Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-06T12:41:51.284141Z
Paper Citation Record · LEDGER
As of 7 August 2026, this Paper Citation Record lists 40 of 40 outbound references and 2 inbound Pith citation observations for arXiv:2507.21572.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-06T12:41:51.284141Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links, observed 2026-08-06T06:04:21.740481Z
A source-named dated measurement, never combined with another source.
Source: arxiv_reference, observed 2026-07-04T02:09:22.987882Z
40 of 40 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation 67df47ff-a804-496a-bb6f-780eb7c56f3c · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering NeRF-VINS: A real-time neural radiance field map- based visual-inertial navigation system,
Reference 1
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 7852ed01-67fd-4a14-b228-080dd1ef4e20 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering VR-GS: A physical dynamics-aware interactive Gaussian splatting system in virtual reality,
Reference 2
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 5789927c-968c-421f-8ebf-e1801fff4f1e · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Lightning NeRF: Efficient hybrid scene representation for autonomous driving,
Reference 3
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation fb0165fe-c014-49e6-a4fa-69c5ce0a29b5 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering NeuRAD: Neural rendering for autonomous driving,
Reference 4
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation f9314d54-24af-4deb-b228-439fb3938c50 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering AIR-Embodied: An Efficient Active 3DGS-based Interaction and Reconstruction Framework with Embodied Large Language Model
Reference 5
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 9a64b698-e138-4ffd-b526-dea6ae987905 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering EnerVerse: Envisioning embodied future space for robotics manipulation,
Reference 6
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation ccea1af8-bce9-40c1-9afc-00ecdce5e929 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Splat-Nav: Safe real-time robot navigation in Gaussian splatting maps,
Reference 7
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation fab1dea1-e4ad-4267-bd06-7a493492f36e · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation
Reference 8
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation eca6b5b2-c2e7-40dc-a70d-c5c5f0154753 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restoration
Reference 9
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation ead01932-eee1-4437-9197-81e8e4fa9af0 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering NeRF: Representing scenes as neural radiance fields for view synthesis,
Reference 10
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 4fe1f07e-0e37-467d-85f7-021b766456e1 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering RT-NeRF: Real-time on- device neural radiance fields towards immersive AR/VR rendering,
Reference 11
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation dd9c507f-41d5-436c-a6ed-c3a765457ef2 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering 3D Gaussian splatting for real-time radiance field rendering,
Reference 12
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 0040331b-a6f9-46bf-860a-c4d114107304 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering A Survey on 3D Gaussian Splatting
Reference 13
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation e554dcf1-2dc4-4404-98e4-e8629edea56e · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Recent advances in 3D Gaussian splatting,
Reference 14
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation acb9521b-7445-4122-abf5-484dc215d85b · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Instant-3D: Instant neural radiance field training towards on-device AR/VR 3D reconstruction,
Reference 15
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation efe9d1fb-0deb-4c60-bac7-86014081856c · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Cicero: Addressing algorithmic and architectural bottlenecks in neural rendering by radiance warping and memory optimizations,
Reference 16
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation c12538c1-3e22-4f61-8a0f-899909e65d72 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Fusion-3D: Integrated acceleration for instant 3D reconstruc- tion and real-time rendering,
Reference 17
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 302d6f62-8629-4269-b3f3-a3daca9006f2 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering CityGaussian: Real-time high-quality large-scale scene rendering with Gaussians,
Reference 18
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 23896974-aa69-40c3-989b-b8b315fd6837 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction
Reference 19
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 0e81c3a8-fbff-4247-a2e5-e096111698f4 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering MetaSapiens: Real-time neural rendering with efficiency-aware pruning and accelerated foveated rendering,
Reference 20
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 1eb14cb4-cb75-43f2-8ace-65f23b88c429 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering CompGS: Smaller and faster Gaussian splatting with vector quantiza- tion,
Reference 21
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 3db9bb11-de69-4c9c-9819-bddd5fce6eaa · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering GoDe: Gaussians on demand for progressive level of detail and scalable compression,
Reference 22
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 86b98b2f-90ca-4bbc-a6aa-caa39dc7e456 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Mini-Splatting: Representing scenes with a constrained number of Gaussians,
Reference 23
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 3916f347-ea67-47f2-829f-b6259811eaf5 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering 3D Gaussian rendering can be sparser: Efficient rendering via learned fragment pruning,
Reference 24
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 05b5aa51-4824-4380-94e9-cae1521450aa · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splatting
Reference 25
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 4490608f-d3f1-4546-bb9a-77d7b6524e80 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Scaffold- GS: Structured 3D Gaussians for view-adaptive rendering,
Reference 26
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation b9030306-27eb-497f-bd8d-44fb059db48f · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
Reference 27
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 18b33a23-2407-4c71-bd0e-580641fe290d · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering
Reference 28
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 58161104-f0b5-41cc-a9f0-beb0f874bf05 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering SeeLe: A unified acceleration framework for real-time Gaussian splatting,
Reference 29
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation c291c98c-d369-4f34-bd9f-4b7e4d1a1c48 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering GSCore: Efficient radiance field rendering via architectural support for 3D Gaussian splatting,
Reference 30
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 09c5817b-0077-42dc-b7a0-630d14fc048c · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Structure-from-Motion revisited,
Reference 31
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 36c7851a-d241-4bb2-9dc4-c69a5e78cc58 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Potamoi: Accelerating neural rendering via a unified streaming architecture,
Reference 32
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation d949575a-632f-4f6e-bfc6-0384c33fce3f · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering GS-Cache: A GS-Cache Inference Framework for Large-scale Gaussian Splatting Models
Reference 33
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation b6342e73-8b37-49f0-b65e-2e2f10e7ea73 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering AdR-Gaussian: Accelerating Gaussian splatting with adaptive radius,
Reference 34
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation aac6454e-4a52-49ca-8069-c1829d695123 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Speedy-Splat: Fast 3D Gaussian splatting with sparse pixels and sparse primitives,
Reference 35
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 835f9271-311b-4520-a976-9355a6c9ee4e · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting
Reference 36
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 5e7f35ab-3781-4977-be3a-3585aad9a7b4 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Gaussian Blending Unit: An Edge GPU Plug-in for Real-Time Gaussian-Based Rendering in AR/VR
Reference 37
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 76fd38d5-036c-4132-a13b-0143bf56b687 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Tanks and temples: Benchmarking large-scale scene reconstruction,
Reference 38
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 4529eb36-3311-4173-b14e-653128f4ac69 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Deep blending for free-viewpoint image-based rendering,
Reference 39
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 8e8073d7-0ee4-41fc-8451-15a0f5b479c2 · outbound
No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering Mip-NeRF 360: Unbounded anti-aliased neural radiance fields,
Reference 40
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 6a63f496-659a-4e46-be6d-f6fdeb63dde9 · inbound
Cooperative Perception: A Resource-Efficient Framework for Multi-Drone 3D Scene Reconstruction Using Federated Diffusion and NeRF No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering
Reference 80
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 1763c7d2-2af0-48cf-902c-7cc061852b2e · inbound
Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication No Redundancy, No Stall: Lightweight Streaming 3D Gaussian Splatting for Real-time Rendering
Reference 62
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.