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RealDex: Towards Human-like Grasping for Robotic Dexterous Hand
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RealDex: Towards Human-like Grasping for Robotic Dexterous Hand
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In this paper, we introduce RealDex, a pioneering dataset capturing authentic dexterous hand grasping motions infused with human behavioral patterns, enriched by multi-view and multimodal visual data. Utilizing a teleoperation system, we seamlessly synchronize human-robot hand poses in real time. This collection of human-like motions is crucial for training dexterous hands to mimic human movements more naturally and precisely. RealDex holds immense promise in advancing humanoid robot for automated perception, cognition, and manipulation in real-world scenarios. Moreover, we introduce a cutting-edge dexterous grasping motion generation framework, which aligns with human experience and enhances real-world applicability through effectively utilizing Multimodal Large Language Models. Extensive experiments have demonstrated the superior performance of our method on RealDex and other open datasets. The complete dataset and code will be made available upon the publication of this work.
Forward citations
Cited by 12 Pith papers
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Dexora: Open-source VLA for High-DoF Bimanual Dexterity
Dexora is the first open-source VLA system for dual-arm dual-hand high-DoF manipulation, trained on 100K simulated and 10K real teleoperated trajectories with a discriminator-weighted diffusion policy, achieving 66.7%...
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HRDexDB: A Paired Human-Robot Dataset for Cross-Embodiment Dexterous Grasping
HRDexDB is a multi-modal dataset of 1.4K human and robotic dexterous grasps across 100 objects, providing aligned 3D kinematics, high-resolution tactile data, and video streams.
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HRDexDB: A Paired Human-Robot Dataset for Cross-Embodiment Dexterous Grasping
HRDexDB provides 2.1K paired markerless human and multi-robot dexterous grasp sequences on 100 objects with multi-view 3D ground truth and tactile signals.
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SFHand: Learning Embodied Manipulation by Streaming Egocentric 3D Hand Forecasting
SFHand presents the first streaming language-guided autoregressive framework for 3D hand forecasting, achieving up to 35.8% gains over prior methods and 13.4% better downstream embodied task performance.
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AutoDex: An Automated Real-World System for Dexterous Grasping Data Collection
AutoDex automates the full perception-execution-labeling-reset loop for real-world dexterous grasping data collection, delivering 4.8x throughput over teleoperation and 76% success for retrieved grasps versus 34% from...
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T-Rex: Tactile-Reactive Dexterous Manipulation
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KPGrasp: Scalable Keypoint Flow Matching for Dexterous Grasp Generation
KPGrasp is a scalable Transformer flow-matching model using 3D hand keypoints that achieves 76.3% success on Dexonomy (47.4% improvement) and best average on DexGrasp Anything without contact losses or test-time refinement.
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DexHoldem: Playing Texas Hold'em with Dexterous Embodied System
DexHoldem is a new benchmark providing 1,470 teleoperated demonstrations across 14 manipulation primitives, plus standardized tests for dexterous policy execution and agentic perception in a physical Texas Hold'em setting.
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MyoChallenge 2025: A New Benchmark for Human Athletic Intelligence
MyoChallenge 2025 introduces standardized table tennis and soccer tasks for musculoskeletal models in the MyoSuite simulation framework to benchmark athletic motor control algorithms.
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SECOND-Grasp: Semantic Contact-guided Dexterous Grasping
SECOND-Grasp integrates semantic contact proposals from vision-language reasoning with geometric refinement to achieve 98%+ lifting success and improved intent-aware grasping on seen and unseen objects.
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FastGrasp: Learning-based Whole-body Control method for Fast Dexterous Grasping with Mobile Manipulators
FastGrasp uses two-stage RL with CVAE for diverse grasp candidates from point clouds and tactile sensing for impact adjustments to achieve robust fast whole-body grasping in sim and real-world settings.
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Towards Robotic Dexterous Hand Intelligence: A Survey
A structured survey of dexterous robotic hand research that reviews hardware, control methods, data resources, and benchmarks while identifying major limitations and future directions.
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