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KARMA: Augmenting Embodied AI Agents with Long-and-short Term Memory Systems

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arxiv 2409.14908 v2 pith:3DCBNSTC submitted 2024-09-23 cs.RO cs.AI

classification cs.ROcs.AI
keywords memoryagentsembodiedkarmashort-termtasksexecutionlong-term
verification ladder T0 review T1 audit T2 compute T3 formal
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Embodied AI agents responsible for executing interconnected, long-sequence household tasks often face difficulties with in-context memory, leading to inefficiencies and errors in task execution. To address this issue, we introduce KARMA, an innovative memory system that integrates long-term and short-term memory modules, enhancing large language models (LLMs) for planning in embodied agents through memory-augmented prompting. KARMA distinguishes between long-term and short-term memory, with long-term memory capturing comprehensive 3D scene graphs as representations of the environment, while short-term memory dynamically records changes in objects' positions and states. This dual-memory structure allows agents to retrieve relevant past scene experiences, thereby improving the accuracy and efficiency of task planning. Short-term memory employs strategies for effective and adaptive memory replacement, ensuring the retention of critical information while discarding less pertinent data. Compared to state-of-the-art embodied agents enhanced with memory, our memory-augmented embodied AI agent improves success rates by 1.3x and 2.3x in Composite Tasks and Complex Tasks within the AI2-THOR simulator, respectively, and enhances task execution efficiency by 3.4x and 62.7x. Furthermore, we demonstrate that KARMA's plug-and-play capability allows for seamless deployment on real-world robotic systems, such as mobile manipulation platforms.Through this plug-and-play memory system, KARMA significantly enhances the ability of embodied agents to generate coherent and contextually appropriate plans, making the execution of complex household tasks more efficient. The experimental videos from the work can be found at https://youtu.be/4BT7fnw9ehs. Our code is available at https://github.com/WZX0Swarm0Robotics/KARMA/tree/master.

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Cited by 6 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. ANNIE: Be Careful of Your Robots

    cs.AI 2025-09 conditional novelty 6.0 of 10

    The authors build a safety-centered benchmark and attack method that induces vision-language-action robot policies to violate ISO-based safety rules in a majority of tested episodes.

  2. Ella: Embodied Social Agents with Lifelong Memory

    cs.CV 2025-06 conditional novelty 6.0 of 10

    Ella, an embodied social agent with a name-centric semantic memory and a spatiotemporal episodic memory, outperformed two re-implemented baselines in social influence and leadership tasks in a 3D simulation.

  3. GraphPad: Inference-Time 3D Scene Graph Updates for Embodied Question Answering

    cs.AI 2025-06 conditional novelty 6.0 of 10

    Allowing a vision-language model to edit its own 3D scene graph during inference improves embodied question answering from 52.3% to 55.3% on OpenEQA.

  4. Enhancing Reliability in LLM-Integrated Robotic Systems: A Unified Approach to Security and Safety

    cs.RO 2025-09 conditional novelty 5.0 of 10

    A unified framework of secure prompting, state memory, and rule-based safety validation improves LLM-driven robot navigation under prompt injection attacks and obstacle-heavy environments, with modest real-robot verification.

  5. Designing Memory-Augmented AR Agents for Spatiotemporal Reasoning in Personalized Task Assistance

    cs.AI 2025-08 conditional novelty 5.0 of 10

    A position paper proposing a four-module memory-augmented AR agent framework that uses stored scene graphs of past user experiences to personalize task guidance.

  6. LoHoVLA: A Unified Vision-Language-Action Model for Long-Horizon Embodied Tasks

    cs.RO 2025-05 conditional novelty 4.0 of 10

    A unified vision-language-action model that emits a sub-task description followed by a discrete action token outperforms modular and action-only baselines on simulated long-horizon tabletop tasks.

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