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One ACT Play: Single Demonstration Behavior Cloning with Action Chunking Transformers

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arxiv 2309.10175 v1 pith:CWLPWADW submitted 2023-09-18 cs.RO cs.AIcs.LG

classification cs.ROcs.AIcs.LG
keywords behaviorcloningdemonstrationsactiondemonstrationlearnsingletasks
verification ladder T0 review T1 audit T2 compute T3 formal
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Learning from human demonstrations (behavior cloning) is a cornerstone of robot learning. However, most behavior cloning algorithms require a large number of demonstrations to learn a task, especially for general tasks that have a large variety of initial conditions. Humans, however, can learn to complete tasks, even complex ones, after only seeing one or two demonstrations. Our work seeks to emulate this ability, using behavior cloning to learn a task given only a single human demonstration. We achieve this goal by using linear transforms to augment the single demonstration, generating a set of trajectories for a wide range of initial conditions. With these demonstrations, we are able to train a behavior cloning agent to successfully complete three block manipulation tasks. Additionally, we developed a novel addition to the temporal ensembling method used by action chunking agents during inference. By incorporating the standard deviation of the action predictions into the ensembling method, our approach is more robust to unforeseen changes in the environment, resulting in significant performance improvements.

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Forward citations

Cited by 5 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. AgentsCAD: Automated Design for Manufacturing of FDM Parts via Multi-Agent LLM Reasoning and Geometric Feature Recognition

    cs.MA 2026-07 unverdicted novelty 6.0 of 10

    AgentsCAD is a multi-agent LLM system that parses STEP files, builds face-adjacency graphs, applies GraphSAGE for feature labels, and recommends DFAM modifications for FDM parts, shown on one birdhouse model.

  2. LLM Trainer: Automated Robotic Data Generation via Demonstration Augmentation using LLMs

    cs.RO 2025-09 conditional novelty 6.0 of 10

    An LLM-based pipeline automatically augments one human demonstration into a large imitation-learning dataset, using Thompson sampling to pick the best annotation and beating expert-annotated baselines on most tasks.

  3. Expert Behavior Prior Reinforcement Learning

    cs.AI 2026-07 conditional novelty 5.0 of 10

    An online RL method that learns a generative behavior prior from the replay buffer via a Q-guided CVAE and uses adaptive gradient correction to combine Q-guidance with expert-action supervision.

  4. Source Component Shift Adaptation via Offline Decomposition and Online Mixing Approach

    cs.LG 2025-08 unverdicted novelty 5.0 of 10

    The claimed result is that source-component-shift adaptation splits cleanly into offline component learning via EM and online mixing-weight updates, cutting cumulative test loss by up to 67.4%.

  5. Leveraging OS-Level Primitives for Robotic Action Management

    cs.OS 2025-08 conditional novelty 4.0 of 10

    Applying OS-style exception handling, context caching, and replay to robotic action slices raises success rates 7x to 24x and cuts execution steps up to 74% for repetitive manipulation tasks, without retraining the VLA model.

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