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Self-Supervised Visual Preference Alignment

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arxiv 2404.10501 v2 pith:YDLIVOT5 submitted 2024-04-16 cs.CV cs.AIcs.CLcs.LG

classification cs.CVcs.AIcs.CLcs.LG
keywords alignmentpreferencecodecomplexgenerategpt-4imageresponses
verification ladder T0 review T1 audit T2 compute T3 formal
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This paper makes the first attempt towards unsupervised preference alignment in Vision-Language Models (VLMs). We generate chosen and rejected responses with regard to the original and augmented image pairs, and conduct preference alignment with direct preference optimization. It is based on a core idea: properly designed augmentation to the image input will induce VLM to generate false but hard negative responses, which helps the model to learn from and produce more robust and powerful answers. The whole pipeline no longer hinges on supervision from GPT-4 or human involvement during alignment, and is highly efficient with few lines of code. With only 8k randomly sampled unsupervised data, it achieves 90\% relative score to GPT-4 on complex reasoning in LLaVA-Bench, and improves LLaVA-7B/13B by 6.7\%/5.6\% score on complex multi-modal benchmark MM-Vet. Visualizations shows its improved ability to align with user-intentions. A series of ablations are firmly conducted to reveal the latent mechanism of the approach, which also indicates its potential towards further scaling. Code are available in https://github.com/Kevinz-code/SeVa.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Improving Large Vision and Language Models by Learning from a Panel of Peers

    cs.CV 2025-09 conditional novelty 6.0 of 10

    A panel of LVLMs that generate, evaluate, and learn from each other's outputs improves average benchmark scores by 9 points across 15 tasks.

  2. LeanPO: Lean Preference Optimization for Likelihood Alignment in Video-LLMs

    cs.CV 2025-06 conditional novelty 4.0 of 10

    LeanPO improves Video-LLM alignment by using a reference-free average-likelihood reward, self-generated winning/losing pairs, and dynamic label smoothing, yielding gains on six video benchmarks.

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