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Paper Citation Record · LEDGER

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

As of 12 August 2026, this Paper Citation Record lists 54 of 54 outbound references and 13 inbound Pith citation observations for arXiv:2411.12789.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2411.12789 v3

Coverage vector

measured 54 of 54 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-12T17:34:26.080059Z

measured 67 of 67 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-12T06:34:41.77262+00:00

measured 13 of 13 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-10T18:53:00.569851Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-07-10T14:47:14.526564Z

Reference resolution

54 of 54 outbound references displayed

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  • verified fuzzy39
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 303806d7-cdc1-48ad-8feb-966a044670c8 · outbound

This paper cites Material recognition in the wild with the materials in context database.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Material recognition in the wild with the materials in context database

Reference 1

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation bf4effda-49b5-4da8-a1c9-b578898fd42a · outbound

This paper cites Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets

Reference 2

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation f7ca3ad2-b70a-4467-bc40-7dc57c5be86d · outbound

This paper cites The effect of spatial distribution on the effective behavior of composite materials and cracked media.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting The effect of spatial distribution on the effective behavior of composite materials and cracked media

Reference 3

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation de1b09f0-c1a8-40fd-8f23-074c7ea2eb0b · outbound

This paper cites Vir- tual elastic objects.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Vir- tual elastic objects

Reference 4

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 1d0dac55-c603-4cdd-939d-5d95c548c90f · outbound

This paper cites Tracking anything with de- coupled video segmentation.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Tracking anything with de- coupled video segmentation

Reference 5

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 8ef133e5-bd6a-4bbd-8df0-84729ffd7b3b · outbound

This paper cites Palm- e: An embodied multimodal language model.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Palm- e: An embodied multimodal language model

Reference 6

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 0df4b2bc-c64d-47cd-b879-84b9be957d3b · outbound

This paper cites PIE-NeRF: Physics-based in- teractive elastodynamics with nerf.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting PIE-NeRF: Physics-based in- teractive elastodynamics with nerf

Reference 7

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 22784f14-6f9f-49d7-b1ac-84053f01a5f6 · outbound

This paper cites Visual perception of materials and their properties.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Visual perception of materials and their properties

Reference 8

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 935d4808-040b-4200-a432-1b31814d6a10 · outbound

This paper cites Perceptual qualities and material classes.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Perceptual qualities and material classes

Reference 9

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 18926353-a683-41ca-a717-03d7542d5e3f · outbound

This paper cites Instruct-nerf2nerf: Edit- ing 3d scenes with instructions.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Instruct-nerf2nerf: Edit- ing 3d scenes with instructions

Reference 10

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation cc03260a-f216-40d0-91fe-dc4f6ab17819 · outbound

This paper cites Toward robust material recognition for everyday objects.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Toward robust material recognition for everyday objects

Reference 11

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 017dcf58-7450-4de3-8b21-81f9395dce95 · outbound

This paper cites A moving least squares material point method with displacement disconti- nuity and two-way rigid body coupling.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting A moving least squares material point method with displacement disconti- nuity and two-way rigid body coupling

Reference 12

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation f0ee2120-527f-48f7-95e1-54968f691ae6 · outbound

This paper cites DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors

Reference 13

Resolution
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 9b47f5e5-53c8-4469-9053-dc62500504a5 · outbound

This paper cites Vbench: Comprehensive bench- mark suite for video generative models.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Vbench: Comprehensive bench- mark suite for video generative models

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T17:34:26.890597Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 47e7efc7-f1b9-4a4a-ae22-fe2cdfac51ab · outbound

This paper cites VR-GS: a physical dynamics-aware interactive gaussian splatting system in virtual reality.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting VR-GS: a physical dynamics-aware interactive gaussian splatting system in virtual reality

Reference 15

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 1015b53a-50ed-43a5-8ce8-268748c1bc36 · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting 3d gaussian splatting for real-time radiance field rendering

Reference 16

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Source-reported events for the cited work

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Observation 281a06f9-639c-4e1a-aeae-01be26948613 · outbound

This paper cites LeRF: Language embed- ded radiance fields.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting LeRF: Language embed- ded radiance fields

Reference 17

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 44f9853b-162d-4355-b847-4ec28c9f0bef · outbound

This paper cites Segment any- thing.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Segment any- thing

Reference 18

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation e1c036fa-6f49-4914-84b5-fcf5938870bd · outbound

This paper cites BLIP: Bootstrapping language-image pre-training for unified vision-language understanding and generation.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting BLIP: Bootstrapping language-image pre-training for unified vision-language understanding and generation

Reference 19

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation b0c171a3-fa30-48d5-9399-1621d8e7d5ec · outbound

This paper cites PAC-NeRF: Physics augmented continuum neural ra- diance fields for geometry-agnostic system identification.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting PAC-NeRF: Physics augmented continuum neural ra- diance fields for geometry-agnostic system identification

Reference 20

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 02287035-175a-4371-8066-22c3e3f7345f · outbound

This paper cites Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion

Reference 21

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 32ebdede-84e3-4c82-916c-3169f397efb3 · outbound

This paper cites Grounding dino: Marrying dino with grounded pre-training for open-set object detection.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Grounding dino: Marrying dino with grounded pre-training for open-set object detection

Reference 22

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 06e6fe6e-bb92-4ca4-b57a-6643bb3462ba · outbound

This paper cites ManiGaussian: Dynamic gaus- sian splatting for multi-task robotic manipulation.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting ManiGaussian: Dynamic gaus- sian splatting for multi-task robotic manipulation

Reference 23

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 104c669c-4e87-4843-8221-12b4e3cc1b93 · outbound

This paper cites NeRF: Representing scenes as neural radiance fields for view syn- thesis.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting NeRF: Representing scenes as neural radiance fields for view syn- thesis

Reference 24

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation df2e8e55-5bc3-4732-af6d-38de9b92eb0c · outbound

This paper cites Simplicits: Mesh-free, geometry-agnostic elastic simulation.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Simplicits: Mesh-free, geometry-agnostic elastic simulation

Reference 25

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation a6ace4b6-7d7a-458a-bb28-f353cbcd8732 · outbound

This paper cites The curious robot: Learning visual rep- resentations via physical interactions.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting The curious robot: Learning visual rep- resentations via physical interactions

Reference 26

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 70870c3d-7054-43d8-b028-3b9b74485a4b · outbound

This paper cites Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing

Reference 27

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation e2f94424-c629-462d-9d2a-61aeb96f8c39 · outbound

This paper cites BlenderNeRF, 2023.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting BlenderNeRF, 2023

Reference 28

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verified fuzzy
raw_fallback, observed 2026-08-12T17:34:26.709416Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation b6e9f704-3290-4341-aebc-fad0af4f99bb · outbound

This paper cites Learn- ing transferable visual models from natural language super- vision.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Learn- ing transferable visual models from natural language super- vision

Reference 29

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 97ee4c2f-3644-4ed9-8368-6c5b0be23158 · outbound

This paper cites DreamGaussian4D: Generative 4D Gaussian Splatting.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting DreamGaussian4D: Generative 4D Gaussian Splatting

Reference 30

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no resolver link, observed 2026-08-12T17:34:25.969485Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 02a57199-d099-4a19-8e77-2ef4e32ec335 · outbound

This paper cites Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks

Reference 31

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation ce82c9c6-2459-4a9c-b84c-b80d33bbbc48 · outbound

This paper cites Habitat: A plat- form for embodied ai research.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Habitat: A plat- form for embodied ai research

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T17:34:26.677175Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:25.979600Z digest=sha256:cbc6891457b79a88c5e739b3422a490f493f4eb4f102f16acca64ccfd9d4a131

Observation 58b64798-d5f3-419d-b857-bfedb77f6331 · outbound

This paper cites Recognizing materials using perceptually inspired features.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Recognizing materials using perceptually inspired features

Reference 33

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation d4f58540-7795-413f-8a5b-4fb72734370e · outbound

This paper cites Resolution-robust large mask inpainting with fourier convolutions.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Resolution-robust large mask inpainting with fourier convolutions

Reference 34

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:25.988221Z digest=sha256:857af7bbf9ebc8e75571c5f79531ba48927c141a219e357b48a12df6d0f3f6dc

Observation d6b5f2d2-7a7f-4fd5-9eca-5d4b9871a0ac · outbound

This paper cites DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation

Reference 35

Resolution
unresolved
no resolver link, observed 2026-08-12T17:34:25.992808Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T17:34:25.992808Z digest=sha256:835f95b2b0e1b69f24dd4937e34d20adf09b50e3b4d2032d02f05070441868f7

Observation 215ae58f-9e11-43a6-a787-417c2d751cf4 · outbound

This paper cites LGM: Large multi-view gaussian model for high-resolution 3d content creation.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting LGM: Large multi-view gaussian model for high-resolution 3d content creation

Reference 36

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:25.998337Z digest=sha256:916f1f33fcf5d413a00e1e8c3bd4f195925cd0898a59b7b13df3299f017e7f8e

Observation 8a0f7ed4-4fd5-45dd-a01c-367f3831d6bb · outbound

This paper cites Video-instrument synergistic network for referring video instrument segmenta- tion in robotic surgery.IEEE Transactions on Medical Imag- ing, 2024.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Video-instrument synergistic network for referring video instrument segmenta- tion in robotic surgery.IEEE Transactions on Medical Imag- ing, 2024

Reference 37

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:26.002744Z digest=sha256:612e48edbe57c03d44f6df897f96e856d68dd71b15c897f1a9acf495cd463dbd

Observation dca7beef-cdb9-4b15-9f47-75cad6da1bda · outbound

This paper cites Serp-mamba: Advancing high-resolution retinal vessel seg- mentation with selective state-space model.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Serp-mamba: Advancing high-resolution retinal vessel seg- mentation with selective state-space model

Reference 38

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:26.006991Z digest=sha256:0a14a04bca424de8c7b5cf16c3e99bb0188da3ed47dbbc86b8d9861c098dc8ef

Observation 820e9103-de37-4fff-aac5-add85928eea4 · outbound

This paper cites ProlificDreamer: High-fidelity and diverse text-to-3d generation with variational score dis- tillation.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting ProlificDreamer: High-fidelity and diverse text-to-3d generation with variational score dis- tillation

Reference 39

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:26.011339Z digest=sha256:0be4efd0f8e92da43c5df64b23d1c7cbdb47bbdaeda94a86ff95d68a2d54ef14

Observation 2bfec362-00fd-4360-a030-9234d12d5005 · outbound

This paper cites Galileo: Perceiving physical object proper- ties by integrating a physics engine with deep learning.Proc.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Galileo: Perceiving physical object proper- ties by integrating a physics engine with deep learning.Proc

Reference 40

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:26.015709Z digest=sha256:5ca9ceda5400cdecd5ab9ffb03d456d0902cbf1ab226242eef5c677f441c88cb

Observation 1177313f-ce9f-4289-b0eb-4a5565fd9756 · outbound

This paper cites Gibson env: Real-world perception for embodied agents.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Gibson env: Real-world perception for embodied agents

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T17:34:26.546070Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:26.020847Z digest=sha256:258bfdf9a4032869fa2b5304078c4b2576e6e0dc9606675e5fb18bcf01ca5b95

Observation befbd728-0f3b-4a81-a188-365f998c73ea · outbound

This paper cites PhysGaussian: Physics- integrated 3d gaussians for generative dynamics.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting PhysGaussian: Physics- integrated 3d gaussians for generative dynamics

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T17:34:26.529543Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:26.025549Z digest=sha256:ab868dd79eafd326175e540f12684607ed01e7545bd8d07bb082a2d8692ad46c

Observation f9f9aaef-e229-4b94-b017-c685899e375a · outbound

This paper cites The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision).

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision)

Reference 43

Resolution
unresolved
no resolver link, observed 2026-08-12T17:34:26.030102Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T17:34:26.030102Z digest=sha256:45a7a1110bc8a7ea1f225476b05816785685781a175b2b4ab0a85e0a1fdef500

Observation 1970e457-a09e-435e-b4fa-f7c3bbf17129 · outbound

This paper cites Estimating tactile models of heterogeneous deformable objects in real time.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Estimating tactile models of heterogeneous deformable objects in real time

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T17:34:26.399350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:26.034813Z digest=sha256:6aa2aeaa473567b9fae1e477ba66e106277fef4a05f96be5bcf2ef7429fb629b

Observation c61e0246-831e-4cb2-9506-609316aab393 · outbound

This paper cites Gaussian grouping: Segment and edit anything in 3d scenes.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Gaussian grouping: Segment and edit anything in 3d scenes

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T17:34:26.384035Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:26.039210Z digest=sha256:d5a9d17dc6da7f2351c2bd58a0b593f012b14f0284bd2d12223fc48bd7258d28

Observation 66736cc6-9d29-4937-a9fa-688d00335e7b · outbound

This paper cites Differentiable surface splatting for point-based geometry processing.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Differentiable surface splatting for point-based geometry processing

Reference 46

Resolution
unresolved
no resolver link, observed 2026-08-12T17:34:26.043493Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T17:34:26.043493Z digest=sha256:392c736d5d8f36608090fb1a5dfc59b3bf3998e9727a89e7a91a0e56d2c89fed

Observation 7733fd42-e545-4b9d-81f4-996ba1445527 · outbound

This paper cites Physdreamer: Physics-based interac- tion with 3d objects via video generation.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Physdreamer: Physics-based interac- tion with 3d objects via video generation

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T17:34:26.357505Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:26.047740Z digest=sha256:09595f970dc1ad2c756c7fddfe39ff313cf1bab12468d41c46b06d9a431317f2

Observation 7275668f-099f-4338-82d2-c5491b802533 · outbound

This paper cites Recognize anything: A strong image tagging model.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Recognize anything: A strong image tagging model

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T17:34:26.341251Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:26.052258Z digest=sha256:db15ad6d2bc98d121d38d1d7132a8e7ada4802af4e99e5f9182fd6126ff25b21

Observation 30c14549-c6d8-4eed-99fa-98b2a5eab96e · outbound

This paper cites 3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learning.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting 3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learning

Reference 49

Resolution
unresolved
no resolver link, observed 2026-08-12T17:34:26.056463Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T17:34:26.056463Z digest=sha256:503c8b62bab2b4cf05c7cd130cb0a6423da30ddab339b037d0a294cb1f0555ac

Observation 27b6d0f6-2dfb-4874-a6d9-55968c5dae78 · outbound

This paper cites Topology-aware Human Avatars with Semantically-guided Gaussian Splatting.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Topology-aware Human Avatars with Semantically-guided Gaussian Splatting

Reference 50

Resolution
unresolved
no resolver link, observed 2026-08-12T17:34:26.061523Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T17:34:26.061523Z digest=sha256:3864154670bbab851289d209cb68a51c4c617bf52f53996f4d1dfe32f4262356

Observation 1d5ac7e8-ab75-43e1-8bc4-bb64beb20b28 · outbound

This paper cites HFGS: 4D Gaussian Splatting with Emphasis on Spatial and Temporal High-Frequency Components for Endoscopic Scene Reconstruction.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting HFGS: 4D Gaussian Splatting with Emphasis on Spatial and Temporal High-Frequency Components for Endoscopic Scene Reconstruction

Reference 51

Resolution
unresolved
no resolver link, observed 2026-08-12T17:34:26.066202Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T17:34:26.066202Z digest=sha256:5ff1d7cfff3df724e682c26c1a1fb84290e36e17c628b0944a2eeb4ae8a7d981

Observation 2fcd9263-5b1b-47f0-b8ae-f9c7dfa80eb4 · outbound

This paper cites SMAP: Self-supervised Motion Adaptation for Physically Plausible Humanoid Whole-body Control.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting SMAP: Self-supervised Motion Adaptation for Physically Plausible Humanoid Whole-body Control

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-12T17:34:26.070802Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T17:34:26.070802Z digest=sha256:7d3be3379fc604926ea2b1b7a5feeccd398275ae688e776acef40935c463a349

Observation 17e1d9f4-d9a8-45b7-a7a9-cb8fc1a833d5 · outbound

This paper cites Animate124: Animating One Image to 4D Dynamic Scene.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Animate124: Animating One Image to 4D Dynamic Scene

Reference 53

Resolution
unresolved
no resolver link, observed 2026-08-12T17:34:26.075497Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T17:34:26.075497Z digest=sha256:faac15dec443bdbd94d0ae33658e1abda9d3c252debbe3f2d99a129b92c80143

Observation ce3166b2-d1b4-43f2-a4bb-1d36ac0d2680 · outbound

This paper cites Reconstruction and simulation of elastic objects with spring- mass 3d gaussians.

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting Reconstruction and simulation of elastic objects with spring- mass 3d gaussians

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T17:34:26.323956Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T17:34:26.080059Z digest=sha256:727556eedd8e7e967a89424d23585bae2810aa0e049063578b7430bd21fe05f0

Pith citing papers

Observation 6d0cd16c-ea50-4045-aff9-30f26d0b5d19 · inbound

Generative Physical AI in Vision: A Survey cites this paper.

Generative Physical AI in Vision: A Survey Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Reference 155

Resolution
unresolved
no resolver link, observed 2026-08-10T18:53:00.569851Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T18:53:00.569851Z digest=sha256:dd4dd498290190fd2f6125a8433c331035d6e461c53235c821a6ddaa15ed0d51

Observation 5f0fa822-fd2b-4e5d-81ea-a42273ca55b8 · inbound

InteRecon: Towards Reconstructing Interactivity of Personal Memorable Items in Mixed Reality cites this paper.

InteRecon: Towards Reconstructing Interactivity of Personal Memorable Items in Mixed Reality Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Reference 104

Resolution
unresolved
no resolver link, observed 2026-08-07T19:54:13.152833Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T19:54:13.152833Z digest=sha256:65b7d8f45944ac193c387edee801f9ef35f71e9e937c03b77cf1e88ea22d6aa7

Observation 5abaf683-f4a0-4012-b376-2128d5a3639e · inbound

Scan, Materialize, Simulate: A Generalizable Framework for Physically Grounded Robot Planning cites this paper.

Scan, Materialize, Simulate: A Generalizable Framework for Physically Grounded Robot Planning Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Reference 50

Resolution
unresolved
no resolver link, observed 2026-08-07T15:30:47.842809Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T15:30:47.842809Z digest=sha256:72bceb3e959487830484635b7b34bc353368a3476d5a9f7ad6e78bed6c365164

Observation 7c546581-416b-4451-a684-5e02a60ac188 · inbound

SMAP: Self-supervised Motion Adaptation for Physically Plausible Humanoid Whole-body Control cites this paper.

SMAP: Self-supervised Motion Adaptation for Physically Plausible Humanoid Whole-body Control Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Reference 53

Resolution
unresolved
no resolver link, observed 2026-08-07T14:18:28.058040Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T14:18:28.058040Z digest=sha256:e5dff88fd1be4e91a4d551ee5882261e055f145468e21f0db15f9b22cddcc6ec

Observation d3c12e02-e1e2-4c54-9789-9ffb760ee8fe · inbound

From 2D to 3D Cognition: A Brief Survey of General World Models cites this paper.

From 2D to 3D Cognition: A Brief Survey of General World Models Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Reference 189

Resolution
unresolved
no resolver link, observed 2026-08-06T22:57:42.087957Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:57:42.087957Z digest=sha256:2ede7bf56468547756c252381dc5d6c0657d44fd9b0d0d56a2b3701a765778db

Observation 28c89aa2-8b6e-426f-86b3-a10bc47e0d60 · inbound

MatPhys: Learning Material-Aware Physics Parameters for Deformable Object Simulation from Videos cites this paper.

MatPhys: Learning Material-Aware Physics Parameters for Deformable Object Simulation from Videos Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Reference 33

Resolution
verified exact
arxiv_id, observed 2026-05-20T06:18:05.636561Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-20T06:13:48.662625Z digest=sha256:0dde4afc464b05af42a0ce439068259f118edae5d7b99369c65d128e75135b29

Observation 121483c8-38dd-4cc1-b0f4-d144d18b1c4b · inbound

PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions cites this paper.

PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Reference 22

Resolution
verified exact
arxiv_id, observed 2026-06-29T08:23:15.507292Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-29T08:17:14.536157Z digest=sha256:a1c2183079bef4a539c898c28363716e8ab190f31c6df6e5ca2c1f763d3fc285

Observation 14deeb4a-a081-400c-b528-a2a0b72fc97b · inbound

Learning Action-Conditional and Object-Centric Gaussian Splatting World Models for Rigid Objects cites this paper.

Learning Action-Conditional and Object-Centric Gaussian Splatting World Models for Rigid Objects Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Reference 36

Resolution
verified exact
arxiv_id, observed 2026-07-01T23:26:22.787760Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-28T14:20:19.529339Z digest=sha256:5dbffbd8eee43193616a23211bca5c5f341d7344ebe3eecc80c97125017cc72f

Observation c607447a-dc11-4a16-8d52-92c7cb558426 · inbound

CP4D: Compositional Physics-aware 4D Scene Generation cites this paper.

CP4D: Compositional Physics-aware 4D Scene Generation Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Reference 3

Resolution
metadata mismatch
arxiv_id, observed 2026-07-03T00:57:30.537867Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=arxiv_source observed=2026-06-27T16:52:36.288955Z digest=sha256:9a8d238f1e27087574b9fc50640b5b914f053f776001df7546bf1fa5a561c334

Observation d693ead1-0959-4a54-b82c-ac0119d7da9c · inbound

Occlusion-Robust Multi-Object Decoupling for Physics-Based Robotic Interaction cites this paper.

Occlusion-Robust Multi-Object Decoupling for Physics-Based Robotic Interaction Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Reference 23

Resolution
verified exact
arxiv_id, observed 2026-06-30T07:54:21.782513Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-30T07:53:14.854330Z digest=sha256:da1917a9b902a05704b6b720b7763d8d8488ba2ee31aaa2c6645d3e927dfa7fb

Observation df301499-86ae-4dff-8ee7-b61c49c88527 · inbound

Occlusion-Robust Multi-Object Decoupling for Physics-Based Robotic Interaction cites this paper.

Occlusion-Robust Multi-Object Decoupling for Physics-Based Robotic Interaction Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Reference 23

Resolution
verified exact
arxiv_id, observed 2026-07-01T07:05:29.197365Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-07-01T07:00:20.609727Z digest=sha256:6ac71664baba7da5b769f34d85b350212a9a53ddb697414016720b9e65e9b796

Observation 8bf7cc6d-078a-4b27-aa20-2c86a0ea38ef · inbound

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DR-GS: Physically-Based Deformable and Relightable 2D Gaussians Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Reference 61

Resolution
metadata mismatch
arxiv_id, observed 2026-06-30T07:14:21.677856Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-30T07:05:17.688286Z digest=sha256:3ed43403c26570a029a6dc9923dfbd09585fde5edf50f95c3ea1a68f54559a0d

Observation 8f25648d-8637-41d3-9d4f-0cd7f1a25957 · inbound

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Beyond Thermal Imaging: Inferring Thermophysical Properties from Time-Resolved Thermal Observations Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

Reference 9

Resolution
metadata mismatch
local_arxiv, observed 2026-07-10T14:47:14.527963Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-07-10T14:40:31.767011Z digest=sha256:89ee73c2f2d2ee379f1b8a8decf7f2c94c76a794663bcf5a47f7e3e5736c937a