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FlowBot3D: Learning 3D Articulation Flow to Manipulate Articulated Objects

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arxiv 2205.04382 v6 pith:RP4KKAPG submitted 2022-05-09 cs.RO cs.AIcs.CV

classification cs.ROcs.AIcs.CV
keywords objectssystemarticulatedarticulationmotionarticulatefieldmanipulate
verification ladder T0 review T1 audit T2 compute T3 formal
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We explore a novel method to perceive and manipulate 3D articulated objects that generalizes to enable a robot to articulate unseen classes of objects. We propose a vision-based system that learns to predict the potential motions of the parts of a variety of articulated objects to guide downstream motion planning of the system to articulate the objects. To predict the object motions, we train a neural network to output a dense vector field representing the point-wise motion direction of the points in the point cloud under articulation. We then deploy an analytical motion planner based on this vector field to achieve a policy that yields maximum articulation. We train the vision system entirely in simulation, and we demonstrate the capability of our system to generalize to unseen object instances and novel categories in both simulation and the real world, deploying our policy on a Sawyer robot with no finetuning. Results show that our system achieves state-of-the-art performance in both simulated and real-world experiments.

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Cited by 7 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills

    cs.RO 2026-08 conditional novelty 6.0 of 10

    A taxonomy of robot learning on a weights-versus-skills axis, with a five-rung self-improvement ladder whose top cell (feedback plus memory plus search) holds only a few recent systems.

  2. RoboInter1.5: A Holistic Intermediate Representation Suite for Embodied World Modeling and Robotic Manipulation

    cs.RO 2026-07 conditional novelty 6.0 of 10

    Dense per-frame intermediate representations (traces, masks, grasp poses, subtasks) improve embodied VQA, VLA action generation, and world-model video prediction in the new 230k-episode RoboInter-Data suite.

  3. 3PoinTr: 3D Point Tracks for Learning Manipulation from Unconstrained Human Videos

    cs.RO 2026-03 conditional novelty 6.0 of 10

    Dense 3D point-track prediction from unconstrained human videos plus a track-conditioned closed-loop policy yields large sample-efficiency gains over BC and video-pretraining baselines.

  4. Learn from What We HAVE: History-Aware VErifier that Reasons about Past Interactions Online

    cs.RO 2025-08 conditional novelty 6.0 of 10

    A history-aware verifier that scores candidate actions using past interactions cuts failure rates in ambiguous robot manipulation tasks compared to using the generator alone.

  5. GENMANIP: LLM-driven Simulation for Generalizable Instruction-Following Manipulation

    cs.RO 2025-06 conditional novelty 6.0 of 10

    GenManip is a benchmark and simulation platform with LLM-generated scene graphs for testing how robot policies generalize to new instructions, layouts, and objects.

  6. KAI: A Kinematic-Aware Interface for Data-Efficient Articulated Object Manipulation

    cs.RO 2026-07 conditional novelty 5.0 of 10

    KAI, a keypoint-and-displacement intermediate with geometric joint priors, matches or beats articulated-manipulation baselines at half the demo data and supports human-video co-training.

  7. Advances in 4D Representation: Geometry, Motion, and Interaction

    cs.CV 2025-10 conditional novelty 4.0 of 10

    A representation-centric survey of 4D generation and reconstruction, organized by geometry, motion, and interaction, with qualitative trade-off comparisons across seven representation families.

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