ISPA reduces KV cache size by up to 50% in AR video models by transitioning layers to local attention and applying instance-specific least-squares weight modulation to compensate for lost history.
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Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modeling
Canonical reference. 80% of citing Pith papers cite this work as background.
abstract
Videos inherently represent 2D projections of a dynamic 3D world. However, our analysis suggests that video diffusion models trained solely on raw video data often fail to capture meaningful geometric-aware structure in their learned representations. To bridge the gap between video diffusion models and the underlying 3D nature of the physical world, we propose Geometry Forcing, a simple yet effective method that encourages video diffusion models to internalize 3D representations. Our key insight is to guide the model's intermediate representations toward geometry-aware structure by aligning them with features from a geometric foundation model. To this end, we introduce two complementary alignment objectives: Angular Alignment, which enforces directional consistency via cosine similarity, and Scale Alignment, which preserves scale-related information by regressing geometric features from normalized diffusion representations. We evaluate Geometry Forcing on both camera-view conditioned and action-conditioned video generation tasks. Experimental results demonstrate that our method substantially improves visual quality and 3D consistency over the baseline methods. Project page: https://GeometryForcing.github.io.
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cs.CV 27years
2026 27representative citing papers
Geo-Align applies RL with a perceptual reward derived from 3D camera trajectory estimation to improve controllability and fidelity in video generation without paired training data.
Trust3R introduces a gated residual refinement plus Normal-Inverse-Wishart evidential head that produces closed-form multivariate Student-t uncertainty for per-point geometry in feed-forward 3D reconstruction and improves uncertainty ranking metrics on indoor and outdoor benchmarks.
3D-Belief maintains and updates explicit 3D beliefs about partially observed environments to enable multi-hypothesis imagination and improved performance on embodied tasks.
RLA-WM predicts residual latent actions via flow matching to create visual feature world models that outperform prior feature-based and diffusion approaches while enabling offline video-based robot RL.
M²-REPA decouples modality-specific features from diffusion intermediates and aligns them to complementary expert foundation models via a multi-modal alignment loss and modality-specific decoupling regularization for improved multimodal video generation.
MultiWorld is a scalable framework for multi-agent multi-view video world models that improves controllability and consistency over single-agent baselines in game and robot tasks.
Action Images turn robot arm motions into interpretable multiview pixel videos, letting video backbones serve as zero-shot policies for end-to-end robot learning.
A single pixel-space diffusion model jointly performs 3D scene reconstruction and generation by supervising flow matching on rendered multi-view images, matching SOTA reconstruction and outperforming latent-space generation.
NanoGen unifies DiT training on ImageNet and T2I, reveals negative Pearson correlations (-0.377 to -0.580) in method rankings across metrics from 21 models, and motivates DiffusionBench for holistic evaluation.
Envision4D presents a feed-forward 4D Gaussian Splatting framework with future pose prediction, temporal attention, and conditioned motion lifting for pose-free extrapolation in autonomous driving scenes.
Prisma-World is a diffusion-based multi-agent video model that uses joint full-attention, multi-agent RoPE, and relative camera geometry injection plus curriculum training to produce consistent cross-view videos from flexible agent counts.
GIM-World adds a camera-queryable geometry distillation head and pruning rule to implicit memory in video world models, claiming better long-horizon geometric consistency on the MIND benchmark than explicit and implicit baselines.
Robust Dreamer uses Latent Gaussian Memory anchored to diffusion latents and Deviation Learning with a Dynamic Deviation Archive to reduce drift in long-horizon action-controlled image-to-video generation, reporting SOTA results on ScanNet, DL3DV, and OmniWorldGame.
GeoFlow adds a geometry-consistency reward based on rigid camera flow and object appearance preservation, integrated via reinforcement fine-tuning to improve geometric coherence in video generation.
RAE v2 reaches gFID 1.06 on ImageNet-256 in 80 epochs by combining multi-layer encoder sums, complementary REPA targets, and free guidance via output reparameterization.
CoInteract adds a human-aware mixture-of-experts and spatially-structured co-generation to a diffusion transformer to synthesize videos with stable structures and physically plausible human-object contacts.
Lyra 2.0 produces persistent 3D-consistent video sequences for large explorable worlds by using per-frame geometry for information routing and self-augmented training to correct temporal drift.
Re2Pix decomposes video prediction into semantic feature forecasting followed by representation-conditioned diffusion synthesis, with nested dropout and mixed supervision to handle prediction errors.
LISA adds a likelihood-score alignment loss to the side branch of dual-branch controllable generators, accelerating convergence and improving results across image/video tasks with negligible extra cost.
VolFill uses a hybrid 3D VAE to compress sparse truncated unsigned distance function grids into latent space and a latent Diffusion Transformer to denoise complete scenes, conditioned on geometry foundation models, outperforming baselines on SCRREAM and NRGB-D datasets.
Tempered Self-similarity Alignment transfers relational structure from foundation-model STSS into video generators via probabilistic correspondence alignment, yielding reported gains in physical plausibility on VideoPhy benchmarks.
A generative navigation world model that uses sparse anchored rollout with epipolar constraints to reduce perceptual and geometric drift.
Aligning flow-matching assembly networks to frozen 3D encoder topology via cosine and CKA losses speeds training up to 6.9× and improves in- and out-of-distribution assembly accuracy with zero inference cost.
citing papers explorer
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Towards Memory-Efficient Autoregressive Video Generation via Instance-Specific Parametric Absorption
ISPA reduces KV cache size by up to 50% in AR video models by transitioning layers to local attention and applying instance-specific least-squares weight modulation to compensate for lost history.
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Geo-Align: Video Generation Alignment via Metric Geometry Reward
Geo-Align applies RL with a perceptual reward derived from 3D camera trajectory estimation to improve controllability and fidelity in video generation without paired training data.
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Trust It or Not: Evidential Uncertainty for Feed-Forward 3D Reconstruction with Trust3R
Trust3R introduces a gated residual refinement plus Normal-Inverse-Wishart evidential head that produces closed-form multivariate Student-t uncertainty for per-point geometry in feed-forward 3D reconstruction and improves uncertainty ranking metrics on indoor and outdoor benchmarks.
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3D-Belief: Embodied Belief Inference via Generative 3D World Modeling
3D-Belief maintains and updates explicit 3D beliefs about partially observed environments to enable multi-hypothesis imagination and improved performance on embodied tasks.
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Learning Visual Feature-Based World Models via Residual Latent Action
RLA-WM predicts residual latent actions via flow matching to create visual feature world models that outperform prior feature-based and diffusion approaches while enabling offline video-based robot RL.
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Divide and Conquer: Decoupled Representation Alignment for Multimodal World Models
M²-REPA decouples modality-specific features from diffusion intermediates and aligns them to complementary expert foundation models via a multi-modal alignment loss and modality-specific decoupling regularization for improved multimodal video generation.
-
MultiWorld: Scalable Multi-Agent Multi-View Video World Models
MultiWorld is a scalable framework for multi-agent multi-view video world models that improves controllability and consistency over single-agent baselines in game and robot tasks.
-
Action Images: End-to-End Policy Learning via Multiview Video Generation
Action Images turn robot arm motions into interpretable multiview pixel videos, letting video backbones serve as zero-shot policies for end-to-end robot learning.
-
PixWorld: Unifying 3D Scene Generation and Reconstruction in Pixel Space
A single pixel-space diffusion model jointly performs 3D scene reconstruction and generation by supervising flow matching on rendered multi-view images, matching SOTA reconstruction and outperforming latent-space generation.
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DiffusionBench: On Holistic Evaluation of Diffusion Transformers
NanoGen unifies DiT training on ImageNet and T2I, reveals negative Pearson correlations (-0.377 to -0.580) in method rankings across metrics from 21 models, and motivates DiffusionBench for holistic evaluation.
-
Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Driving
Envision4D presents a feed-forward 4D Gaussian Splatting framework with future pose prediction, temporal attention, and conditioned motion lifting for pose-free extrapolation in autonomous driving scenes.
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Prisma-World: Camera-Controllable Multi-Agent Video World Model
Prisma-World is a diffusion-based multi-agent video model that uses joint full-attention, multi-agent RoPE, and relative camera geometry injection plus curriculum training to produce consistent cross-view videos from flexible agent counts.
-
Geometry-Aware Implicit Memory for Video World Models
GIM-World adds a camera-queryable geometry distillation head and pruning rule to implicit memory in video world models, claiming better long-horizon geometric consistency on the MIND benchmark than explicit and implicit baselines.
-
Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation
Robust Dreamer uses Latent Gaussian Memory anchored to diffusion latents and Deviation Learning with a Dynamic Deviation Archive to reduce drift in long-horizon action-controlled image-to-video generation, reporting SOTA results on ScanNet, DL3DV, and OmniWorldGame.
-
GeoFlow: Enforcing Implicit Geometric Consistency in Video Generation
GeoFlow adds a geometry-consistency reward based on rigid camera flow and object appearance preservation, integrated via reinforcement fine-tuning to improve geometric coherence in video generation.
-
Improved Baselines with Representation Autoencoders
RAE v2 reaches gFID 1.06 on ImageNet-256 in 80 epochs by combining multi-layer encoder sums, complementary REPA targets, and free guidance via output reparameterization.
-
CoInteract: Physically-Consistent Human-Object Interaction Video Synthesis via Spatially-Structured Co-Generation
CoInteract adds a human-aware mixture-of-experts and spatially-structured co-generation to a diffusion transformer to synthesize videos with stable structures and physically plausible human-object contacts.
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Lyra 2.0: Explorable Generative 3D Worlds
Lyra 2.0 produces persistent 3D-consistent video sequences for large explorable worlds by using per-frame geometry for information routing and self-augmented training to correct temporal drift.
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Representations Before Pixels: Semantics-Guided Hierarchical Video Prediction
Re2Pix decomposes video prediction into semantic feature forecasting followed by representation-conditioned diffusion synthesis, with nested dropout and mixed supervision to handle prediction errors.
-
LISA: Likelihood Score Alignment for Visual-condition Controllable Generation
LISA adds a likelihood-score alignment loss to the side branch of dual-branch controllable generators, accelerating convergence and improving results across image/video tasks with negligible extra cost.
-
VolFill: Single-View Amodal 3D Scene Reconstruction with Volumetric Flow Matching
VolFill uses a hybrid 3D VAE to compress sparse truncated unsigned distance function grids into latent space and a latent Diffusion Transformer to denoise complete scenes, conditioned on geometry foundation models, outperforming baselines on SCRREAM and NRGB-D datasets.
-
Tempered Self-Similarity Alignment for Physically Plausible Video Generation
Tempered Self-similarity Alignment transfers relational structure from foundation-model STSS into video generators via probabilistic correspondence alignment, yielding reported gains in physical plausibility on VideoPhy benchmarks.
-
Drift-Resistant Navigation World Model with Anchored Epipolar Guidance
A generative navigation world model that uses sparse anchored rollout with epipolar constraints to reduce perceptual and geometric drift.
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TORA: Topological Representation Alignment for 3D Shape Assembly
Aligning flow-matching assembly networks to frozen 3D encoder topology via cosine and CKA losses speeds training up to 6.9× and improves in- and out-of-distribution assembly accuracy with zero inference cost.
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World-R1: Reinforcing 3D Constraints for Text-to-Video Generation
World-R1 applies reinforcement learning via Flow-GRPO and a text dataset to align text-to-video models with 3D constraints from pre-trained foundation models, improving consistency while keeping original visual quality.
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Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends
This survey reviews trends, challenges, benchmarks, and future directions in action-conditioned interactive world modeling for video and 3D generation.
- GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation