.
Echo4DIR reconstructs continuous 4D cardiac geometry from sparse 2D echocardiography videos using implicit representations, epipolar feature fusion, self-supervised domain adaptation, and radial SDF alignment to achieve up to 98.35% Dice overlap.
EndoGSim integrates MLLM-guided material initialization with 4D Gaussian Splatting and differentiable Material Point Method to achieve physics-aware 4D reconstruction and simulation of endoscopic scenes.
GSMap represents HD map elements as sequences of 2D Gaussians to unify geometric precision and topological regularity for online autonomous driving maps.
AsyncEvGS reconstructs high-fidelity 3D scenes from motion-blurred images by first deblurring via event data then using VGGT-based pose estimation and structure-driven losses inside Gaussian Splatting.
FluSplat trains a model with geometric alignment constraints on multi-view edits to produce consistent 3D scene edits from sparse views in a single forward pass without test-time optimization.
ESCAPE combines spatio-temporal fusion mapping for depth-free 3D memory with a memory-driven grounding module and adaptive execution policy to reach 65.09% success on ALFRED test-seen long-horizon mobile manipulation tasks.
ReplicateAnyScene performs fully automated zero-shot video-to-compositional-3D reconstruction by cascading alignments of generic priors from vision foundation models across textual, visual, and spatial dimensions.
Rein3D generates photorealistic, globally consistent 3D indoor scenes by using a restore-and-refine process where radial panoramic videos are restored via diffusion models and then used to update a 3D Gaussian field.
A feed-forward transformer predicts SMPL-X vertex-aligned 3D Gaussians in a canonical T-pose, enabling real-time animation by linear blend skinning without per-frame network inference.
TouchAnything reconstructs accurate 3D object geometries from only a few tactile contacts by optimizing for consistency with a pretrained visual diffusion prior.
HOIGS adds a cross-attention HOI module to Gaussian Splatting that combines HexPlane human features with Cubic Hermite Spline object features to model interaction-induced deformations.
VLMs caption real objects effectively but degrade on 3D-printed fakes in robotic scenes, while some standard metrics fail to detect the factual errors from this domain shift.
Adapts flat minima optimization to 3DGS via anisotropy-aware perturbations and periodic reinitialization to improve generalization under sparse-view supervision.
citing papers explorer
-
HairOrbit: Multi-view Aware 3D Hair Modeling from Single Portraits
HairOrbit leverages video generation priors and a neural orientation extractor to achieve state-of-the-art strand-level 3D hair reconstruction from single-view portraits in visible and invisible regions.
-
AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes
AsyncEvGS reconstructs high-fidelity 3D scenes from motion-blurred images by first deblurring via event data then using VGGT-based pose estimation and structure-driven losses inside Gaussian Splatting.