Boiling the Frog is a new stateful multi-turn benchmark that finds an aggregate 44.4% strict attack success rate for incremental safety violations across nine AI models, with rates ranging from 20.5% to 92.9%.
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8 Pith papers cite this work. Polarity classification is still indexing.
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2026 8roles
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MMEB-V3 benchmark shows omni-modality embedding models fail to enforce instruction-specified modality constraints and exhibit asymmetric, query-biased retrieval.
GTA-2 benchmark shows frontier models achieve below 50% on atomic tool tasks and only 14.39% success on realistic long-horizon workflows, with execution harnesses like Manus providing substantial gains.
PIVOT refines LLM agent trajectories through plan-inspect-evolve-verify stages using environment feedback, yielding up to 94% relative gains in constraint satisfaction and 3-5x token efficiency over prior refinement methods.
A two-axis taxonomy of student entropy and teacher-student divergence identifies informative tokens in on-policy distillation, allowing near-full performance with 10-50% of tokens.
CivBench trains models on turn-level states in Civilization V to predict victory probabilities, providing a progress-based evaluation of LLM strategic capabilities across 307 games with 7 models.
CRISP achieves 57-59% token reduction on MATH-500 with 9-16 point accuracy gains on Qwen3 models via iterative self-distillation of concise reasoning behavior.
Interactive evaluation of AI must be reframed as a distinct paradigm that maps interaction trajectories to judgments on process, recoverability, coordination, robustness, and system performance, supported by a two-axis taxonomy and design principles.
citing papers explorer
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Boiling the Frog: A Multi-Turn Benchmark for Agentic Safety
Boiling the Frog is a new stateful multi-turn benchmark that finds an aggregate 44.4% strict attack success rate for incremental safety violations across nine AI models, with rates ranging from 20.5% to 92.9%.
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MMEB-V3: Measuring the Performance Gaps of Omni-Modality Embedding Models
MMEB-V3 benchmark shows omni-modality embedding models fail to enforce instruction-specified modality constraints and exhibit asymmetric, query-biased retrieval.
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GTA-2: Benchmarking General Tool Agents from Atomic Tool-Use to Open-Ended Workflows
GTA-2 benchmark shows frontier models achieve below 50% on atomic tool tasks and only 14.39% success on realistic long-horizon workflows, with execution harnesses like Manus providing substantial gains.
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PIVOT: Bridging Planning and Execution in LLM Agents via Trajectory Refinement
PIVOT refines LLM agent trajectories through plan-inspect-evolve-verify stages using environment feedback, yielding up to 94% relative gains in constraint satisfaction and 3-5x token efficiency over prior refinement methods.
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TIP: Token Importance in On-Policy Distillation
A two-axis taxonomy of student entropy and teacher-student divergence identifies informative tokens in on-policy distillation, allowing near-full performance with 10-50% of tokens.
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CivBench: Progress-Based Evaluation for LLMs' Strategic Decision-Making in Civilization V
CivBench trains models on turn-level states in Civilization V to predict victory probabilities, providing a progress-based evaluation of LLM strategic capabilities across 307 games with 7 models.
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CRISP: Compressed Reasoning via Iterative Self-Policy Distillation
CRISP achieves 57-59% token reduction on MATH-500 with 9-16 point accuracy gains on Qwen3 models via iterative self-distillation of concise reasoning behavior.
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Interactive Evaluation Requires a Design Science
Interactive evaluation of AI must be reframed as a distinct paradigm that maps interaction trajectories to judgments on process, recoverability, coordination, robustness, and system performance, supported by a two-axis taxonomy and design principles.