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SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding

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arxiv 2401.09340 v3 pith:3KVOJIOH submitted 2024-01-17 cs.CV cs.AIcs.CLcs.LGcs.RO

classification cs.CVcs.AIcs.CLcs.LGcs.RO
keywords vision-languagelearninggroundedscenesgroundingsceneversechallengesdata
verification ladder T0 review T1 audit T2 compute T3 formal
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3D vision-language grounding, which focuses on aligning language with the 3D physical environment, stands as a cornerstone in the development of embodied agents. In comparison to recent advancements in the 2D domain, grounding language in 3D scenes faces several significant challenges: (i) the inherent complexity of 3D scenes due to the diverse object configurations, their rich attributes, and intricate relationships; (ii) the scarcity of paired 3D vision-language data to support grounded learning; and (iii) the absence of a unified learning framework to distill knowledge from grounded 3D data. In this work, we aim to address these three major challenges in 3D vision-language by examining the potential of systematically upscaling 3D vision-language learning in indoor environments. We introduce the first million-scale 3D vision-language dataset, SceneVerse, encompassing about 68K 3D indoor scenes and comprising 2.5M vision-language pairs derived from both human annotations and our scalable scene-graph-based generation approach. We demonstrate that this scaling allows for a unified pre-training framework, Grounded Pre-training for Scenes (GPS), for 3D vision-language learning. Through extensive experiments, we showcase the effectiveness of GPS by achieving state-of-the-art performance on all existing 3D visual grounding benchmarks. The vast potential of SceneVerse and GPS is unveiled through zero-shot transfer experiments in the challenging 3D vision-language tasks. Project website: https://scene-verse.github.io.

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  1. Enhancing Spatial Reasoning in Multimodal Large Language Models through Reasoning-based Segmentation

    cs.CV 2025-06 conditional novelty 6.0 of 10

    A two-stage reasoning-segmentation method plus a new LLM-generated 3D dataset improves spatial reasoning in 3D multimodal large language models on several benchmarks.

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