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Let Them Talk: Audio-Driven Multi-Person Conversational Video Generation
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Let Them Talk: Audio-Driven Multi-Person Conversational Video Generation
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Audio-driven human animation methods, such as talking head and talking body generation, have made remarkable progress in generating synchronized facial movements and appealing visual quality videos. However, existing methods primarily focus on single human animation and struggle with multi-stream audio inputs, facing incorrect binding problems between audio and persons. Additionally, they exhibit limitations in instruction-following capabilities. To solve this problem, in this paper, we propose a novel task: Multi-Person Conversational Video Generation, and introduce a new framework, MultiTalk, to address the challenges during multi-person generation. Specifically, for audio injection, we investigate several schemes and propose the Label Rotary Position Embedding (L-RoPE) method to resolve the audio and person binding problem. Furthermore, during training, we observe that partial parameter training and multi-task training are crucial for preserving the instruction-following ability of the base model. MultiTalk achieves superior performance compared to other methods on several datasets, including talking head, talking body, and multi-person datasets, demonstrating the powerful generation capabilities of our approach.
Forward citations
Cited by 8 Pith papers
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Test-Time Self-Adaptive Conditioning for Stable Audio-Driven Talking-Head Generation
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PresentAgent-2 generates query-driven multimodal presentation videos with research grounding, supporting single-speaker, multi-speaker discussion, and interactive question-answering modes.
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TurboTalk: Progressive Distillation for One-Step Audio-Driven Talking Avatar Generation
TurboTalk uses progressive distillation from 4 steps to 1 step with distribution matching and adversarial training to achieve 120x faster single-step audio-driven talking avatar video generation.
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AUHead uses audio-language models to generate Action Unit sequences from speech and feeds them into a controllable diffusion model to synthesize realistic emotional talking-head videos.
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