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ManiFlow: A General Robot Manipulation Policy via Consistency Flow Training

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arxiv 2509.01819 v1 pith:4EN75TSU submitted 2025-09-01 cs.RO

ManiFlow: A General Robot Manipulation Policy via Consistency Flow Training

classification cs.RO
keywords maniflowdiverserobotacrossactionconsistencydemonstratesflow
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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This paper introduces ManiFlow, a visuomotor imitation learning policy for general robot manipulation that generates precise, high-dimensional actions conditioned on diverse visual, language and proprioceptive inputs. We leverage flow matching with consistency training to enable high-quality dexterous action generation in just 1-2 inference steps. To handle diverse input modalities efficiently, we propose DiT-X, a diffusion transformer architecture with adaptive cross-attention and AdaLN-Zero conditioning that enables fine-grained feature interactions between action tokens and multi-modal observations. ManiFlow demonstrates consistent improvements across diverse simulation benchmarks and nearly doubles success rates on real-world tasks across single-arm, bimanual, and humanoid robot setups with increasing dexterity. The extensive evaluation further demonstrates the strong robustness and generalizability of ManiFlow to novel objects and background changes, and highlights its strong scaling capability with larger-scale datasets. Our website: maniflow-policy.github.io.

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Forward citations

Cited by 15 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

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    cs.RO 2026-05 conditional novelty 7.0

    DSSP is a history-conditioned diffusion state space policy that uses SSMs to encode full observation streams with an auxiliary dynamics objective and hierarchical fusion, achieving SOTA results with reduced model size...

  2. $\pi\mathbf{R}^2$: Reactive Real-time Flow Policies

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  3. Pix2Act: Image-Space Manipulation Policies with Equivariant Augmentation

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  4. Action Map Policy: Learning 3D Closed-loop Manipulation via Pixel Classification

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    Projecting 3D gripper keypoints onto camera pixels and classifying those pixels yields millimeter-precise, multi-modal closed-loop manipulation faster than diffusion policies.

  5. High-Fidelity One-Step Generative Visuomotor Policy via Recursive Correction, Frequency Consistency, and Contrastive Flow Matching

    cs.RO 2026-07 conditional novelty 6.0

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  6. Support-Constrained RL Enables Real-World Policy Improvement without Real-World Experience

    cs.RO 2026-06 unverdicted novelty 6.0

    SCORE constrains sim RL to the support of a real-data policy via flow steering, raising average success on eight dexterous tasks from 37.8% to 89.9%.

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  8. Action-Effect Memory Pretraining for Robot Manipulation

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  9. Flow-based Policy Adaptation without Policy Updates

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  10. Let the Dynamics Flow: Stable Flow Matching Dynamical Systems

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  11. Let the Dynamics Flow: Stable Flow Matching Dynamical Systems

    cs.RO 2026-06 conditional novelty 6.0

    SFMDS learns multimodal dynamical systems via flow matching under soft or hard Lyapunov/positive-invariance constraints, including on Lie groups, and reports stable robot motion generation.

  12. Expanding Spatial and Temporal Context for Robotic Imitation Learning With Scene Graphs

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    Dynamic scene graphs serve as explicit memory to improve imitation learning policies for spatial-temporal reasoning under partial observability in mobile and tabletop manipulation.

  13. ShapeGen: Robotic Data Generation for Category-Level Manipulation

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    ShapeGen generates shape-diverse 3D robotic manipulation demonstrations without simulators by curating a functional shape library and applying a minimal-annotation pipeline for novel, physically plausible data.

  14. LAFP: Preserving Latent Action Structure in Latent Policy Learning via Flow Matching

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    LAFP applies flow matching to preserve multimodal latent action structure in policy learning and uses inference-time interpolation to fix stochastic misalignment, achieving 10-15% higher success rates in imitation tasks.

  15. R3D: Revisiting 3D Policy Learning

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