Processed egocentric human video outperforms teleoperated real-robot trajectories as pretraining data for embodied foundation models, delivering 24% lower validation loss and 52.5-90% higher task success rates under matched post-training protocols.
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Egomimic: Scaling imitation learning via egocentric video
Canonical reference. 71% of citing Pith papers cite this work as background.
abstract
The scale and diversity of demonstration data required for imitation learning is a significant challenge. We present EgoMimic, a full-stack framework which scales manipulation via human embodiment data, specifically egocentric human videos paired with 3D hand tracking. EgoMimic achieves this through: (1) a system to capture human embodiment data using the ergonomic Project Aria glasses, (2) a low-cost bimanual manipulator that minimizes the kinematic gap to human data, (3) cross-domain data alignment techniques, and (4) an imitation learning architecture that co-trains on human and robot data. Compared to prior works that only extract high-level intent from human videos, our approach treats human and robot data equally as embodied demonstration data and learns a unified policy from both data sources. EgoMimic achieves significant improvement on a diverse set of long-horizon, single-arm and bimanual manipulation tasks over state-of-the-art imitation learning methods and enables generalization to entirely new scenes. Finally, we show a favorable scaling trend for EgoMimic, where adding 1 hour of additional hand data is significantly more valuable than 1 hour of additional robot data. Videos and additional information can be found at https://egomimic.github.io/
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representative citing papers
HUG trains a flow-matching model on a new 1M-frame egocentric human grasp dataset to generate retargetable grasps from single RGB-D images, beating baselines by 23-34% on a new 90-object benchmark.
EgoEngine transforms egocentric human videos into high-fidelity robot data enabling zero-shot visuomotor dexterous policy learning without real-robot demonstrations.
SABER provides 44.8K multi-representation action samples from unscripted retail environments that raise a VLA model's mean success rate on ten manipulation tasks from 13.4% to 29.3%.
World Action Model co-training with DINO or 3D-flow targets scales human-to-robot transfer on bimanual tasks far better than behavior cloning, while pixel prediction transfers weakly.
A meta-trained test-time memory lets frozen world-action models absorb unlabeled human videos and outperform in-context video conditioning on real multi-embodiment manipulation.
T-Rex introduces a large tactile dataset and MoT architecture that achieves over 30% higher success rates than baselines on 12 tasks requiring force control and deformable object handling.
MonoDuo generates synthetic bimanual demonstrations from single-arm teleoperation plus human collaboration to train policies achieving up to 70% zero-shot success on five manipulation tasks, with 65-70% gains from 25-shot finetuning.
HumanNet is a 1M-hour human-centric video dataset with interaction annotations that enables better vision-language-action model performance than equivalent robot data in a controlled test.
Kaon-driven freeze-in of light dark matter at low reheating temperatures requires couplings large enough that NA62, KOTO, and KOTO II can probe the same operator.
A dual-contrastive disentanglement method factorizes videos into independent task and embodiment latents, then uses a parameter-efficient adapter on a frozen video diffusion model to synthesize robot executions from single human demonstrations without paired data.
RoSHI is a hybrid wearable that combines sparse IMUs and egocentric SLAM to capture accurate full-body 3D pose and shape data in natural environments for robot learning.
Uni-Hand forecasts 2D/3D hand waypoints, head motion, and contact states in egocentric views using vision-language fusion and dual-branch diffusion, with new benchmarks for downstream robotics and action tasks.
EgoVLA pretrains VLA models on egocentric human videos, retargets predicted actions to robots via IK, and fine-tunes on few robot demos to improve bimanual manipulation performance on a new simulation benchmark.
RIGVid shows that filtered AI-generated videos can serve as effective supervision for complex robotic manipulation tasks without any real demonstrations.
A video-action foundation model pretrained natively with a causal diffusion transformer and semantic visual-action tokenizer reports improved few-shot robot manipulation and 225 Hz asynchronous closed-loop control.
VLBiMan framework enables generalizable bimanual manipulation from single human demonstrations via vision-language anchored task decomposition and adaptation without retraining.
This survey organizes large VLM-based VLA models for robotic manipulation into monolithic and hierarchical paradigms, reviews their integrations and datasets, and outlines future directions.
GR-3 is a VLA model that generalizes to novel objects, environments, and abstract instructions, outperforms the π0 baseline, and integrates with the new ByteMini bi-manual mobile robot.
Multi-task pretraining of diffusion policies on diverse robot data produces more successful, robust, and data-efficient policies for dexterous manipulation than single-task baselines, with performance scaling with pretraining size and diversity.
RDGen uses sim-to-real RL policies to generate smoother robot demonstrations that improve downstream VLA performance over human-collected data on pick-and-place tasks.
The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.
A survey that clarifies boundaries and organizes World Action Models by generation requirements and predictive substrates, identifying a trend toward generating less of the future.
citing papers explorer
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HumanScale: Egocentric Human Video Can Outperform Real-Robot Data for Embodied Pretraining
Processed egocentric human video outperforms teleoperated real-robot trajectories as pretraining data for embodied foundation models, delivering 24% lower validation loss and 52.5-90% higher task success rates under matched post-training protocols.
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Human Universal Grasping
HUG trains a flow-matching model on a new 1M-frame egocentric human grasp dataset to generate retargetable grasps from single RGB-D images, beating baselines by 23-34% on a new 90-object benchmark.
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EgoEngine: From Egocentric Human Videos to High-Fidelity Dexterous Robot Demonstrations
EgoEngine transforms egocentric human videos into high-fidelity robot data enabling zero-shot visuomotor dexterous policy learning without real-robot demonstrations.
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SABER: A Scalable Action-Based Embodied Dataset for Real-World VLA Adaptation
SABER provides 44.8K multi-representation action samples from unscripted retail environments that raise a VLA model's mean success rate on ten manipulation tasks from 13.4% to 29.3%.
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EgoWAM: World Action Models Beyond Pixels with In-the-Wild Egocentric Human Data
World Action Model co-training with DINO or 3D-flow targets scales human-to-robot transfer on bimanual tasks far better than behavior cloning, while pixel prediction transfers weakly.
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WAM-TTT: Steering World-Action Models by Watching Human Play at Test Time
A meta-trained test-time memory lets frozen world-action models absorb unlabeled human videos and outperform in-context video conditioning on real multi-embodiment manipulation.
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T-Rex: Tactile-Reactive Dexterous Manipulation
T-Rex introduces a large tactile dataset and MoT architecture that achieves over 30% higher success rates than baselines on 12 tasks requiring force control and deformable object handling.
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MonoDuo: Using One Robot Arm to Learn Bimanual Policies
MonoDuo generates synthetic bimanual demonstrations from single-arm teleoperation plus human collaboration to train policies achieving up to 70% zero-shot success on five manipulation tasks, with 65-70% gains from 25-shot finetuning.
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HumanNet: Scaling Human-centric Video Learning to One Million Hours
HumanNet is a 1M-hour human-centric video dataset with interaction annotations that enables better vision-language-action model performance than equivalent robot data in a controlled test.
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MobileEgo Anywhere: Open Infrastructure for long horizon egocentric data on commodity hardware
Kaon-driven freeze-in of light dark matter at low reheating temperatures requires couplings large enough that NA62, KOTO, and KOTO II can probe the same operator.
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Bridging the Embodiment Gap: Disentangled Cross-Embodiment Video Editing
A dual-contrastive disentanglement method factorizes videos into independent task and embodiment latents, then uses a parameter-efficient adapter on a frozen video diffusion model to synthesize robot executions from single human demonstrations without paired data.
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RoSHI: A Versatile Robot-oriented Suit for Human Data In-the-Wild
RoSHI is a hybrid wearable that combines sparse IMUs and egocentric SLAM to capture accurate full-body 3D pose and shape data in natural environments for robot learning.
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Uni-Hand: Universal Hand Motion Forecasting in Egocentric Views
Uni-Hand forecasts 2D/3D hand waypoints, head motion, and contact states in egocentric views using vision-language fusion and dual-branch diffusion, with new benchmarks for downstream robotics and action tasks.
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EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videos
EgoVLA pretrains VLA models on egocentric human videos, retargets predicted actions to robots via IK, and fine-tunes on few robot demos to improve bimanual manipulation performance on a new simulation benchmark.
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Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrations
RIGVid shows that filtered AI-generated videos can serve as effective supervision for complex robotic manipulation tasks without any real demonstrations.
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Native Video-Action Pretraining for Generalizable Robot Control
A video-action foundation model pretrained natively with a causal diffusion transformer and semantic visual-action tokenizer reports improved few-shot robot manipulation and 225 Hz asynchronous closed-loop control.
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VLBiMan: Vision-Language Anchored One-Shot Demonstration Enables Generalizable Bimanual Robotic Manipulation
VLBiMan framework enables generalizable bimanual manipulation from single human demonstrations via vision-language anchored task decomposition and adaptation without retraining.
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Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey
This survey organizes large VLM-based VLA models for robotic manipulation into monolithic and hierarchical paradigms, reviews their integrations and datasets, and outlines future directions.
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GR-3 Technical Report
GR-3 is a VLA model that generalizes to novel objects, environments, and abstract instructions, outperforms the π0 baseline, and integrates with the new ByteMini bi-manual mobile robot.
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A Careful Examination of Large Behavior Models for Multitask Dexterous Manipulation
Multi-task pretraining of diffusion policies on diverse robot data produces more successful, robust, and data-efficient policies for dexterous manipulation than single-task baselines, with performance scaling with pretraining size and diversity.
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RDGen: Demonstration Generation for High-Quality Robot Learning via Reinforcement Learning
RDGen uses sim-to-real RL policies to generate smoother robot demonstrations that improve downstream VLA performance over human-collected data on pick-and-place tasks.
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World Action Models: The Next Frontier in Embodied AI
The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.
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World Action Models: A Survey
A survey that clarifies boundaries and organizes World Action Models by generation requirements and predictive substrates, identifying a trend toward generating less of the future.