REVIEW 4 cited by
Preference Transformer: Modeling Human Preferences using Transformers for RL
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
Preference Transformer: Modeling Human Preferences using Transformers for RL
read the original abstract
Preference-based reinforcement learning (RL) provides a framework to train agents using human preferences between two behaviors. However, preference-based RL has been challenging to scale since it requires a large amount of human feedback to learn a reward function aligned with human intent. In this paper, we present Preference Transformer, a neural architecture that models human preferences using transformers. Unlike prior approaches assuming human judgment is based on the Markovian rewards which contribute to the decision equally, we introduce a new preference model based on the weighted sum of non-Markovian rewards. We then design the proposed preference model using a transformer architecture that stacks causal and bidirectional self-attention layers. We demonstrate that Preference Transformer can solve a variety of control tasks using real human preferences, while prior approaches fail to work. We also show that Preference Transformer can induce a well-specified reward and attend to critical events in the trajectory by automatically capturing the temporal dependencies in human decision-making. Code is available on the project website: https://sites.google.com/view/preference-transformer.
Forward citations
Cited by 4 Pith papers
-
MAPL: Multi-Objective Preference Learning for Robot Locomotion
MAPL trains quadruped locomotion policies from LLM-generated multi-objective trajectory preferences and matches or exceeds expert-designed reward performance in four environments without manual reward engineering.
-
OPRIDE: Offline Preference-based Reinforcement Learning via In-Dataset Exploration
OPRIDE improves query efficiency in offline PbRL via a principled in-dataset exploration strategy and discount scheduling, outperforming prior methods with fewer queries and providing theoretical guarantees.
-
LEMUR: Learning to Align with Multi-Objective Reinforcement Learning from Preference Feedback
LEMUR jointly learns a separate reward model for each teacher's preferences and uses them to train a population of multi-objective policies, beating baselines that merge feedback into one reward.
-
SPLC: Social Preference Learning for Crowd Robot Navigation
SPLC uses social preference feedback to auto-generate preference data for offline RL, improving socially compliant crowd robot navigation over baselines.
discussion (0)
Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.