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Few-Shot Bot: Prompt-Based Learning for Dialogue Systems

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arxiv 2110.08118 v1 pith:EV4GX7KQ submitted 2021-10-15 cs.CL cs.AI

classification cs.CLcs.AI
keywords few-shotlearningconversationalprompt-baseddialoguetasksgenerationmodels
verification ladder T0 review T1 audit T2 compute T3 formal
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Learning to converse using only a few examples is a great challenge in conversational AI. The current best conversational models, which are either good chit-chatters (e.g., BlenderBot) or goal-oriented systems (e.g., MinTL), are language models (LMs) fine-tuned on large conversational datasets. Training these models is expensive, both in terms of computational resources and time, and it is hard to keep them up to date with new conversational skills. A simple yet unexplored solution is prompt-based few-shot learning (Brown et al. 2020) which does not require gradient-based fine-tuning but instead uses a few examples in the LM context as the only source of learning. In this paper, we explore prompt-based few-shot learning in dialogue tasks. We benchmark LMs of different sizes in nine response generation tasks, which include four knowledge-grounded tasks, a task-oriented generations task, three open-chat tasks, and controlled stylistic generation, and five conversational parsing tasks, which include dialogue state tracking, graph path generation, persona information extraction, document retrieval, and internet query generation. The current largest released LM (GPT-J-6B) using prompt-based few-shot learning, and thus requiring no training, achieves competitive performance to fully trained state-of-the-art models. Moreover, we propose a novel prompt-based few-shot classifier, that also does not require any fine-tuning, to select the most appropriate prompt given a dialogue history. Finally, by combining the power of prompt-based few-shot learning and a Skill Selector, we create an end-to-end chatbot named the Few-Shot Bot (FSB), which automatically selects the most appropriate conversational skill, queries different knowledge bases or the internet, and uses the retrieved knowledge to generate a human-like response, all using only few dialogue examples per skill.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MemGuide: Intent-Driven Memory Selection for Goal-Oriented Multi-Session LLM Agents

    cs.CL 2025-05 conditional novelty 6.0 of 10

    MemGuide retrieves and filters past dialogue memories by intent and missing slots, and on its new synthetic benchmark MS-TOD it improves task success by 11 points and shortens dialogues by 2.84 turns.

  2. TO-GATE: Clarifying Questions and Summarizing Responses with Trajectory Optimization for Eliciting Human Preference

    cs.CL 2025-06 reject novelty 4.0 of 10

    TO-GATE applies trajectory-level direct preference optimization with a weighted response loss to improve preference elicitation dialogues, claiming 83.15% win rate versus 73.83% for STaR-GATE.

  3. Building Task Bots with Self-learning for Enhanced Adaptability, Extensibility, and Factuality

    cs.CL 2025-08 conditional novelty 2.0 of 10

    A thesis that combines self-learning from dialog logs, schema-guided prompting, and self-aligned factuality to build task bots with minimal human intervention.

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