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IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation
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IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation
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Most text-to-3D generators build upon off-the-shelf text-to-image models trained on billions of images. They use variants of Score Distillation Sampling (SDS), which is slow, somewhat unstable, and prone to artifacts. A mitigation is to fine-tune the 2D generator to be multi-view aware, which can help distillation or can be combined with reconstruction networks to output 3D objects directly. In this paper, we further explore the design space of text-to-3D models. We significantly improve multi-view generation by considering video instead of image generators. Combined with a 3D reconstruction algorithm which, by using Gaussian splatting, can optimize a robust image-based loss, we directly produce high-quality 3D outputs from the generated views. Our new method, IM-3D, reduces the number of evaluations of the 2D generator network 10-100x, resulting in a much more efficient pipeline, better quality, fewer geometric inconsistencies, and higher yield of usable 3D assets.
Forward citations
Cited by 2 Pith papers
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CamCo: Camera-Controllable 3D-Consistent Image-to-Video Generation
CamCo equips image-to-video generators with Plücker-coordinate camera inputs and epipolar attention to improve 3D consistency and camera controllability.
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A three-stage pipeline generates animatable 3D Gaussian head avatars from one image by diffusion-based splat synthesis, FLAME fitting, and inverse-distance binding with scale adaptation.
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