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Architectural Neural Backdoors from First Principles

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arxiv 2402.06957 v1 pith:ZECV76YB submitted 2024-02-10 cs.CR cs.AIcs.CVcs.LG

classification cs.CRcs.AIcs.CVcs.LG
keywords backdoorsarchitecturalbackdoorarchitecturearbitrarybackdooredcasescommon
verification ladder T0 review T1 audit T2 compute T3 formal
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While previous research backdoored neural networks by changing their parameters, recent work uncovered a more insidious threat: backdoors embedded within the definition of the network's architecture. This involves injecting common architectural components, such as activation functions and pooling layers, to subtly introduce a backdoor behavior that persists even after (full re-)training. However, the full scope and implications of architectural backdoors have remained largely unexplored. Bober-Irizar et al. [2023] introduced the first architectural backdoor; they showed how to create a backdoor for a checkerboard pattern, but never explained how to target an arbitrary trigger pattern of choice. In this work we construct an arbitrary trigger detector which can be used to backdoor an architecture with no human supervision. This leads us to revisit the concept of architecture backdoors and taxonomise them, describing 12 distinct types. To gauge the difficulty of detecting such backdoors, we conducted a user study, revealing that ML developers can only identify suspicious components in common model definitions as backdoors in 37% of cases, while they surprisingly preferred backdoored models in 33% of cases. To contextualize these results, we find that language models outperform humans at the detection of backdoors. Finally, we discuss defenses against architectural backdoors, emphasizing the need for robust and comprehensive strategies to safeguard the integrity of ML systems.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Beyond Training-time Poisoning: Component-level and Post-training Backdoors in Deep Reinforcement Learning

    cs.LG 2025-07 conditional novelty 6.0 of 10

    Backdoors in deep RL agents can be planted by compromising a training component or by editing pretrained weights with no training data, matching training-time attack success on six Atari games.

  2. Fox in the Henhouse: Supply-Chain Backdoor Attacks Against Reinforcement Learning

    cs.LG 2025-05 conditional novelty 6.0 of 10

    A malicious pre-trained opponent can, through legitimate in-game actions, embed a trigger-activated backdoor into a victim reinforcement learning agent.

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