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Visual Embodied Brain: Let Multimodal Large Language Models See, Think, and Control in Spaces
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Visual Embodied Brain: Let Multimodal Large Language Models See, Think, and Control in Spaces
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The remarkable progress of Multimodal Large Language Models (MLLMs) has attracted increasing attention to extend them to physical entities like legged robot. This typically requires MLLMs to not only grasp multimodal understanding abilities, but also integrate visual-spatial reasoning and physical interaction capabilities. Nevertheless,existing methods struggle to unify these capabilities due to their fundamental differences.In this paper, we present the Visual Embodied Brain (VeBrain), a unified framework for perception, reasoning, and control in real world. VeBrain reformulates robotic control into common text-based MLLM tasks in the 2D visual space, thus unifying the objectives and mapping spaces of different tasks. Then, a novel robotic adapter is proposed to convert textual control signals from MLLMs to motion policies of real robots. From the data perspective, we further introduce VeBrain-600k, a high-quality instruction dataset encompassing various capabilities of VeBrain. In VeBrain-600k, we take hundreds of hours to collect, curate and annotate the data, and adopt multimodal chain-of-thought(CoT) to mix the different capabilities into a single conversation. Extensive experiments on 13 multimodal benchmarks and 5 spatial intelligence benchmarks demonstrate the superior performance of VeBrain to existing MLLMs like Qwen2.5-VL. When deployed to legged robots and robotic arms, VeBrain shows strong adaptability, flexibility, and compositional capabilities compared to existing methods. For example, compared to Qwen2.5-VL, VeBrain not only achieves substantial gains on MMVet by +5.6%, but also excels in legged robot tasks with +50% average gains.
Forward citations
Cited by 18 Pith papers
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SpaceDG: Benchmarking Spatial Intelligence under Visual Degradation
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SpaceDG: Benchmarking Spatial Intelligence under Visual Degradation
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Token Warping Helps MLLMs Look from Nearby Viewpoints
Backward token warping in ViT-based MLLMs enables reliable reasoning from nearby viewpoints by preserving semantic coherence better than pixel-wise warping or fine-tuning baselines.
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ACE-Brain-0.5: A Unified Embodied Foundational Model for Physical Agentic AI
A single 8B backbone unifies spatial perception, decision making, navigation/manipulation, and progress estimation with SSR+ merging, reporting gains on most spatial benchmarks and competitive action/progress results.
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RoboPIN: Grounded Embodied Reasoning via Pinned Chain-of-Thought
Introduces PinCoT paradigm with visual reasoning anchors, builds PIN-170K dataset via automated pipeline, and trains 4B RoboPIN model via three-stage post-training to outperform 7B baselines by 12% on embodied reasoni...
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RoboProcessBench: Benchmarking Process-Aware Understanding in Vision-Language Robotic Manipulation
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MiMo-Embodied is a single foundation model that achieves state-of-the-art results on 17 embodied AI benchmarks and 12 autonomous driving benchmarks through multi-stage learning, curated data, and CoT/RL fine-tuning th...
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InternVLA-M1: A Spatially Guided Vision-Language-Action Framework for Generalist Robot Policy
InternVLA-M1 uses spatially guided pre-training on 2.3M examples followed by action post-training to deliver up to 17% gains on robot manipulation benchmarks and 20.6% on unseen objects.
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SPARC: Reliable Spatial Annotations from Robot Demonstrations at Scale
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GeoWorld-VLM: Geometry from World Models for Vision-Language Models
GeoWorld-VLM distills geometric structure from camera-conditioned world models into VLMs by aligning visual features, improving spatial reasoning by about 4% on What'sUp and VSR benchmarks across two architectures whi...
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Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models
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