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META-GUI: Towards Multi-modal Conversational Agents on Mobile GUI

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arxiv 2205.11029 v2 pith:BFLCI6OM submitted 2022-05-23 cs.CL cs.AI

classification cs.CLcs.AI
keywords apismeta-guimobiletaskarchitectureassistantsavailableconversational
verification ladder T0 review T1 audit T2 compute T3 formal
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Task-oriented dialogue (TOD) systems have been widely used by mobile phone intelligent assistants to accomplish tasks such as calendar scheduling or hotel reservation. Current TOD systems usually focus on multi-turn text/speech interaction, then they would call back-end APIs designed for TODs to perform the task. However, this API-based architecture greatly limits the information-searching capability of intelligent assistants and may even lead to task failure if TOD-specific APIs are not available or the task is too complicated to be executed by the provided APIs. In this paper, we propose a new TOD architecture: GUI-based task-oriented dialogue system (GUI-TOD). A GUI-TOD system can directly perform GUI operations on real APPs and execute tasks without invoking TOD-specific backend APIs. Furthermore, we release META-GUI, a dataset for training a Multi-modal convErsaTional Agent on mobile GUI. We also propose a multi-model action prediction and response model, which show promising results on META-GUI. The dataset, codes and leaderboard are publicly available.

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Cited by 10 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MobiBench: Multi-Branch, Modular Benchmark for Mobile GUI Agents

    cs.AI 2025-12 conditional novelty 8.0 of 10

    MobiBench reaches near-human offline evaluation fidelity for mobile GUI agents by accepting any valid action at each step, and enables modular attribution of performance to agent components.

  2. MobileRAG: Enhancing Mobile Agent with Retrieval-Augmented Generation

    cs.CL 2025-09 conditional novelty 6.0 of 10

    MobileRAG adds retrieval over local apps, web search, and past successful steps to a mobile agent, and reports a 10.3% relative gain in task success rate on a new 80-task benchmark.

  3. Morae: Proactively Pausing UI Agents for User Choices

    cs.HC 2025-08 conditional novelty 6.0 of 10

    Morae, a UI agent that proactively pauses at ambiguous decision points, helps blind and low-vision users complete more tasks and express preferences better than fully autonomous agents.

  4. Chain-of-Memory: Enhancing GUI Agents for Cross-Application Navigation

    cs.AI 2025-06 conditional novelty 6.0 of 10

    Explicitly storing short-term and long-term text memories, instead of raw screenshots, improves GUI agent accuracy on cross-app tasks, and a new annotated dataset helps 7B models approach 72B-level memory use.

  5. GUI-Robust: A Comprehensive Dataset for Testing GUI Agent Robustness in Real-World Anomalies

    cs.AI 2025-06 conditional novelty 6.0 of 10

    A new benchmark with 5,318 GUI tasks, including 200 abnormal ones, shows that state-of-the-art GUI agents degrade sharply when real-world anomalies appear.

  6. RiOSWorld: Benchmarking the Risk of Multimodal Computer-Use Agents

    cs.AI 2025-05 conditional novelty 6.0 of 10

    Multimodal computer-use agents show risky intent in about 85% of tasks and complete risky actions in about 60%, measured on RiOSWorld, a new 492-task virtual-machine benchmark.

  7. ZeroGUI: Automating Online GUI Learning at Zero Human Cost

    cs.AI 2025-05 conditional novelty 6.0 of 10

    ZeroGUI uses VLM-generated tasks and VLM-estimated rewards with two-stage GRPO to improve GUI agent success rates on OSWorld and AndroidLab without human annotations.

  8. Atomic-to-Compositional Generalization for Mobile Agents with A New Benchmark and Scheduling System

    cs.CL 2025-06 conditional novelty 5.0 of 10

    AI phone agents succeed on single-step commands but fail on multi-step compositions; a new benchmark measures this gap and a scheduler that decomposes tasks recovers most of it.

  9. VLM-3D:End-to-End Vision-Language Models for Open-World 3D Perception

    cs.CV 2025-08 reject novelty 4.0 of 10

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  10. Large Language Models for Planning: A Comprehensive and Systematic Survey

    cs.AI 2025-05 conditional novelty 3.0 of 10

    A structured survey of LLM planning methods, benchmarks, and interpretability work, organized around a three-way taxonomy.

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