Pith. sign in

REVIEW 18 cited by

Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2010.07954 v1 pith:5W4G55OH submitted 2020-10-15 cs.CV cs.AIcs.CL

Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding

classification cs.CV cs.AIcs.CL
keywords multilingualinstructionlanguagenavigationpathsroom-across-roomvision-and-languageaddressing
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

We introduce Room-Across-Room (RxR), a new Vision-and-Language Navigation (VLN) dataset. RxR is multilingual (English, Hindi, and Telugu) and larger (more paths and instructions) than other VLN datasets. It emphasizes the role of language in VLN by addressing known biases in paths and eliciting more references to visible entities. Furthermore, each word in an instruction is time-aligned to the virtual poses of instruction creators and validators. We establish baseline scores for monolingual and multilingual settings and multitask learning when including Room-to-Room annotations. We also provide results for a model that learns from synchronized pose traces by focusing only on portions of the panorama attended to in human demonstrations. The size, scope and detail of RxR dramatically expands the frontier for research on embodied language agents in simulated, photo-realistic environments.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 18 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI

    cs.CV 2021-09 accept novelty 8.0

    HM3D offers 1000 building-scale 3D environments that are larger and higher-fidelity than existing datasets, enabling better-performing embodied AI agents for tasks like PointGoal navigation.

  2. Beyond Isolation: A Unified Benchmark for General-Purpose Navigation

    cs.RO 2026-05 unverdicted novelty 7.0

    OmniNavBench is a unified benchmark for general-purpose navigation featuring composite multi-skill instructions, support for humanoid, quadrupedal and wheeled robots, and 1779 human teleoperated trajectories across 17...

  3. Dual-Anchoring: Addressing State Drift in Vision-Language Navigation

    cs.CV 2026-04 unverdicted novelty 7.0

    Dual-Anchoring Framework mitigates progress drift via structured instruction tokens and memory drift via landmark-centric retrospective prediction, yielding 15.2% success rate gain and 24.7% on long trajectories.

  4. LangMap: A Human-Verified Benchmark for Hierarchical Open-Vocabulary Goal Navigation

    cs.CV 2026-02 conditional novelty 7.0

    LangMap is a human-verified navigation benchmark with 18K tasks spanning scene-, room-, region-, and instance-level goals in real-world 3D scans, covering 414 object categories.

  5. Joint On-and-Off Policy Learning for Vision-and-Language Navigation

    cs.RO 2026-07 conditional novelty 6.0

    JOP-VLN combines DAgger imitation learning with GRPO reinforcement learning, using high-entropy trajectory filtering and error-correction prioritization, achieving 69.9% SR on R2R Val-Unseen.

  6. GA-VLN: Geometry-Aware BEV Representation for Efficient Vision-Language Navigation

    cs.CV 2026-05 unverdicted novelty 6.0

    GA-VLN builds a geometry-aware BEV representation from RGB-D inputs plus 3D foundation model features to deliver state-of-the-art vision-language navigation using only navigation data.

  7. NavOL: Navigation Policy with Online Imitation Learning

    cs.RO 2026-05 unverdicted novelty 6.0

    NavOL collects expert trajectory labels online from a global planner during policy rollouts in simulation to train a diffusion navigation policy, mitigating distribution shift and improving performance on visual navig...

  8. SpaAct: Spatially-Activated Transition Learning with Curriculum Adaptation for Vision-Language Navigation

    cs.CV 2026-04 unverdicted novelty 6.0

    SpaAct activates spatial awareness in VLMs using action retrospection, future frame prediction, and progressive curriculum learning to reach SOTA on VLN-CE benchmarks.

  9. Dual-Anchoring: Addressing State Drift in Vision-Language Navigation

    cs.CV 2026-04 conditional novelty 6.0

    Privatar partitions VR avatar reconstruction via frequency-domain decomposition, keeping sensitive components local and offloading the rest with distribution-aware minimal perturbation noise, achieving 2.37x throughpu...

  10. Structured Observation Language for Efficient and Generalizable Vision-Language Navigation

    cs.CV 2026-03 conditional novelty 6.0

    SOL-Nav encodes RGB-D observations as grid-organized text and uses a 0.6B text-embedding model with four classification heads to predict navigation action blocks, reporting SOTA/comparable R2R-CE/RxR-CE results with 1...

  11. Beyond Imitation: Reinforcement Learning-Based Sim-Real Co-Training for VLA Models

    cs.RO 2026-02 conditional novelty 6.0

    Adding a real-world supervised loss to simulation reinforcement learning improves real-robot success and data efficiency for VLA co-training.

  12. AstraNav-World: World Model for Foresight Control and Consistency

    cs.CV 2025-12 unverdicted novelty 6.0

    AstraNav-World unifies diffusion video generation and vision-language action planning in a single bidirectional model that improves trajectory accuracy, success rates, and zero-shot real-world adaptation in embodied n...

  13. Progress-Think: Semantic Progress Reasoning for Vision-Language Navigation

    cs.RO 2025-11 unverdicted novelty 6.0

    Semantic progress reasoning predicts instruction-style advancement from visual history to guide policies, yielding state-of-the-art success and efficiency on R2R-CE and RxR-CE.

  14. FutureNav: Unified World-Action Modeling for Vision-and-Language Navigation

    cs.RO 2026-06 unverdicted novelty 5.0

    FutureNav proposes a 4B-scale VLM that jointly optimizes action prediction, inverse/forward dynamics, and future state generation for VLN and reports SOTA results on multiple benchmarks.

  15. Dual-Anchoring: Addressing State Drift in Vision-Language Navigation

    cs.CV 2026-04 unverdicted novelty 5.0

    Dual-Anchoring adds explicit progress tokens and retrospective landmark verification to VLN agents, cutting state drift and lifting success rate 15.2% overall with 24.7% gains on long trajectories.

  16. Think before Go: Hierarchical Reasoning for Image-goal Navigation

    cs.RO 2026-04 unverdicted novelty 5.0

    HRNav decomposes image-goal navigation into VLM-based short-horizon planning and RL-based execution with a wandering suppression penalty to improve performance in complex unseen settings.

  17. FlowDec: Temporal Conditional Flow Decorruptor for Robust Continuous Vision-Language Navigation

    cs.CV 2026-06 unverdicted novelty 4.0

    FlowDec is a novel image restoration framework using hybrid temporal conditioning and action-centroid filtering that claims to outperform prior decorruption methods on navigation accuracy and latency in VLN-CE.

  18. Structured Observation Language for Efficient and Generalizable Vision-Language Navigation

    cs.CV 2026-03 reject novelty 4.0

    A 0.6B language model navigates by reading grid-structured text descriptions of depth, object class, and color instead of images, with reported R2R-CE/RxR-CE scores near the top of the leaderboard.