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PartSLIP++: Enhancing Low-Shot 3D Part Segmentation via Multi-View Instance Segmentation and Maximum Likelihood Estimation

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arxiv 2312.03015 v1 pith:7W2XWO4K submitted 2023-12-05 cs.CV cs.AIcs.LG

classification cs.CVcs.AIcs.LG
keywords segmentationpartslippartalgorithmboundingheuristicinstancelow-shot
verification ladder T0 review T1 audit T2 compute T3 formal
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Open-world 3D part segmentation is pivotal in diverse applications such as robotics and AR/VR. Traditional supervised methods often grapple with limited 3D data availability and struggle to generalize to unseen object categories. PartSLIP, a recent advancement, has made significant strides in zero- and few-shot 3D part segmentation. This is achieved by harnessing the capabilities of the 2D open-vocabulary detection module, GLIP, and introducing a heuristic method for converting and lifting multi-view 2D bounding box predictions into 3D segmentation masks. In this paper, we introduce PartSLIP++, an enhanced version designed to overcome the limitations of its predecessor. Our approach incorporates two major improvements. First, we utilize a pre-trained 2D segmentation model, SAM, to produce pixel-wise 2D segmentations, yielding more precise and accurate annotations than the 2D bounding boxes used in PartSLIP. Second, PartSLIP++ replaces the heuristic 3D conversion process with an innovative modified Expectation-Maximization algorithm. This algorithm conceptualizes 3D instance segmentation as unobserved latent variables, and then iteratively refines them through an alternating process of 2D-3D matching and optimization with gradient descent. Through extensive evaluations, we show that PartSLIP++ demonstrates better performance over PartSLIP in both low-shot 3D semantic and instance-based object part segmentation tasks. Code released at https://github.com/zyc00/PartSLIP2.

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Cited by 6 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MV-GEL: Language-Driven Multi-View Geometric Entity Localization on Meshes

    cs.CV 2026-06 unverdicted novelty 6.0 of 10

    MV-GEL uses a learned view selector and a fine-tuned vision-language segmentation model to localize text-described faces and edges on 3D meshes.

  2. PatchAlign3D: Local Feature Alignment for Dense 3D Shape Understanding

    cs.CV 2026-01 conditional novelty 6.0 of 10

    A feed-forward 3D encoder aligning patch-level point-cloud features with part-name text embeddings achieves state-of-the-art zero-shot 3D part segmentation, surpassing multi-view rendering pipelines by large margins o...

  3. AutoPartGen: Autogressive 3D Part Generation and Discovery

    cs.CV 2025-07 conditional novelty 6.0 of 10

    AutoPartGen generates 3D objects as a sequence of latent-space parts, conditioning each new part on previously generated parts, and reports state-of-the-art part completion on PartObjaverse-Tiny.

  4. DexVLG: Dexterous Vision-Language-Grasp Model at Scale

    cs.CV 2025-07 conditional novelty 6.0 of 10

    DexVLG is a vision-language model trained on 170 million simulated dexterous grasps that generates hand poses aligned with language instructions about which part of an object to grasp.

  5. GeoSAM2: Unleashing the Power of SAM2 for 3D Part Segmentation

    cs.CV 2025-08 conditional novelty 5.0 of 10

    A prompt-controllable 3D part segmentation method that adapts SAM2 with LoRA and geometry fusion on rendered normal and point maps, then back-projects multi-view masks to the mesh.

  6. OpenHuman4D: Open-Vocabulary 4D Human Parsing

    cs.CV 2025-07 conditional novelty 5.0 of 10

    OpenHuman4D combines a video tracker with mask validation and attention-based embedding fusion to deliver fast, text-queryable segmentation of 4D human videos.

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