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Value-Decomposition Networks For Cooperative Multi-Agent Learning

28 Pith papers cite this work. Polarity classification is still indexing.

28 Pith papers citing it
abstract

We study the problem of cooperative multi-agent reinforcement learning with a single joint reward signal. This class of learning problems is difficult because of the often large combined action and observation spaces. In the fully centralized and decentralized approaches, we find the problem of spurious rewards and a phenomenon we call the "lazy agent" problem, which arises due to partial observability. We address these problems by training individual agents with a novel value decomposition network architecture, which learns to decompose the team value function into agent-wise value functions. We perform an experimental evaluation across a range of partially-observable multi-agent domains and show that learning such value-decompositions leads to superior results, in particular when combined with weight sharing, role information and information channels.

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Descent-Guided Policy Gradient for Scalable Cooperative Multi-Agent Learning

cs.MA · 2026-02-23 · unverdicted · novelty 7.0

DG-PG augments policy gradients with descent signals from analytical models to reduce estimator variance from O(N) to O(1), preserve game equilibria, and achieve agent-independent sample complexity while converging on 1500-agent tasks where baselines fail.

Randomness is sometimes necessary for coordination

cs.AI · 2026-05-07 · conditional · novelty 7.0

Structured per-agent randomness via ranked masking in attention allows symmetric agents to break ties and coordinate, achieving perfect success on symmetric tasks where deterministic policies fail and enabling zero-shot transfer across team sizes.

Quantum Advantage in Multi Agent Reinforcement Learning

cs.LG · 2026-05-14 · conditional · novelty 6.0

Entangled QMARL agents approach the Tsirelson bound of 0.854 in CHSH while unentangled versions match classical baselines, and hybrid quantum-classical setups outperform both in CoopNav.

Reflective Context Learning: Studying the Optimization Primitives of Context Space

cs.LG · 2026-04-03 · unverdicted · novelty 6.0

Reflective Context Learning unifies context optimization for agents by recasting prior methods as instances of a shared learning problem and extending them with classical primitives such as batching, failure replay, and grouped rollouts, yielding improvements on AppWorld, BrowseComp+, and RewardBene

Growing Action Spaces

cs.LG · 2019-06-28 · unverdicted · novelty 5.0

A curriculum of growing action spaces combined with simultaneous off-policy value estimation accelerates learning in large multi-agent action spaces.

Adaptive Punishment for Cooperation in Mixed-Motive Games

cs.MA · 2026-05-23 · unverdicted · novelty 4.0

APC adapts punishment via dynamic probability and a reward-guided defection awareness module to foster cooperation in iterated public goods games and sequential social dilemmas, outperforming baselines.

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