pith. sign in

arxiv: 2201.08520 · v2 · pith:RMIX6Q2Mnew · submitted 2022-01-21 · 💻 cs.LG · cs.AI· cs.CL

Learning Two-Step Hybrid Policy for Graph-Based Interpretable Reinforcement Learning

classification 💻 cs.LG cs.AIcs.CL
keywords graphlearninghybridinputpolicyreinforcementtwo-stepgraph-based
0
0 comments X
read the original abstract

We present a two-step hybrid reinforcement learning (RL) policy that is designed to generate interpretable and robust hierarchical policies on the RL problem with graph-based input. Unlike prior deep reinforcement learning policies parameterized by an end-to-end black-box graph neural network, our approach disentangles the decision-making process into two steps. The first step is a simplified classification problem that maps the graph input to an action group where all actions share a similar semantic meaning. The second step implements a sophisticated rule-miner that conducts explicit one-hop reasoning over the graph and identifies decisive edges in the graph input without the necessity of heavy domain knowledge. This two-step hybrid policy presents human-friendly interpretations and achieves better performance in terms of generalization and robustness. Extensive experimental studies on four levels of complex text-based games have demonstrated the superiority of the proposed method compared to the state-of-the-art.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.