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SAVi++: Towards End-to-End Object-Centric Learning from Real-World Videos

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arxiv 2206.07764 v2 pith:ZGWW2YV5 submitted 2022-06-15 cs.CV cs.LG

classification cs.CVcs.LG
keywords savidepthlearningobject-centricreal-worldsignalssupervisionvideos
verification ladder T0 review T1 audit T2 compute T3 formal
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The visual world can be parsimoniously characterized in terms of distinct entities with sparse interactions. Discovering this compositional structure in dynamic visual scenes has proven challenging for end-to-end computer vision approaches unless explicit instance-level supervision is provided. Slot-based models leveraging motion cues have recently shown great promise in learning to represent, segment, and track objects without direct supervision, but they still fail to scale to complex real-world multi-object videos. In an effort to bridge this gap, we take inspiration from human development and hypothesize that information about scene geometry in the form of depth signals can facilitate object-centric learning. We introduce SAVi++, an object-centric video model which is trained to predict depth signals from a slot-based video representation. By further leveraging best practices for model scaling, we are able to train SAVi++ to segment complex dynamic scenes recorded with moving cameras, containing both static and moving objects of diverse appearance on naturalistic backgrounds, without the need for segmentation supervision. Finally, we demonstrate that by using sparse depth signals obtained from LiDAR, SAVi++ is able to learn emergent object segmentation and tracking from videos in the real-world Waymo Open dataset.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Spotlighting Task-Relevant Features: Object-Centric Representations for Better Generalization in Robotic Manipulation

    cs.RO 2026-01 conditional novelty 6.0 of 10

    Slot-based object-centric visual representations, especially with robot-video pretraining, improve out-of-distribution generalization of robotic manipulation policies compared to global and dense pre-trained features.

  2. Dyn-O: Building Structured World Models with Object-Centric Representations

    cs.LG 2025-07 conditional novelty 6.0 of 10

    Dyn-O learns object-centric world models directly from pixels in complex Procgen games, using SAM2-guided slot attention and Mamba state-space dynamics, and reports better rollout prediction than DreamerV3.

  3. Is an object-centric representation beneficial for robotic manipulation ?

    cs.AI 2025-06 reject novelty 4.0 of 10

    Evaluating the object-centric SAVi encoder against the global DINO and R3M representations on three simulated manipulation tasks, the authors find SAVi is the only model to solve the pick task and is more robust to un...

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