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Improving Video Generation with Human Feedback

Canonical reference. 73% of citing Pith papers cite this work as background.

37 Pith papers citing it
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abstract

Video generation has achieved significant advances through rectified flow techniques, but issues like unsmooth motion and misalignment between videos and prompts persist. In this work, we develop a systematic pipeline that harnesses human feedback to mitigate these problems and refine the video generation model. Specifically, we begin by constructing a large-scale human preference dataset focused on modern video generation models, incorporating pairwise annotations across multi-dimensions. We then introduce VideoReward, a multi-dimensional video reward model, and examine how annotations and various design choices impact its rewarding efficacy. From a unified reinforcement learning perspective aimed at maximizing reward with KL regularization, we introduce three alignment algorithms for flow-based models. These include two training-time strategies: direct preference optimization for flow (Flow-DPO) and reward weighted regression for flow (Flow-RWR), and an inference-time technique, Flow-NRG, which applies reward guidance directly to noisy videos. Experimental results indicate that VideoReward significantly outperforms existing reward models, and Flow-DPO demonstrates superior performance compared to both Flow-RWR and supervised fine-tuning methods. Additionally, Flow-NRG lets users assign custom weights to multiple objectives during inference, meeting personalized video quality needs.

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representative citing papers

Flow-GRPO: Training Flow Matching Models via Online RL

cs.CV · 2025-05-08 · unverdicted · novelty 8.0

Flow-GRPO is the first online RL method for flow matching models, raising GenEval accuracy from 63% to 95% and text-rendering accuracy from 59% to 92% with little reward hacking.

CreFlow: Corrective Reflow for Sparse-Reward Embodied Video Diffusion RL

cs.CV · 2026-05-14 · conditional · novelty 7.0

CreFlow combines LTL compositional rewards with credit-aware NFT and corrective reflow losses in online RL to improve embodied video diffusion models, raising downstream task success by 23.8 percentage points on eight bimanual manipulation tasks.

RewardHarness: Self-Evolving Agentic Post-Training

cs.AI · 2026-05-09 · unverdicted · novelty 7.0

RewardHarness self-evolves a tool-and-skill library from 100 preference examples to reach 47.4% accuracy on image-edit evaluation, beating GPT-5, and yields stronger RL-tuned models.

Beyond VLM-Based Rewards: Diffusion-Native Latent Reward Modeling

cs.CV · 2026-02-11 · unverdicted · novelty 7.0

DiNa-LRM introduces a diffusion-native latent reward model using a noise-calibrated Thurstone likelihood on noisy states, matching VLM performance at lower compute in image alignment and preference optimization.

MixGRPO: Unlocking Flow-based GRPO Efficiency with Mixed ODE-SDE

cs.AI · 2025-07-29 · unverdicted · novelty 7.0

MixGRPO speeds up GRPO for flow-based image generators by restricting SDE sampling and optimization to a sliding window while using ODE elsewhere, cutting training time by up to 71% with better alignment performance.

Stream-T1: Test-Time Scaling for Streaming Video Generation

cs.CV · 2026-05-06 · unverdicted · novelty 6.0

Stream-T1 is a test-time scaling framework for streaming video generation using scaled noise propagation from history, reward pruning across short and long windows, and feedback-guided memory sinking to improve temporal consistency and visual quality.

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