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DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions

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arxiv 2403.17827 v2 pith:B4Z7ATP4 submitted 2024-03-26 cs.CV cs.AIcs.GRcs.LG

DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions

classification cs.CV cs.AIcs.GRcs.LG
keywords graspinghand-objectguidanceinteractionsobjectstagehandmethod
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the limited scale of available hand-object interaction datasets. In this paper, we propose a novel method, dubbed DiffH2O, which can synthesize realistic, one or two-handed object interactions from provided text prompts and geometry of the object. The method introduces three techniques that enable effective learning from limited data. First, we decompose the task into a grasping stage and an text-based manipulation stage and use separate diffusion models for each. In the grasping stage, the model only generates hand motions, whereas in the manipulation phase both hand and object poses are synthesized. Second, we propose a compact representation that tightly couples hand and object poses and helps in generating realistic hand-object interactions. Third, we propose two different guidance schemes to allow more control of the generated motions: grasp guidance and detailed textual guidance. Grasp guidance takes a single target grasping pose and guides the diffusion model to reach this grasp at the end of the grasping stage, which provides control over the grasping pose. Given a grasping motion from this stage, multiple different actions can be prompted in the manipulation phase. For the textual guidance, we contribute comprehensive text descriptions to the GRAB dataset and show that they enable our method to have more fine-grained control over hand-object interactions. Our quantitative and qualitative evaluation demonstrates that the proposed method outperforms baseline methods and leads to natural hand-object motions.

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  1. InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation

    cs.CV 2025-09 conditional novelty 6.0

    InterAct is a unified 21.81-hour 3D human-object interaction benchmark with text annotations, quality-corrected data, and a multi-task model that achieves state-of-the-art results across six generation tasks.