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Asap: Aligning simulation and real-world physics for learning agile humanoid whole-body skills

40 Pith papers cite this work. Polarity classification is still indexing.

40 Pith papers citing it

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2026 35 2025 5

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EgoPriMo: Egocentric Motion Generation for Interactive Humanoid Control

cs.RO · 2026-06-07 · unverdicted · novelty 6.0

EgoPriMo learns a unified egocentric motion prior with a Triple-stream DiT model that supports reconstruction, generation, and forecasting of SMPL motions from egocentric views and text, outperforming prior methods and transferable to humanoid controllers.

X-OP: Cross-Morphology Whole-Body Teleoperation via MPC Retargeting

cs.RO · 2026-06-06 · unverdicted · novelty 6.0

MPC-based retargeting framework enables cross-morphology whole-body teleoperation from a single XR device via dynamic feasibility optimization, state synchronization, and SLAM feedback, with reported gains in simulation and real-world tests.

Trajectory-based actuator identification via differentiable simulation

cs.RO · 2026-04-11 · unverdicted · novelty 6.0

Differentiable simulation enables torque-sensor-free actuator model identification from trajectory data, achieving 1.88x better position tracking than a stand-trained baseline and 46% longer travel in downstream locomotion policies.

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